9
0
mirror of https://github.com/Dreeam-qwq/Gale.git synced 2025-12-22 08:19:31 +00:00
Files
Gale/patches/server/0162-Split-tick-steps.patch
2023-02-05 21:58:32 +01:00

663 lines
28 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Tue, 31 Jan 2023 19:05:12 +0100
Subject: [PATCH] Split tick steps
License: AGPL-3.0 (https://www.gnu.org/licenses/agpl-3.0.html)
Gale - https://galemc.org
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 7ed820d2483bf6741a355b062f062a04866ba938..575f8ba79cf3547b837abb5957fed0aa29e1d0cf 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -154,7 +154,6 @@ import org.galemc.gale.executor.annotation.thread.OriginalServerThreadOnly;
import org.galemc.gale.executor.queue.BaseTaskQueues;
import org.galemc.gale.executor.queue.ScheduledServerThreadTaskQueues;
import org.galemc.gale.executor.thread.OriginalServerThread;
-import org.galemc.gale.executor.thread.SignalReason;
import org.galemc.gale.executor.thread.pool.BaseThreadActivation;
import org.jetbrains.annotations.NotNull;
import org.slf4j.Logger;
@@ -1576,15 +1575,53 @@ public abstract class MinecraftServer extends MinecraftServerBlockableEventLoop
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTimingFullServerTick(); // Paper // Gale - final timings calls
}
+ // Gale start - split tick steps
+ public static BooleanSupplier tick_shouldKeepTicking;
+ public static final boolean tick_tickChunks = true;
+ // Gale end - split tick steps
+
public void tickChildren(BooleanSupplier shouldKeepTicking) {
+ // Gale start - split tick steps
+ tick_shouldKeepTicking = shouldKeepTicking;
+ this.tickStep_doSchedulerHeartbeat();
+ this.tickStep_tickFunctions();
+ //Iterator iterator = this.getAllLevels().iterator(); // Paper - moved down
+ this.tickStep_runProcessQueueTasks();
+ for (final ServerLevel world : this.getAllLevelsArray()) { // Gale - base thread pool - optimize server levels
+ this.tickStep_sendTimeUpdates(world);
+ }
+ this.tickStep_startIteratingOverLevels();
+ for (ServerLevel worldserver : this.getAllLevelsArray()) { // Paper - move down // Gale - base thread pool - optimize server levels
+ this.tickStep_updateEvents(worldserver);
+ this.tickStep_tickWorld(worldserver);
+ this.tickStep_recalculateRegions(worldserver);
+ this.tickStep_clearExplosionDensityCache(worldserver);
+ }
+ this.tickStep_stopIteratingOverLevels();
+ this.tickStep_tickConnection();
+ this.tickStep_tickPlayerList();
+ this.tickStep_tickGameTestTicker();
+ this.tickStep_runTickables();
+ }
+
+ public final void tickStep_doSchedulerHeartbeat() {
+ // Gale end - split tick steps
MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit
MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
+ // Gale start - split tick steps
+ }
+
+ public final void tickStep_tickFunctions() {
+ // Gale end - split tick steps
MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
this.getFunctions().tick();
MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
- //Iterator iterator = this.getAllLevels().iterator(); // Paper - moved down
+ // Gale start - split tick steps
+ }
+ public final void tickStep_runProcessQueueTasks() {
+ // Gale end - split tick steps
// CraftBukkit start
// Run tasks that are waiting on processing
MinecraftTimings.processQueueTimer.startTiming(); // Spigot
@@ -1592,11 +1629,14 @@ public abstract class MinecraftServer extends MinecraftServerBlockableEventLoop
this.processQueue.remove().run();
}
MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
+ // Gale start - split tick steps
+ }
+ public final void tickStep_sendTimeUpdates(ServerLevel world) {
+ // Gale end - split tick steps
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.
