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https://github.com/HibiscusMC/HMCCosmetics.git
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perf: avoid creating an ImmutableCollection copy every time updateCosmetics() is called
micro-optimizations, also we avoid calling Map#get again and using cosmetic.update(this) instead
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@@ -315,7 +315,7 @@ public class CosmeticUser implements CosmeticHolder {
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MessagesUtil.sendDebugMessages("updateCosmetic (All) - start");
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HashMap<EquipmentSlot, ItemStack> items = new HashMap<>();
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for (Cosmetic cosmetic : getCosmetics()) {
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for (Cosmetic cosmetic : playerCosmetics.values()) {
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if (cosmetic instanceof CosmeticArmorType armorType) {
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if (getUserEmoteManager().isPlayingEmote() || isInWardrobe()) return;
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if (!(getEntity() instanceof HumanEntity humanEntity)) return;
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@@ -327,7 +327,7 @@ public class CosmeticUser implements CosmeticHolder {
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items.put(HMCCInventoryUtils.getEquipmentSlot(armorType.getSlot()), armorType.getItem(this));
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} else {
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updateCosmetic(cosmetic.getSlot());
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cosmetic.update(this);
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}
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}
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if (items.isEmpty() || getEntity() == null) return;
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