Dreeam
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ea59414040
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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@bf5852a Fix NPE for PlayerPostRespawnEvent#getRespawnedLocation (#11268)
PaperMC/Paper@fb53074 Apply optimise collision checking in move packet handling patch
PaperMC/Paper@81bfda8 [ci skip] Specify rebase location in CONTRIBUTING (#11255)
PaperMC/Paper@9571983 Fix scanForLegacyEnderDragon world config (#11262)
PaperMC/Paper@ec55c11 Fix indestructable light blocks (#11275)
PaperMC/Paper@1b8ab11 Add Configuration for vertical Despawn Ranges (#10440)
PaperMC/Paper@534ab86 [ci-skip] Revert "Add Configuration for vertical Despawn Ranges (#10440)" (#11278)
PaperMC/Paper@e619744 Allow skipping of world symlink validation (#11250)
PaperMC/Paper@78216fe Re-implement portalCreateRadius world config (#11267)
PaperMC/Paper@4829fbf Handle custom registry elements properly (#11230)
PaperMC/Paper@d5ffc57 Implement more methods for horse inventories (#11147)
PaperMC/Paper@52ae4ad Migrate ArmorStand meta to using entity tag (#11107)
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2024-08-17 00:12:29 +00:00 |
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Dreeam
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463fdde688
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Add back Optimize entity coordinate key
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2024-08-07 00:53:51 +08:00 |
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Martijn Muijsers
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b89ff2c702
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Effectively final timings calls
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2022-12-24 13:26:34 +01:00 |
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Martijn Muijsers
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f724183584
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Predict Halloween
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2022-12-23 14:08:01 +01:00 |
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Martijn Muijsers
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642d5e9aff
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Updated Upstream (Paper)
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2022-12-23 00:07:23 +01:00 |
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Martijn Muijsers
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54108bde41
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Remove vanilla profiler
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2022-12-22 23:14:31 +01:00 |
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Martijn Muijsers
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9e682fdd45
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Updated Upstream (Paper)
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2022-12-22 00:58:30 +01:00 |
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MartijnMuijsers
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c171237448
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Add base thread pool
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2022-12-13 14:28:30 +01:00 |
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MartijnMuijsers
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a616b367fd
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Use timin.gs by default
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2022-12-01 17:27:21 +01:00 |
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