// Paper start - optimize time updates
- for (final ServerLevel world : this.getAllLevelsArray()) { // Gale - base thread pool - optimize server levels
final boolean doDaylight = world.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT);
final long dayTime = world.getDayTime();
long worldTime = world.getGameTime();
@@ -1611,15 +1651,23 @@ public abstract class MinecraftServer extends MinecraftServerBlockableEventLoop
new ClientboundSetTimePacket(worldTime, playerTime, doDaylight);
entityplayer.connection.send(packet); // Add support for per player time
}
- }
// Paper end
MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
+ // Gale start - split tick steps
+ }
+ public final void tickStep_startIteratingOverLevels() {
+ // Gale end - split tick steps
this.isIteratingOverLevels = true; // Paper
- for (ServerLevel worldserver : this.getAllLevelsArray()) { // Paper - move down // Gale - base thread pool - optimize server levels
+ // Gale start - split tick steps
+ }
+
+ public final void tickStep_updateEvents(ServerLevel worldserver) {
+ // Gale end - split tick steps
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
+ } // Gale - split tick steps
/* Drop global time updates
if (this.tickCount % 20 == 0) {
@@ -1629,16 +1677,28 @@ public abstract class MinecraftServer extends MinecraftServerBlockableEventLoop
}
// CraftBukkit end */
- try {
- worldserver.timings.doTick.startTiming(); // Spigot
- worldserver.tick(shouldKeepTicking);
+ public final void tickStep_tickWorld(ServerLevel worldserver) {
+ worldserver.tick(tick_shouldKeepTicking);
+ }
+
+ public final void tickStep_recalculateRegions(ServerLevel worldserver) {
+ try {
+ worldserver.timings.doTick.startTiming(); // Spigot
+ // Gale end - split tick steps
// Paper start
for (final io.papermc.paper.chunk.SingleThreadChunkRegionManager regionManager : worldserver.getChunkSource().chunkMap.regionManagers) {
regionManager.recalculateRegions();
}
- // Paper end
worldserver.timings.doTick.stopTiming(); // Spigot
- } catch (Throwable throwable) {
+ // Paper end
+ // Gale start - split tick steps
+ } catch (Throwable throwable) {
+ SERVER.catchWorldTickException(worldserver, throwable);
+ }
+ }
+
+ public final void catchWorldTickException(ServerLevel worldserver, Throwable throwable) {
+ // Gale end - split tick steps
// Spigot Start
CrashReport crashreport;
try {
@@ -1651,22 +1711,47 @@ public abstract class MinecraftServer extends MinecraftServerBlockableEventLoop
worldserver.fillReportDetails(crashreport);
throw new ReportedException(crashreport);
- }
+ // Gale start - split tick steps
+ }
+ public final void tickStep_clearExplosionDensityCache(ServerLevel worldserver) {
+ // Gale end - split tick steps
worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
- }
+ // Gale start - split tick steps
+ }
+
+ public final void tickStep_stopIteratingOverLevels() {
+ // Gale end - split tick steps
this.isIteratingOverLevels = false; // Paper
+ // Gale start - split tick steps
+ }
+ public final void tickStep_tickConnection() {
+ // Gale end - split tick steps
MinecraftTimings.connectionTimer.startTiming(); // Spigot
this.getConnection().tick();
MinecraftTimings.connectionTimer.stopTiming(); // Spigot
+ // Gale start - split tick steps
+ }
+
+ public final void tickStep_tickPlayerList() {
+ // Gale end - split tick steps
MinecraftTimings.playerListTimer.startTiming(); // Spigot // Paper
this.playerList.tick();
MinecraftTimings.playerListTimer.stopTiming(); // Spigot // Paper
+ // Gale start - split tick steps
+ }
+
+ public final void tickStep_tickGameTestTicker() {
+ // Gale end - split tick steps
if (SharedConstants.IS_RUNNING_IN_IDE) {
GameTestTicker.SINGLETON.tick();
}
+ // Gale start - split tick steps
