From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Martijn Muijsers Date: Thu, 24 Nov 2022 22:07:56 +0100 Subject: [PATCH] Don't trigger lootable refresh for non-player interaction License: MIT (https://opensource.org/licenses/MIT) Gale - https://galemc.org This patch is based on the following patch: "Don't trigger Lootable Refresh for non player interaction" By: Aikar As part of: EmpireCraft (https://github.com/starlis/empirecraft) Licensed under: MIT (https://opensource.org/licenses/MIT) diff --git a/src/main/java/net/minecraft/world/RandomizableContainer.java b/src/main/java/net/minecraft/world/RandomizableContainer.java index feb35fba0c56445ee910dbe1af9b36f21b4ec480..caf46a9b978c0cada8530142e6ccf8bb0f371c1c 100644 --- a/src/main/java/net/minecraft/world/RandomizableContainer.java +++ b/src/main/java/net/minecraft/world/RandomizableContainer.java @@ -81,6 +81,7 @@ public interface RandomizableContainer extends Container { } default void unpackLootTable(@Nullable Player player) { + if (player == null) return; // Gale - EMC - don't trigger lootable refresh for non-player interaction Level level = this.getLevel(); BlockPos blockPos = this.getBlockPos(); ResourceKey resourceKey = this.getLootTable();