diff --git a/common/src/main/resources/config.yml b/common/src/main/resources/config.yml index 5c65bc3e..e93272c4 100644 --- a/common/src/main/resources/config.yml +++ b/common/src/main/resources/config.yml @@ -95,7 +95,7 @@ menu-settings: # Below is the shading mechanism behind cosmetic items. This is a bit complicated, but it allows for a lot of customization. # The shading is done through the title and by shifting textures around. This is done by offsets. # Only Nexo is support by default. Vanilla can't properly handle it without a lot of unicodes and ItemsAdder adds weird offsets and decolors it. (This is why it is disabled by default) - enabled: true # Default of menus having shading. This can be toggled individually in menus with "shading: true/false" + enabled: false # Default of menus having shading. This can be toggled individually in menus with "shading: true/false" first-row-shift: "" # Nexo: "" sequent-row-shift: " " # Nexo: " " (Space is important here!) individual-column-shift: "" # Nexo: ""