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Gale/patches/server/0050-Don-t-trigger-lootable-refresh-for-non-player-intera.patch
2023-12-13 22:49:59 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Thu, 24 Nov 2022 22:07:56 +0100
Subject: [PATCH] Don't trigger lootable refresh for non-player interaction
License: MIT (https://opensource.org/licenses/MIT)
Gale - https://galemc.org
This patch is based on the following patch:
"Don't trigger Lootable Refresh for non player interaction"
By: Aikar <aikar@aikar.co>
As part of: EmpireCraft (https://github.com/starlis/empirecraft)
Licensed under: MIT (https://opensource.org/licenses/MIT)
diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
index 1de09539877d40b7bdcdc8a10d1d30c81420aa5b..57be35f6a3954aec8b3b039c1d7bb02f8359cf5b 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
@@ -68,6 +68,7 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc
@Override
public void unpackLootTable(@org.jetbrains.annotations.Nullable final Player player) {
+ if (player == null) return; // Gale - EMC - don't trigger lootable refresh for non-player interaction
// Copied from super with changes, always check the original method
net.minecraft.world.level.Level level = this.getLevel();
BlockPos blockPos = this.getBlockPos();