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https://github.com/Dreeam-qwq/Gale.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@bf5852a Fix NPE for PlayerPostRespawnEvent#getRespawnedLocation (#11268) PaperMC/Paper@fb53074 Apply optimise collision checking in move packet handling patch PaperMC/Paper@81bfda8 [ci skip] Specify rebase location in CONTRIBUTING (#11255) PaperMC/Paper@9571983 Fix scanForLegacyEnderDragon world config (#11262) PaperMC/Paper@ec55c11 Fix indestructable light blocks (#11275) PaperMC/Paper@1b8ab11 Add Configuration for vertical Despawn Ranges (#10440) PaperMC/Paper@534ab86 [ci-skip] Revert "Add Configuration for vertical Despawn Ranges (#10440)" (#11278) PaperMC/Paper@e619744 Allow skipping of world symlink validation (#11250) PaperMC/Paper@78216fe Re-implement portalCreateRadius world config (#11267) PaperMC/Paper@4829fbf Handle custom registry elements properly (#11230) PaperMC/Paper@d5ffc57 Implement more methods for horse inventories (#11147) PaperMC/Paper@52ae4ad Migrate ArmorStand meta to using entity tag (#11107)
9 lines
196 B
INI
9 lines
196 B
INI
group=org.galemc.gale
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version=1.21.1-R0.1-SNAPSHOT
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mcVersion=1.21.1
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paperRef=52ae4ad4666b34d637f2de573ed03c02b0fc6a24
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org.gradle.caching=false
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org.gradle.parallel=true
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org.gradle.vfs.watch=false |