+ }
+ public final void tickStep_runTickables() {
+ // Gale end - split tick steps
MinecraftTimings.tickablesTimer.startTiming(); // Spigot // Paper
for (int i = 0; i < this.tickables.size(); ++i) {
((Runnable) this.tickables.get(i)).run();
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 2a0cbe5146eb444a8cb7ab4960904143af4456a7..aa49a3d3827128c7d4c7b424211f80abd7e2ff80 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -630,23 +630,99 @@ public class ServerChunkCache extends ChunkSource {
}
// CraftBukkit end
+ // Gale start - split tick steps
+ public Runnable tickStep_purgeStaleTickets;
+ public Runnable tickStep_runDistanceManagerUpdates;
+ public Runnable tickStep_tickChunks;
+ public Runnable tickStep_tickChunkMap;
+ public Runnable tickStep_clearCache;
+ // Gale end - split tick steps
+
@Override
public void tick(BooleanSupplier shouldKeepTicking, boolean tickChunks) {
+ // Gale start - split tick steps
+ this.initializeTickSteps();
+ this.tickStep_purgeStaleTickets.run();
+ this.tickStep_runDistanceManagerUpdates.run();
+ this.tickStep_tickChunks.run();
+ this.tickStep_tickChunkMap.run();
+ this.tickStep_clearCache.run();
+ }
+
+ public void initializeTickSteps() {
+ //noinspection ConstantValue
+ if (this.tickStep_purgeStaleTickets != null) {
+ return;
+ }
+ this.tickStep_purgeStaleTickets = this.tickStep_purgeStaleTickets_create();
+ this.tickStep_runDistanceManagerUpdates = this.tickStep_runDistanceManagerUpdates_create();
+ this.tickStep_tickChunks = this.tickStep_tickChunks_create();
+ this.tickStep_tickChunkMap = this.tickStep_tickChunkMap_create();
+ this.tickStep_clearCache = this.tickStep_clearCache_create();
+ }
+
+ private Runnable wrapTickStep(Runnable runnable) {
+ return this.level.wrapTickStep(() -> {
+ this.level.timings.chunkProviderTick.startTiming(); // Paper - timings
+ runnable.run();
+ this.level.timings.chunkProviderTick.stopTiming(); // Paper - timings
+ });
+ }
+
+ private Runnable wrapDoChunkMapTickStep(Runnable runnable) {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.level.timings.doChunkMap.startTiming(); // Spigot
+ // Gale start - split tick steps
+ runnable.run();
+ this.level.timings.doChunkMap.stopTiming(); // Spigot
+ });
+ }
+
+ private Runnable tickStep_purgeStaleTickets_create() {
+ return this.wrapDoChunkMapTickStep(() -> {
+ // Gale end - split tick steps
this.distanceManager.purgeStaleTickets();
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_runDistanceManagerUpdates_create() {
+ return this.wrapDoChunkMapTickStep(() -> {
+ // Gale end - split tick steps
this.runDistanceManagerUpdates();
- this.level.timings.doChunkMap.stopTiming(); // Spigot
- if (tickChunks) {
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_tickChunks_create() {
+ return this.wrapTickStep(() -> {
+ if (MinecraftServer.tick_tickChunks) {
+ // Gale end - split tick steps
this.level.timings.chunks.startTiming(); // Paper - timings
this.chunkMap.playerChunkManager.tick(); // Paper - this is mostly is to account for view distance changes
this.tickChunks();
this.level.timings.chunks.stopTiming(); // Paper - timings
}
+ // Gale start - split tick steps
+ });
+ }
+ private Runnable tickStep_tickChunkMap_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.level.timings.doChunkUnload.startTiming(); // Spigot
- this.chunkMap.tick(shouldKeepTicking);
+ this.chunkMap.tick(MinecraftServer.tick_shouldKeepTicking); // Gale - split tick steps
this.level.timings.doChunkUnload.stopTiming(); // Spigot
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_clearCache_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.clearCache();
+ }); // Gale - split tick steps
}
