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Gale/patches/server/0158-Define-server-children-tick-steps.patch
2023-01-31 22:45:28 +01:00

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9.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Tue, 31 Jan 2023 22:39:10 +0100
Subject: [PATCH] Define server children tick steps
License: AGPL-3.0 (https://www.gnu.org/licenses/agpl-3.0.html)
Gale - https://galemc.org
diff --git a/src/main/java/org/galemc/gale/tick/step/ServerChildrenTickSteps.java b/src/main/java/org/galemc/gale/tick/step/ServerChildrenTickSteps.java
new file mode 100644
index 0000000000000000000000000000000000000000..0e438fd13ef36bb7fd572286768ca231a2ef5039
--- /dev/null
+++ b/src/main/java/org/galemc/gale/tick/step/ServerChildrenTickSteps.java
@@ -0,0 +1,107 @@
+// Gale - multithreaded ticking
+
+package org.galemc.gale.tick.step;
+
+import net.minecraft.server.MinecraftServer;
+
+/**
+ * A utility class defining the tick steps in {@link MinecraftServer#tickChildren} in a way
+ * that they can be executed both in the default order, or submitted as tasks that may run in parallel.
+ *
+ * @author Martijn Muijsers under AGPL-3.0
+ */
+public final class ServerChildrenTickSteps {
+
+ private ServerChildrenTickSteps() {}
+
+ public static final ServerTickStep doSchedulerHeartbeat = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_doSchedulerHeartbeat());
+ public static final ServerTickStep tickFunctions = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_tickFunctions());
+ public static final ServerTickStep runProcessQueueTasks = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_runProcessQueueTasks());
+ public static final WorldTickStep sendTimeUpdates = new WorldTickStep(world -> MinecraftServer.SERVER.tickStep_sendTimeUpdates(world));
+ public static final ServerTickStep startIteratingOverLevels = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_startIteratingOverLevels());
+ public static final WorldTickStep updateEvents = new WorldTickStep(world -> MinecraftServer.SERVER.tickStep_updateEvents(world));
+
+ public static final WorldTickStep updatePlayersAffectingSpawning = new WorldTickStep(world -> world.tickStep_updatePlayersAffectingSpawning.run());
+ public static final WorldTickStep startHandlingTick = new WorldTickStep(world -> world.tickStep_startHandlingTick.run());
+ public static final WorldTickStep tickWorldBorder = new WorldTickStep(world -> world.tickStep_tickWorldBorder.run());
+ public static final WorldTickStep advanceWeatherCycle = new WorldTickStep(world -> world.tickStep_advanceWeatherCycle.run());
+ public static final WorldTickStep applySleep = new WorldTickStep(world -> world.tickStep_applySleep.run());
+ public static final WorldTickStep updateSkyBrightness = new WorldTickStep(world -> world.tickStep_updateSkyBrightness.run());
+ public static final WorldTickStep tickTime = new WorldTickStep(world -> world.tickStep_tickTime.run());
+ public static final WorldTickStep setScheduledBlocksGameTime = new WorldTickStep(world -> world.tickStep_setScheduledBlocksGameTime.run());
+ public static final WorldTickStep setIsDebug = new WorldTickStep(world -> world.tickStep_setIsDebug.run());
+ public static final WorldTickStep tickBlocks = new WorldTickStep(world -> world.tickStep_tickBlocks.run());
+ public static final WorldTickStep tickFluids = new WorldTickStep(world -> world.tickStep_tickFluids.run());
+ public static final WorldTickStep tickRaids = new WorldTickStep(world -> world.tickStep_tickRaids.run());
+
+ public static final WorldTickStep purgeStaleTickets = new WorldTickStep(world -> world.getChunkSource().tickStep_purgeStaleTickets.run());
+ public static final WorldTickStep runDistanceManagerUpdates = new WorldTickStep(world -> world.getChunkSource().tickStep_runDistanceManagerUpdates.run());
+ public static final WorldTickStep tickChunks = new WorldTickStep(world -> world.getChunkSource().tickStep_tickChunks.run());
+ public static final WorldTickStep tickChunkMap = new WorldTickStep(world -> world.getChunkSource().tickStep_tickChunkMap.run());
+ public static final WorldTickStep clearCache = new WorldTickStep(world -> world.getChunkSource().tickStep_clearCache.run());
+
+ public static final WorldTickStep doRunBlockEvents = new WorldTickStep(world -> world.tickStep_doRunBlockEvents.run());
+ public static final WorldTickStep stopHandlingTick = new WorldTickStep(world -> world.tickStep_stopHandlingTick.run());
+ public static final WorldTickStep setDoEntityAndBlockEntityTick = new WorldTickStep(world -> world.tickStep_setDoEntityAndBlockEntityTick.run());
+ public static final WorldTickStep tickDragonFight = new WorldTickStep(world -> world.tickStep_tickDragonFight.run());
+ public static final WorldTickStep activateEntities = new WorldTickStep(world -> world.tickStep_activateEntities.run());
+ public static final WorldTickStep tickEntityList = new WorldTickStep(world -> world.tickStep_tickEntityList.run());
+ public static final WorldTickStep tickBlockEntities = new WorldTickStep(world -> world.tickStep_tickBlockEntities.run());
+
+ public static final WorldTickStep recalculateRegions = new WorldTickStep(world -> MinecraftServer.SERVER.tickStep_recalculateRegions(world));
+ public static final WorldTickStep clearExplosionDensity = new WorldTickStep(world -> MinecraftServer.SERVER.tickStep_clearExplosionDensity(world));
+ public static final ServerTickStep stopIteratingOverLevels = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_stopIteratingOverLevels());
+ public static final ServerTickStep tickConnection = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_tickConnection());
+ public static final ServerTickStep tickPlayerList = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_tickPlayerList());
+ public static final ServerTickStep tickGameTestTicker = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_tickGameTestTicker());
+ public static final ServerTickStep runTickables = new ServerTickStep(() -> MinecraftServer.SERVER.tickStep_runTickables());
+
+ /**
+ * The {@linkplain TickStep tick steps} that occur in {@link MinecraftServer#tickChildren},
+ * in the same order.
