From 13303096ec2e8652ea5f65c0e3fb6069b867dcc2 Mon Sep 17 00:00:00 2001 From: Logan <37521985+LoJoSho@users.noreply.github.com> Date: Fri, 4 Jul 2025 10:27:20 -0500 Subject: [PATCH] chore: shading should be off by default --- common/src/main/resources/config.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/src/main/resources/config.yml b/common/src/main/resources/config.yml index 5c65bc3e..e93272c4 100644 --- a/common/src/main/resources/config.yml +++ b/common/src/main/resources/config.yml @@ -95,7 +95,7 @@ menu-settings: # Below is the shading mechanism behind cosmetic items. This is a bit complicated, but it allows for a lot of customization. # The shading is done through the title and by shifting textures around. This is done by offsets. # Only Nexo is support by default. Vanilla can't properly handle it without a lot of unicodes and ItemsAdder adds weird offsets and decolors it. (This is why it is disabled by default) - enabled: true # Default of menus having shading. This can be toggled individually in menus with "shading: true/false" + enabled: false # Default of menus having shading. This can be toggled individually in menus with "shading: true/false" first-row-shift: "" # Nexo: "" sequent-row-shift: " " # Nexo: " " (Space is important here!) individual-column-shift: "" # Nexo: ""