From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Martijn Muijsers Date: Thu, 24 Nov 2022 22:07:56 +0100 Subject: [PATCH] Don't trigger lootable refresh for non-player interaction License: MIT (https://opensource.org/licenses/MIT) Gale - https://galemc.org This patch is based on the following patch: "Don't trigger Lootable Refresh for non player interaction" By: Aikar As part of: EmpireCraft (https://github.com/starlis/empirecraft) Licensed under: MIT (https://opensource.org/licenses/MIT) diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java index 17da915ffa638500a83b67db0940a7b9a9b333a1..e47c9481f39426e1767e73275edbf9a1d298caea 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java +++ b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java @@ -74,6 +74,7 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc @Override public void unpackLootTable(@org.jetbrains.annotations.Nullable final Player player) { + if (player == null) return; // Gale - EMC - don't trigger lootable refresh for non-player interaction // Copied from super with changes, always check the original method net.minecraft.world.level.Level level = this.getLevel(); BlockPos blockPos = this.getBlockPos();