mirror of
https://github.com/GeyserExtensionists/GeyserModelEngine.git
synced 2025-12-19 15:09:18 +00:00
Update README_EN.md
This commit is contained in:
63
README_EN.md
63
README_EN.md
@@ -1,12 +1,16 @@
|
|||||||
# This page is being written
|
# GeyserModelEngine CustomEntity Fork
|
||||||
|
|
||||||
# GeyserModelEngine
|
> GitHub:[https://github.com/zimzaza4/GeyserModelEngine/tree/custom-entity](https://github.com/zimzaza4/GeyserModelEngine/tree/custom-entity)
|
||||||
|
|
||||||
> GitHub:https://github.com/zimzaza4/GeyserModelEngine
|
[English (working)](README_EN.md) | [简体中文](README.md)
|
||||||
|
|
||||||
[English](README_EN.md) | [简体中文](README.md)
|
# About
|
||||||
|
|
||||||
# how to insatll
|
this is for [GeyserCustomEntityFork](https://github.com/zimzaza4/Geyser)'s version,no support vanilla Geyser
|
||||||
|
|
||||||
|
Unlike the master, this one is truly a custom entity
|
||||||
|
|
||||||
|
# how to install
|
||||||
|
|
||||||
Download the following plugins according to the server core
|
Download the following plugins according to the server core
|
||||||
|
|
||||||
@@ -20,55 +24,56 @@ Download the following plugins according to the server core
|
|||||||
|
|
||||||
place `GeyserModelEngine` `Geyser自定义实体分支` in the plugins folder
|
place `GeyserModelEngine` `Geyser自定义实体分支` in the plugins folder
|
||||||
|
|
||||||
根据服务端版本把`geyserutils-spigot`/`velocity`/`bungeecord`放入插件文件夹
|
and `geyserutils-spigot`/`velocity`/`bungeecord`
|
||||||
|
|
||||||
`GeyserModelEnginePackGenerator` `geyserutils-geyser`放入geyser的扩展文件夹
|
`GeyserModelEnginePackGenerator` `geyserutils-geyser` put into `plugins/geyser/extensions`
|
||||||
|
|
||||||
先启动服务器生成相关配置文件,之后关闭服务器就安装好了
|
Start the server to generate the relevant configuration files, and then shut down the server to install
|
||||||
|
|
||||||
当然,先别急着用,现在你还得接着读下去
|
# convert model
|
||||||
|
|
||||||
# 转换模型
|
`GeyserModelEnginePackGenerator` can generate resource packs himself
|
||||||
|
|
||||||
现在`GeyserModelEnginePackGenerator`长大了已经学会会自己转换模型打包资源包了
|
We came to `plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator/input/`
|
||||||
|
|
||||||
我们打开以下路径 `plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator/input/`
|
Create a folder in this directory called the ID of the model.
|
||||||
|
|
||||||
在此目录创建一个文件夹名为模型的ID,比如我有个模型id为`parry_knight`,那就命名为`parry_knight`
|
For example, if I have a model with the id `parry_knight`, name it `parry_knight`
|
||||||
|
|
||||||
<img src="docsimg/example.jpg" width="500">
|
<img src="docsimg/example.jpg" width="500">
|
||||||
|
|
||||||
> 每个模型都要有独立的模型文件夹
|
> Each model should have a separate model folder
|
||||||
|
|
||||||
我们将模型、动画和纹理全部原封不动丢进这个文件夹
|
We drop the model, animations, and textures into this folder intact
|
||||||
|
|
||||||
<img src="docsimg/example1.jpg" width="500">
|
<img src="docsimg/example1.jpg" width="500">
|
||||||
|
|
||||||
重启服务器或者重载geyser让他开始生成资源包
|
Restart the server or reload geyser to start generating resource packs
|
||||||
|
|
||||||
来到`plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator`目录
|
go to `plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator`
|
||||||
|
|
||||||
<img src="docsimg/example2.jpg" width="500">
|
<img src="docsimg/example2.jpg" width="500">
|
||||||
|
|
||||||
将geysermodelenginepackgenerator生成的`generated_pack.zip`丢进Geyser-Spigot/packs目录就安装好了
|
Will `geysermodelenginepackgenerator` generated `generated_pack.zip` put into the `GeyserSpigot/packs` directory is installed
|
||||||
|
|
||||||
最后一步,重载Geyser或者重启服务器加载资源包
|
As a final step, reload Geyser or restart the server to load the resource pack
|
||||||
|
|
||||||
注意! 他是检测模型的数量来打包的,如果数量没有变更不会执行。
|
Pay attention! It is packaged by detecting the number of models and will not execute if the number does not change.
|
||||||
|
|
||||||
想重新打包建议先删掉`generated_pack.zip`然后改uuid或者版本号
|
To repackage it is recommended to delete `generated_pack.zip` and change the uuid or version
|
||||||
|
|
||||||
# 完结
|
# The end
|
||||||
|
|
||||||
恭喜你现在学会如何使用了,有BUG请发Issues
|
Congratulations you now learn how to use, any bugs please send Issues
|
||||||
|
|
||||||
# 当前限制
|
# limit
|
||||||
|
|
||||||
* 不支持多贴图
|
* Multi-textures are not supported
|
||||||
* 待挖掘
|
* To be excavated
|
||||||
|
|
||||||
# 常见问题
|
# FAQ
|
||||||
|
|
||||||
### 为什么生成模型后会变成史蒂夫?
|
### Why does it turn into Steve after summoning a model?
|
||||||
|
|
||||||
|
If you're sure you did it step by step according to the tutorial above, there may be a problem with this model?
|
||||||
|
|
||||||
可能你步骤错了,或者这个模型有问题无法转换?
|
|
||||||
|
|||||||
Reference in New Issue
Block a user