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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@3b45454 Port random ticking optimisation from Moonrise PaperMC/Paper@77fcb29 Apply incremental player/level saving patch PaperMC/Paper@9fd7710 Apply automatic regionfile header recalculation patch PaperMC/Paper@b57b24d Do not try to stop main thread during watchdog shutdown
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27
patches/server/0091-Use-linked-map-for-entity-trackers.patch
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27
patches/server/0091-Use-linked-map-for-entity-trackers.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Thu, 1 Dec 2022 14:40:03 +0100
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Subject: [PATCH] Use linked map for entity trackers
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License: MIT (https://opensource.org/licenses/MIT)
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Gale - https://galemc.org
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This patch is based on the following mixin:
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"com/ishland/vmp/mixins/entitytracker/MixinThreadedAnvilChunkStorage.java"
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By: ishland <ishlandmc@yeah.net>
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As part of: VMP (https://github.com/RelativityMC/VMP-fabric)
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Licensed under: MIT (https://opensource.org/licenses/MIT)
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 3f7586470329eb5ad9668df34a38b832b96f36d5..3af290825bbbc461354c6d76b61a0ebf8c8a3ee7 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -203,7 +203,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.toDrop = new LongOpenHashSet();
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this.tickingGenerated = new AtomicInteger();
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this.playerMap = new PlayerMap();
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- this.entityMap = new Int2ObjectOpenHashMap();
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+ this.entityMap = new it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap(); // Gale - VMP - use linked map for entity trackers - provides faster iteration
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this.chunkTypeCache = new Long2ByteOpenHashMap();
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this.chunkSaveCooldowns = new Long2LongOpenHashMap();
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// Paper - rewrite chunk system
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