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Gale/patches/server/0111-Make-max-interaction-distance-configurable.patch
2022-12-25 10:51:54 +01:00

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4.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Sat, 24 Dec 2022 23:30:35 +0100
Subject: [PATCH] Make max interaction distance configurable
License: AGPL-3.0 (https://www.gnu.org/licenses/agpl-3.0.html)
Gale - https://galemc.org
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 58b093bb1de78ee3b3b2ea364aa50474883f443a..9a511c8e86f7a8b96c450af811bf9d5bb3b28f18 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -173,7 +173,11 @@ public class ServerPlayerGameMode {
private void debugLogging(BlockPos pos, boolean success, int sequence, String reason) {}
public void handleBlockBreakAction(BlockPos pos, ServerboundPlayerActionPacket.Action action, Direction direction, int worldHeight, int sequence) {
- if (this.player.getEyePosition().distanceToSqr(Vec3.atCenterOf(pos)) > ServerGamePacketListenerImpl.MAX_INTERACTION_DISTANCE) {
+ // Gale start - make max interaction distance configurable
+ double configuredMaxInteractionDistance = this.player.level.galeConfig().gameplayMechanics.playerMaxInteractionDistance;
+ double maxInteractionDistanceSquared = configuredMaxInteractionDistance < 0 ? ServerGamePacketListenerImpl.DEFAULT_MAX_INTERACTION_DISTANCE : configuredMaxInteractionDistance * configuredMaxInteractionDistance;
+ if (this.player.getEyePosition().distanceToSqr(Vec3.atCenterOf(pos)) > maxInteractionDistanceSquared) {
+ // Gale end - make max interaction distance configurable
if (true) return; // Paper - Don't notify if unreasonably far away
this.debugLogging(pos, false, sequence, "too far");
} else if (pos.getY() >= worldHeight) {
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 315c7737f75c426a7e5c091fb340187df12235de..c7f996e8ef77671de4134db37e96022343f223a1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -249,7 +249,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
static final Logger LOGGER = LogUtils.getLogger();
private static final int LATENCY_CHECK_INTERVAL = 15000;
- public static final double MAX_INTERACTION_DISTANCE = Mth.square(6.0D);
+ public static final double DEFAULT_MAX_INTERACTION_DISTANCE = Mth.square(6.0D); // Gale - make max interaction distance configurable
private static final int NO_BLOCK_UPDATES_TO_ACK = -1;
private static final int TRACKED_MESSAGE_DISCONNECT_THRESHOLD = 4096;
private static final Component CHAT_VALIDATION_FAILED = Component.translatable("multiplayer.disconnect.chat_validation_failed");
diff --git a/src/main/java/org/galemc/gale/configuration/GaleWorldConfiguration.java b/src/main/java/org/galemc/gale/configuration/GaleWorldConfiguration.java
index ffc39061f2363b979590888e736dd7a53a0d256a..c5598c0ba356dfc9e1ca66be8dbe7aaffaff316c 100644
--- a/src/main/java/org/galemc/gale/configuration/GaleWorldConfiguration.java
+++ b/src/main/java/org/galemc/gale/configuration/GaleWorldConfiguration.java
@@ -267,6 +267,18 @@ public class GaleWorldConfiguration extends ConfigurationPart {
public boolean arrowMovementResetsDespawnCounter = true; // Gale - Purpur - make arrow movement resetting despawn counter configurable
public boolean hideFlamesOnEntitiesWithFireResistance = false; // Gale - Slice - hide flames on entities with fire resistance
+ // Gale start - make max interaction distance configurable
+ /**
+ * The maximum distance for blocks with which a player can interact with left- or right-clicking.
+ * Any value < 0 uses the default max distance, which is currently 6.0.
+ * <ul>
+ * <li><i>Default</i>: -1.0</li>
+ * <li><i>Vanilla</i>: -1.0</li>
+ * </ul>
+ */
+ public double playerMaxInteractionDistance = -1.0;
+ // Gale end - make max interaction distance configurable
+
public Fixes fixes;
public class Fixes extends ConfigurationPart {