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https://github.com/HibiscusMC/HMCCosmetics.git
synced 2025-12-29 20:09:13 +00:00
fix: equipped armor not showing after exiting wardrobe
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@@ -31,10 +31,7 @@ import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.Collections;
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import java.util.List;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.*;
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import java.util.concurrent.atomic.AtomicInteger;
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public class UserWardrobeManager {
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@@ -253,9 +250,17 @@ public class UserWardrobeManager {
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player.teleport(Objects.requireNonNullElseGet(exitLocation, () -> player.getWorld().getSpawnLocation()), PlayerTeleportEvent.TeleportCause.PLUGIN);
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if (WardrobeSettings.isEquipPumpkin()) {
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PacketManager.equipmentSlotUpdate(user.getPlayer().getEntityId(), EquipmentSlot.HEAD, player.getInventory().getHelmet(), viewer);
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HashMap<EquipmentSlot, ItemStack> items = new HashMap<>();
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for (EquipmentSlot slot : EquipmentSlot.values()) {
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ItemStack item = player.getInventory().getItem(slot);
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items.put(slot, item);
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}
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/*
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if (WardrobeSettings.isEquipPumpkin()) {
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items.put(EquipmentSlot.HEAD, player.getInventory().getHelmet());
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}
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*/
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HMCCPacketManager.equipmentSlotUpdate(player.getEntityId(), items, viewer);
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if (WardrobeSettings.isEnabledBossbar()) {
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Audience target = BukkitAudiences.create(HMCCosmeticsPlugin.getInstance()).player(player);
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