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Gale/gale-server/minecraft-patches/features/0024-Reduce-in-wall-checks.patch
2025-01-07 18:39:31 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Thu, 24 Nov 2022 10:31:38 +0100
Subject: [PATCH] Reduce in wall checks
License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
Gale - https://galemc.org
This patch is based on the following patch:
"Optimize suffocation"
By: Kevin Raneri <kevin.raneri@gmail.com>
As part of: Pufferfish (https://github.com/pufferfish-gg/Pufferfish)
Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
* Pufferfish description *
The isInWall check to determine suffocation is quite expensive, and
often is completely unnecessary to check. We do two things here to
improve this:
1. We only check for suffocation once per 20 ticks. The maximum
no-damage ticks value means that this change should be extremely
difficult, if not impossible, for players to notice.
2. We additionally execute a check to see if the player can even take
damage in the first place. This check doesn't improve performance much
but is so much cheaper than the suffocation check that it's worth
keeping it.
diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
index d17020508a1f8d6c7da630b89a11db9bf7d1748f..1fbc971f4bb2473dc67021b4cec9228109e0c43b 100644
--- a/net/minecraft/world/entity/LivingEntity.java
+++ b/net/minecraft/world/entity/LivingEntity.java
@@ -448,7 +448,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.isAlive()) {
boolean flag = this instanceof Player;
if (this.level() instanceof ServerLevel serverLevel1) {
- if (this.isInWall()) {
+ // Gale start - Pufferfish - reduce in wall checks
+ long checkStuckInWallInterval = this.level().galeConfig().smallOptimizations.reducedIntervals.checkStuckInWall;
+ if ((checkStuckInWallInterval <= 1 || (tickCount % checkStuckInWallInterval == 0 && couldPossiblyBeHurt(1.0F))) && this.isInWall()) {
+ // Gale end - Pufferfish - reduce in wall checks
this.hurtServer(serverLevel1, this.damageSources().inWall(), 1.0F);
} else if (flag && !this.level().getWorldBorder().isWithinBounds(this.getBoundingBox())) {
double d = this.level().getWorldBorder().getDistanceToBorder(this) + this.level().getWorldBorder().getDamageSafeZone();
@@ -1354,6 +1357,15 @@ public abstract class LivingEntity extends Entity implements Attackable {
return this.getHealth() <= 0.0F;
}
+ // Gale start - Pufferfish - reduce in wall checks
+ public boolean couldPossiblyBeHurt(float amount) {
+ if ((float) this.invulnerableTime > (float) this.invulnerableDuration / 2.0F && amount <= this.lastHurt) {
+ return false;
+ }
+ return true;
+ }
+ // Gale end - Pufferfish - reduce in wall checks
+
@Override
public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
if (this.isInvulnerableTo(level, damageSource)) {