+ */
+ public static final TickStep[] values = {
+ doSchedulerHeartbeat,
+ tickFunctions,
+ runProcessQueueTasks,
+ sendTimeUpdates,
+ startIteratingOverLevels,
+ updateEvents,
+
+ updatePlayersAffectingSpawning,
+ startHandlingTick,
+ tickWorldBorder,
+ advanceWeatherCycle,
+ applySleep,
+ updateSkyBrightness,
+ tickTime,
+ setScheduledBlocksGameTime,
+ setIsDebug,
+ tickBlocks,
+ tickFluids,
+ tickRaids,
+
+ purgeStaleTickets,
+ runDistanceManagerUpdates,
+ tickChunks,
+ tickChunkMap,
+ clearCache,
+
+ doRunBlockEvents,
+ stopHandlingTick,
+ setDoEntityAndBlockEntityTick,
+ tickDragonFight,
+ activateEntities,
+ tickEntityList,
+ tickBlockEntities,
+
+ recalculateRegions,
+ clearExplosionDensity,
+ stopIteratingOverLevels,
+ tickConnection,
+ tickPlayerList,
+ tickGameTestTicker,
+ runTickables
+ };
+
+}
diff --git a/src/main/java/org/galemc/gale/tick/step/ServerTickStep.java b/src/main/java/org/galemc/gale/tick/step/ServerTickStep.java
new file mode 100644
index 0000000000000000000000000000000000000000..8530b7c5cf64572440c05a5539532e245333746f
--- /dev/null
+++ b/src/main/java/org/galemc/gale/tick/step/ServerTickStep.java
@@ -0,0 +1,23 @@
+// Gale - multithreaded ticking
+
+package org.galemc.gale.tick.step;
+
+import net.minecraft.server.level.ServerLevel;
+
+import java.util.function.Consumer;
+
+/**
+ * A {@link TickStep} that applies to the whole server (i.e. is run once per tick).
+ *
+ * @author Martijn Muijsers under AGPL-3.0
+ */
+public class ServerTickStep extends TickStep {
+
+ public final Runnable action;
+
+ ServerTickStep(Runnable action) {
+ super();
+ this.action = action;
+ }
+
+}
diff --git a/src/main/java/org/galemc/gale/tick/step/TickStep.java b/src/main/java/org/galemc/gale/tick/step/TickStep.java
new file mode 100644
index 0000000000000000000000000000000000000000..e07883e4121e3241657f1e60ba46540ab0dd6f08
--- /dev/null
+++ b/src/main/java/org/galemc/gale/tick/step/TickStep.java
@@ -0,0 +1,14 @@
+// Gale - multithreaded ticking
+
+package org.galemc.gale.tick.step;
+
+/**
+ * An abstract step of ticking, as used in {@link ServerChildrenTickSteps}.
+ *
+ * @author Martijn Muijsers under AGPL-3.0
+ */
+public abstract class TickStep {
+
+ protected TickStep() {}
+
+}
diff --git a/src/main/java/org/galemc/gale/tick/step/WorldTickStep.java b/src/main/java/org/galemc/gale/tick/step/WorldTickStep.java
new file mode 100644
index 0000000000000000000000000000000000000000..9c2dddae5f26c4e8db4c7490c23afaf3acb06f2b
--- /dev/null
+++ b/src/main/java/org/galemc/gale/tick/step/WorldTickStep.java
@@ -0,0 +1,23 @@
+// Gale - multithreaded ticking
+
+package org.galemc.gale.tick.step;
+
+import net.minecraft.server.level.ServerLevel;
+
+import java.util.function.Consumer;
+
+/**
+ * A {@link TickStep} that applies to each individual world separately.
+ *
+ * @author Martijn Muijsers under AGPL-3.0
+ */
+public class WorldTickStep extends TickStep {
+
+ public final Consumer<ServerLevel> action;
+
+ WorldTickStep(Consumer<ServerLevel> action) {
+ super();
+ this.action = action;
+ }
+
+}