private void tickChunks() {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index e7747b19685fd943d7fbefbfef656f8bb7c359f1..5472fac17f78f59c3e97ecac42f29092ce364e42 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -23,7 +23,6 @@ import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Arrays;
-import java.util.Collections;
import java.util.Comparator;
import java.util.Iterator;
import java.util.List;
@@ -163,16 +162,13 @@ import org.galemc.gale.executor.annotation.Access;
import org.galemc.gale.executor.annotation.thread.AnyThreadSafe;
import org.slf4j.Logger;
import org.bukkit.Bukkit;
-import org.bukkit.Location;
import org.bukkit.WeatherType;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.generator.CustomWorldChunkManager;
-import org.bukkit.craftbukkit.util.CraftNamespacedKey;
import org.bukkit.craftbukkit.util.WorldUUID;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.server.MapInitializeEvent;
import org.bukkit.event.weather.LightningStrikeEvent;
-import org.bukkit.event.world.GenericGameEvent;
import org.bukkit.event.world.TimeSkipEvent;
// CraftBukkit end
import it.unimi.dsi.fastutil.ints.IntArrayList; // Paper
@@ -633,7 +629,101 @@ public class ServerLevel extends Level implements WorldGenLevel {
return this.structureManager;
}
+ // Gale start - split tick steps
+ public Runnable tickStep_updatePlayersAffectingSpawning;
+ public Runnable tickStep_startHandlingTick;
+ public Runnable tickStep_tickWorldBorder;
+ public Runnable tickStep_advanceWeatherCycle;
+ public Runnable tickStep_applySleep;
+ public Runnable tickStep_updateSkyBrightness;
+ public Runnable tickStep_tickTime;
+ public Runnable tickStep_setScheduledBlocksGameTime;
+ public Runnable tickStep_setIsDebug;
+ public Runnable tickStep_tickBlocks;
+ public Runnable tickStep_tickFluids;
+ public Runnable tickStep_tickRaids;
+ public Runnable tickStep_tickChunkSource;
+ public Runnable tickStep_doRunBlockEvents;
+ public Runnable tickStep_stopHandlingTick;
+ public Runnable tickStep_setDoEntityAndBlockEntityTick;
+ public Runnable tickStep_tickDragonFight;
+ public Runnable tickStep_activateEntities;
+ public Runnable tickStep_tickEntityList;
+ public Runnable tickStep_tickBlockEntities;
+
+ private long tick_scheduledBlocksGameTime;
+ private boolean tick_isDebug;
+ private boolean tick_doEntityAndBlockEntityTick;
+ // Gale end - split tick steps
+
public void tick(BooleanSupplier shouldKeepTicking) {
+ // Gale start - split tick steps
+ this.initializeTickSteps();
+ this.tickStep_updatePlayersAffectingSpawning.run();
+ this.tickStep_startHandlingTick.run();
+ this.tickStep_tickWorldBorder.run();
+ this.tickStep_advanceWeatherCycle.run();
+ this.tickStep_applySleep.run();
+ this.tickStep_updateSkyBrightness.run();
+ this.tickStep_tickTime.run();
+ this.tickStep_setScheduledBlocksGameTime.run();
+ this.tickStep_setIsDebug.run();
+ this.tickStep_tickBlocks.run();
+ this.tickStep_tickFluids.run();
+ this.tickStep_tickRaids.run();
+ this.tickStep_tickChunkSource.run();
+ this.tickStep_doRunBlockEvents.run();
+ this.tickStep_stopHandlingTick.run();
+ this.tickStep_setDoEntityAndBlockEntityTick.run();
+ this.tickStep_tickDragonFight.run();
+ this.tickStep_activateEntities.run();
+ this.tickStep_tickEntityList.run();
+ this.tickStep_tickBlockEntities.run();
+ //this.entityManager.tick(); // Paper - rewrite chunk system
+ }
+
+ public void initializeTickSteps() {
+ //noinspection ConstantValue
+ if (this.tickStep_updatePlayersAffectingSpawning != null) {
+ return;
+ }
+ this.tickStep_updatePlayersAffectingSpawning = this.tickStep_updatePlayersAffectingSpawning_create();
+ this.tickStep_startHandlingTick = this.tickStep_startHandlingTick_create();
+ this.tickStep_tickWorldBorder = this.tickStep_tickWorldBorder_create();
