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https://github.com/Dreeam-qwq/Gale.git
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51 lines
2.4 KiB
Diff
51 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Wed, 30 Nov 2022 14:25:58 +0100
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Subject: [PATCH] Skip entity move if movement is zero
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License: MIT (https://opensource.org/licenses/MIT)
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Gale - https://galemc.org
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This patch is based on the following mixin:
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"com/ishland/vmp/mixins/entity/move_zero_velocity/MixinEntity.java"
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By: ishland <ishlandmc@yeah.net>
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As part of: VMP (https://github.com/RelativityMC/VMP-fabric)
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Licensed under: MIT (https://opensource.org/licenses/MIT)
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index a5e51025e6c2d5fea903b7c1d950ba430966d36d..db0be6ca1ae9c78b8143a7f6a13889d68a0afe38 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -323,6 +323,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public float yRotO;
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public float xRotO;
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private AABB bb;
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+ private boolean boundingBoxChanged = false; // Gale - VMP - skip entity move if movement is zero
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public boolean onGround;
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public boolean horizontalCollision;
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public boolean verticalCollision;
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@@ -1033,6 +1034,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public void move(MoverType movementType, Vec3 movement) {
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+ // Gale start - VMP - skip entity move if movement is zero
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+ if (!this.boundingBoxChanged && movement.equals(Vec3.ZERO)) {
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+ return;
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+ }
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+ // Gale end - VMP - skip entity move if movement is zero
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final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
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if (this.noPhysics) {
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this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
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@@ -3954,6 +3960,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public final void setBoundingBox(AABB boundingBox) {
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+ // Gale start - VMP - skip entity move if movement is zero
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+ if (!this.bb.equals(boundingBox)) {
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+ this.boundingBoxChanged = true;
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+ }
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+ // Gale end - VMP - skip entity move if movement is zero
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// CraftBukkit start - block invalid bounding boxes
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double minX = boundingBox.minX,
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minY = boundingBox.minY,
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