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Update Balloons on movement
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@@ -80,7 +80,9 @@ public class PlayerGameListener implements Listener {
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@EventHandler
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public void onPlayerLook(PlayerMoveEvent event) {
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CosmeticUser user = CosmeticUsers.getUser(event.getPlayer().getUniqueId());
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// Really need to look into optimization of this
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user.updateCosmetic(CosmeticSlot.BACKPACK);
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user.updateCosmetic(CosmeticSlot.BALLOON);
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}
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private void registerInventoryClickListener() {
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