+ this.tickStep_advanceWeatherCycle = this.tickStep_advanceWeatherCycle_create();
+ this.tickStep_applySleep = this.tickStep_applySleep_create();
+ this.tickStep_updateSkyBrightness = this.tickStep_updateSkyBrightness_create();
+ this.tickStep_tickTime = this.tickStep_tickTime_create();
+ this.tickStep_setScheduledBlocksGameTime = this.tickStep_setScheduledBlocksGameTime_create();
+ this.tickStep_setIsDebug = this.tickStep_setIsDebug_create();
+ this.tickStep_tickBlocks = this.tickStep_tickBlocks_create();
+ this.tickStep_tickFluids = this.tickStep_tickFluids_create();
+ this.tickStep_tickRaids = this.tickStep_tickRaids_create();
+ this.tickStep_tickChunkSource = this.tickStep_tickChunkSource_create();
+ this.tickStep_doRunBlockEvents = this.tickStep_doRunBlockEvents_create();
+ this.tickStep_stopHandlingTick = this.tickStep_stopHandlingTick_create();
+ this.tickStep_setDoEntityAndBlockEntityTick = this.tickStep_setDoEntityAndBlockEntityTick_create();
+ this.tickStep_tickDragonFight = this.tickStep_tickDragonFight_create();
+ this.tickStep_activateEntities = this.tickStep_activateEntities_create();
+ this.tickStep_tickEntityList = this.tickStep_tickEntityList_create();
+ this.tickStep_tickBlockEntities = this.tickStep_tickBlockEntities_create();
+ }
+
+ public Runnable wrapTickStep(Runnable runnable) {
+ return () -> {
+ try {
+ this.timings.doTick.startTiming(); // Spigot
+ runnable.run();
+ this.timings.doTick.stopTiming(); // Spigot
+ } catch (Throwable throwable) {
+ MinecraftServer.SERVER.catchWorldTickException(this, throwable);
+ }
+ };
+ }
+
+ private Runnable tickStep_updatePlayersAffectingSpawning_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
// Paper start - optimise checkDespawn
this.playersAffectingSpawning.clear();
for (ServerPlayer player : this.players) {
@@ -641,10 +731,35 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.playersAffectingSpawning.add(player);
}
}
- // Paper end - optimise checkDespawn
- this.handlingTick = true;
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_startHandlingTick_create() {
+ return this.wrapTickStep(() -> {
+ this.handlingTick = true;
+ });
+ }
+
+ private Runnable tickStep_tickWorldBorder_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.getWorldBorder().tick();
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_advanceWeatherCycle_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.advanceWeatherCycle();
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_applySleep_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
long j;
@@ -667,40 +782,155 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.resetWeatherCycle();
}
}
+ // Gale start - split tick steps
+ });
+ }
+ private Runnable tickStep_updateSkyBrightness_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.updateSkyBrightness();
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_tickTime_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.tickTime();
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable wrapScheduledBlocksTickStep(Runnable runnable) {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
timings.scheduledBlocks.startTiming(); // Paper
- if (!this.isDebug()) {
- j = this.getGameTime();
- this.blockTicks.tick(j, 65536, this::tickBlock);
- this.fluidTicks.tick(j, 65536, this::tickFluid);
- }
+ // Gale start - split tick steps
+ runnable.run();
timings.scheduledBlocks.stopTiming(); // Paper
+ });
+ }
+
+ private Runnable tickStep_setScheduledBlocksGameTime_create() {
+ return this.wrapScheduledBlocksTickStep(() -> {
+ this.tick_scheduledBlocksGameTime = this.getGameTime();
+ });
+ }
+
+ private Runnable tickStep_setIsDebug_create() {
+ return this.wrapScheduledBlocksTickStep(() -> {
+ this.tick_isDebug = this.isDebug();
