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Gale/patches/server/0094-Optimize-player-list-for-sending-player-info.patch
Dreeam de9e80495b Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@0e82527 Fix NPE while trying to respawn an already disconnected player (#11353)
PaperMC/Paper@5d91bef Fix shulkerbox loot table replenish (#11366)
PaperMC/Paper@a8e6a93 Deprecate for removal all OldEnum-related methods (#11371)
PaperMC/Paper@925c3b9 Add FeatureFlag API (#8952)
2024-09-08 00:13:15 +00:00

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3.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Tue, 29 Nov 2022 23:30:38 +0100
Subject: [PATCH] Optimize player list for sending player info
License: MIT (https://opensource.org/licenses/MIT)
Gale - https://galemc.org
This patch is based on the following patch:
"Spread out and optimise player list ticksSpread out and optimise player list ticks"
By: James Lyne <jim+github@not-null.co.uk>
As part of: Purpur (https://github.com/PurpurMC/Purpur)
Licensed under: MIT (https://opensource.org/licenses/MIT)
* Purpur copyright *
MIT License
Copyright (c) 2019-2022 PurpurMC
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 78868d7b5fd0d25845937c6e63f81cb972569c04..d0ce419b120d001c611297a97d754cc9ffc9b2ea 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1024,14 +1024,18 @@ public abstract class PlayerList {
// Gale start - Purpur - spread out sending all player info
ServerPlayer[] sendAllPlayerInfoBucket = this.sendAllPlayerInfoBuckets[this.sendAllPlayerInfoIn];
if (sendAllPlayerInfoBucket != null) {
- for (ServerPlayer target : sendAllPlayerInfoBucket) {
+ // Gale start - Purpur - optimize player list for sending player info
+ for (ServerPlayer targetPlayer : sendAllPlayerInfoBucket) {
// Gale end - Purpur - spread out sending all player info
- target.connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), this.players.stream().filter(new Predicate<ServerPlayer>() {
- @Override
- public boolean test(ServerPlayer input) {
- return target.getBukkitEntity().canSee(input.getBukkitEntity());
+ var target = targetPlayer.getBukkitEntity();;
+ final List<ServerPlayer> list = new java.util.ArrayList<>(this.players.size());
+ for (ServerPlayer player : this.players) {
+ if (target.canSeePlayer(player.getUUID())) {
+ list.add(player);
}
- }).collect(Collectors.toList())));
+ }
+ target.getHandle().connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), list));
+ // Gale end - Purpur - optimize player list for sending player info
// Gale start - Purpur - spread out sending all player info
}
}