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Gale/patches/server/0122-Reduce-skull-ItemStack-lookups-for-reduced-visibilit.patch
2024-06-24 09:41:50 +08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Wed, 30 Aug 2023 20:17:20 +0200
Subject: [PATCH] Reduce skull ItemStack lookups for reduced visibility
License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
Gale - https://galemc.org
This patch is based on the following patch:
"feat: reduce sensor work"
By: peaches94 <peachescu94@gmail.com>
As part of: Petal (https://github.com/Bloom-host/Petal)
Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
* Petal description *
this patch is focused around the sensors used for ai
delete the line of sight cache less often and use a faster nearby comparison
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 60493d257489affb2e622d9c7193e1f8e7fad412..620f59c9563d7215ee04176eaa74872918f011d6 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1029,10 +1029,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
if (entity != null) {
- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.HEAD);
EntityType<?> entitytypes = entity.getType();
- if (entitytypes == EntityType.SKELETON && itemstack.is(Items.SKELETON_SKULL) || entitytypes == EntityType.ZOMBIE && itemstack.is(Items.ZOMBIE_HEAD) || entitytypes == EntityType.PIGLIN && itemstack.is(Items.PIGLIN_HEAD) || entitytypes == EntityType.PIGLIN_BRUTE && itemstack.is(Items.PIGLIN_HEAD) || entitytypes == EntityType.CREEPER && itemstack.is(Items.CREEPER_HEAD)) {
+ if (entitytypes == EntityType.SKELETON && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.SKELETON_SKULL) || entitytypes == EntityType.ZOMBIE && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.ZOMBIE_HEAD) || entitytypes == EntityType.PIGLIN && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.PIGLIN_HEAD) || entitytypes == EntityType.PIGLIN_BRUTE && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.PIGLIN_HEAD) || entitytypes == EntityType.CREEPER && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.CREEPER_HEAD)) { // Gale - Petal - reduce skull ItemStack lookups for reduced visibility
d0 *= 0.5D;
}
}