From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Martijn Muijsers Date: Thu, 24 Nov 2022 22:07:56 +0100 Subject: [PATCH] Don't trigger lootable refresh for non-player interaction License: MIT (https://opensource.org/licenses/MIT) Gale - https://galemc.org This patch is based on the following patch: "Don't trigger Lootable Refresh for non player interaction" By: Aikar As part of: EmpireCraft (https://github.com/starlis/empirecraft) Licensed under: MIT (https://opensource.org/licenses/MIT) diff --git a/src/main/java/net/minecraft/world/RandomizableContainer.java b/src/main/java/net/minecraft/world/RandomizableContainer.java index a9a80f8bc4a6f250fe3c20482c395058f024fabd..fb60f2a86ff387f46995b6aa71b65e1b56527623 100644 --- a/src/main/java/net/minecraft/world/RandomizableContainer.java +++ b/src/main/java/net/minecraft/world/RandomizableContainer.java @@ -81,6 +81,7 @@ public interface RandomizableContainer extends Container { } default void unpackLootTable(@Nullable Player player) { + if (player == null) return; // Gale - EMC - don't trigger lootable refresh for non-player interaction Level level = this.getLevel(); BlockPos blockPos = this.getBlockPos(); ResourceKey resourceKey = this.getLootTable();