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Gale/patches/server/0084-Skip-entity-move-if-movement-is-zero.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Wed, 30 Nov 2022 14:25:58 +0100
Subject: [PATCH] Skip entity move if movement is zero
License: MIT (https://opensource.org/licenses/MIT)
Gale - https://galemc.org
This patch is based on the following mixin:
"com/ishland/vmp/mixins/entity/move_zero_velocity/MixinEntity.java"
By: ishland <ishlandmc@yeah.net>
As part of: VMP (https://github.com/RelativityMC/VMP-fabric)
Licensed under: MIT (https://opensource.org/licenses/MIT)
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index e41f7ee8f0a0db423aa213d5bf6d885db8ec2920..6b442c11dbe262bd051cb44c5e7753a8ea8d80e3 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -323,6 +323,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public float yRotO;
public float xRotO;
private AABB bb;
+ private boolean boundingBoxChanged = false; // Gale - VMP - skip entity move if movement is zero
public boolean onGround;
public boolean horizontalCollision;
public boolean verticalCollision;
@@ -1110,6 +1111,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// Paper end - detailed watchdog information
public void move(MoverType movementType, Vec3 movement) {
+ // Gale start - VMP - skip entity move if movement is zero
+ if (!this.boundingBoxChanged && movement.equals(Vec3.ZERO)) {
+ return;
+ }
+ // Gale end - VMP - skip entity move if movement is zero
final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
// Paper start - detailed watchdog information
ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread("Cannot move an entity off-main");
@@ -4130,6 +4136,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public final void setBoundingBox(AABB boundingBox) {
+ // Gale start - VMP - skip entity move if movement is zero
+ if (!this.bb.equals(boundingBox)) {
+ this.boundingBoxChanged = true;
+ }
+ // Gale end - VMP - skip entity move if movement is zero
// CraftBukkit start - block invalid bounding boxes
double minX = boundingBox.minX,
minY = boundingBox.minY,