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chore: change shading pattern for new gui

This commit is contained in:
lucian929
2025-06-24 08:43:31 -04:00
parent e7ea62a4d2
commit 204fee4456

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@@ -95,9 +95,9 @@ menu-settings:
# Below is the shading mechanism behind cosmetic items. This is a bit complicated, but it allows for a lot of customization.
# The shading is done through the title and by shifting textures around. This is done by offsets.
# Only Nexo is support by default. Vanilla can't properly handle it without a lot of unicodes and ItemsAdder adds weird offsets and decolors it. (This is why it is disabled by default)
enabled: false # Default of menus having shading. This can be toggled individually in menus with "shading: true/false"
first-row-shift: "<shift:-169>" # Nexo: "<shift:-169>"
sequent-row-shift: " <shift:-169>" # Nexo: " <shift:-169>" (Space is important here!)
enabled: true # Default of menus having shading. This can be toggled individually in menus with "shading: true/false"
first-row-shift: "<shift:-153>" # Nexo: "<shift:-153>"
sequent-row-shift: " <shift:-153>" # Nexo: " <shift:-153>" (Space is important here!)
individual-column-shift: "<shift:-3>" # Nexo: "<shift:-3>"
background: "<glyph:shade_row_<row>:colorable> " # Nexo: "<glyph:shade_row_<row>:colorable>
clear-background: "<glyph:clear_row_<row>:colorable> " # Nexo: "<glyph:clear_row_<row>:colorable> "