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Gale/patches/server/0042-Don-t-trigger-lootable-refresh-for-non-player-intera.patch
2022-12-13 14:28:30 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Thu, 24 Nov 2022 22:07:56 +0100
Subject: [PATCH] Don't trigger lootable refresh for non-player interaction
License: MIT (https://opensource.org/licenses/MIT)
Gale - https://galemc.org
This patch is based on the following patch:
"Don't trigger Lootable Refresh for non player interaction"
By: Aikar <aikar@aikar.co>
As part of: EmpireCraft (https://github.com/starlis/empirecraft)
Licensed under: MIT (https://opensource.org/licenses/MIT)
diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
index 2175ed0c05a92d89db1cdae6983674efc4a8be08..0c7b222176f521d0c9c056c67622b8df81d967bc 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
@@ -69,6 +69,7 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc
}
public void unpackLootTable(@Nullable Player player) {
+ if (player == null) return; // Gale - EMC - don't trigger lootable refresh for non-player interaction
if (this.lootableData.shouldReplenish(player) && this.level.getServer() != null) { // Paper
LootTable lootTable = this.level.getServer().getLootTables().get(this.lootTable);
if (player instanceof ServerPlayer) {