+ });
+ }
+
+ private Runnable wrapNonDebugScheduledBlocksTickStep(Runnable runnable) {
+ return this.wrapScheduledBlocksTickStep(() -> {
+ if (!this.tick_isDebug) {
+ runnable.run();
+ }
+ });
+ }
+
+ private Runnable tickStep_tickBlocks_create() {
+ return this.wrapScheduledBlocksTickStep(() -> {
+ this.blockTicks.tick(this.tick_scheduledBlocksGameTime, 65536, this::tickBlock);
+ });
+ }
+ private Runnable tickStep_tickFluids_create() {
+ return this.wrapScheduledBlocksTickStep(() -> {
+ this.fluidTicks.tick(this.tick_scheduledBlocksGameTime, 65536, this::tickFluid);
+ });
+ }
+
+ private Runnable tickStep_tickRaids_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.timings.raids.startTiming(); // Paper - timings
this.raids.tick();
this.timings.raids.stopTiming(); // Paper - timings
- this.timings.chunkProviderTick.startTiming(); // Paper - timings
- this.getChunkSource().tick(shouldKeepTicking, true);
- this.timings.chunkProviderTick.stopTiming(); // Paper - timings
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_tickChunkSource_create() {
+ return () -> {
+ this.getChunkSource().tick(MinecraftServer.tick_shouldKeepTicking, true);
+ };
+ }
+
+ private Runnable tickStep_doRunBlockEvents_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
timings.doSounds.startTiming(); // Spigot
this.runBlockEvents();
timings.doSounds.stopTiming(); // Spigot
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_stopHandlingTick_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
this.handlingTick = false;
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_setDoEntityAndBlockEntityTick_create() {
+ return this.wrapTickStep(() -> {
+ // Gale end - split tick steps
boolean flag = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
if (flag) {
this.resetEmptyTime();
}
- if (flag || this.emptyTime++ < 300) {
+ // Gale start - split tick steps
+ this.tick_doEntityAndBlockEntityTick = flag || this.emptyTime++ < 300;
+ });
+ }
+
+ private Runnable wrapDoEntityAndBlockEntityTickTickStep(Runnable runnable) {
+ return this.wrapTickStep(() -> {
+ if (this.tick_doEntityAndBlockEntityTick) {
+ runnable.run();
+ }
+ });
+ }
+
+ private Runnable wrapTickEntitiesTickStep(Runnable runnable) {
+ return this.wrapDoEntityAndBlockEntityTickTickStep(() -> {
+ // Gale end - split tick steps
timings.tickEntities.startTiming(); // Spigot
+ // Gale start - split tick steps
+ runnable.run();
+ timings.tickEntities.stopTiming(); // Spigot
+ });
+ }
+
+ private Runnable tickStep_tickDragonFight_create() {
+ return this.wrapTickEntitiesTickStep(() -> {
+ // Gale end - split tick steps
if (this.dragonFight != null) {
this.dragonFight.tick();
}
+ // Gale start - split tick steps
+ });
+ }
+ private Runnable tickStep_activateEntities_create() {
+ return this.wrapTickEntitiesTickStep(() -> {
+ // Gale end - split tick steps
org.spigotmc.ActivationRange.activateEntities(this); // Spigot
+ // Gale start - split tick steps
+ });
+ }
+
+ private Runnable tickStep_tickEntityList_create() {
+ return this.wrapTickEntitiesTickStep(() -> {
+ // Gale end - split tick steps
timings.entityTick.startTiming(); // Spigot
this.entityTickList.forEach((entity) -> {
if (!entity.isRemoved()) {
@@ -738,11 +968,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
});
timings.entityTick.stopTiming(); // Spigot
- timings.tickEntities.stopTiming(); // Spigot
- this.tickBlockEntities();
- }
+ // Gale start - split tick steps
+ });
+ }
- //this.entityManager.tick(); // Paper - rewrite chunk system
+ private Runnable tickStep_tickBlockEntities_create() {
+ return this.wrapDoEntityAndBlockEntityTickTickStep(() -> {
+ // Gale end - split tick steps
+ this.tickBlockEntities();
+ }); // Gale - split tick steps
}
@Override