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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@681c013 Bundle spark (#11093) PaperMC/Paper@5fee9c6 Move configuration option to a system property PaperMC/Paper@aa3b356 Improve server startup logging (#11110) PaperMC/Paper@9aea240 Properly lookup plugin classes when looked up by spark PaperMC/Paper@7e91a2c Update the bundled spark version
This commit is contained in:
@@ -0,0 +1,179 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Wed, 23 Nov 2022 23:19:12 +0100
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Subject: [PATCH] Reduce entity fluid lookups if no fluids
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License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
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Gale - https://galemc.org
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This patch is based on the following patch:
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"Reduce entity fluid lookups if no fluids"
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By: Paul Sauve <paul@technove.co>
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As part of: Airplane (https://github.com/TECHNOVE/Airplane)
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Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
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* Airplane copyright *
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Airplane
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Copyright (C) 2020 Technove LLC
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index a0ed1ffbf07edeb4d7f08316855376488b99940b..dfc1f3b3097430f1553b0a0b03d7be3863d14c11 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -4434,16 +4434,18 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
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- if (this.touchingUnloadedChunk()) {
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+ if (false && this.touchingUnloadedChunk()) { // Gale - Airplane - reduce entity fluid lookups if no fluids - cost of a lookup here is the same cost as below, so skip
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return false;
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} else {
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AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
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- int i = Mth.floor(axisalignedbb.minX);
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- int j = Mth.ceil(axisalignedbb.maxX);
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- int k = Mth.floor(axisalignedbb.minY);
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- int l = Mth.ceil(axisalignedbb.maxY);
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- int i1 = Mth.floor(axisalignedbb.minZ);
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- int j1 = Mth.ceil(axisalignedbb.maxZ);
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+ // Gale start - Airplane - reduce entity fluid lookups if no fluids - rename
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+ int minBlockX = Mth.floor(axisalignedbb.minX);
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+ int maxBlockX = Mth.ceil(axisalignedbb.maxX);
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+ int minBlockY = Mth.floor(axisalignedbb.minY);
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+ int maxBlockY = Mth.ceil(axisalignedbb.maxY);
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+ int minBlockZ = Mth.floor(axisalignedbb.minZ);
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+ int maxBlockZ = Mth.ceil(axisalignedbb.maxZ);
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+ // Gale end - Airplane - reduce entity fluid lookups if no fluids - rename
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double d1 = 0.0D;
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boolean flag = this.isPushedByFluid();
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boolean flag1 = false;
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@@ -4451,14 +4453,61 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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int k1 = 0;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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- for (int l1 = i; l1 < j; ++l1) {
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- for (int i2 = k; i2 < l; ++i2) {
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- for (int j2 = i1; j2 < j1; ++j2) {
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- blockposition_mutableblockposition.set(l1, i2, j2);
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- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
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+ // Gale start - Airplane - reduce entity fluid lookups if no fluids - based off CollisionUtil.getCollisionsForBlocksOrWorldBorder
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+ final int minSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMinSection(this.level());
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+ final int maxSection = ca.spottedleaf.moonrise.common.util.WorldUtil.getMaxSection(this.level());
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+ final int minBlock = minSection << 4;
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+ final int maxBlock = (maxSection << 4) | 15;
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+
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+ // special cases:
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+ if (minBlockY > maxBlock || maxBlockY < minBlock) {
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+ // no point in checking
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+ return false;
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+ }
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+
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+ int minYIterate = Math.max(minBlock, minBlockY);
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+ int maxYIterate = Math.min(maxBlock, maxBlockY);
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+
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+ int minChunkX = minBlockX >> 4;
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+ int maxChunkX = maxBlockX >> 4;
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+
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+ int minChunkZ = minBlockZ >> 4;
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+ int maxChunkZ = maxBlockZ >> 4;
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+
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+ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
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+ int minZ = currChunkZ == minChunkZ ? minBlockZ & 15 : 0; // coordinate in chunk
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+ int maxZ = currChunkZ == maxChunkZ ? maxBlockZ & 15 : 16; // coordinate in chunk
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+
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+ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
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+ int minX = currChunkX == minChunkX ? minBlockX & 15 : 0; // coordinate in chunk
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+ int maxX = currChunkX == maxChunkX ? maxBlockX & 15 : 16; // coordinate in chunk
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+
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = this.level().getChunkIfLoadedImmediately(currChunkX, currChunkZ);
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+ if (chunk == null) {
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+ return false; // if we're touching an unloaded chunk then it's false
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+ }
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+
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+ net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
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+
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+ for (int currY = minYIterate; currY < maxYIterate; ++currY) {
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+ net.minecraft.world.level.chunk.LevelChunkSection section = sections[(currY >> 4) - minSection];
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+
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+ if (section == null || section.hasOnlyAir() || section.fluidStateCount == 0) { // if no fluids, nothing in this section
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+ // empty
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+ // skip to next section
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+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
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+ continue;
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+ }
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+
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+ net.minecraft.world.level.chunk.PalettedContainer<BlockState> blocks = section.states;
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+
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+ for (int currZ = minZ; currZ < maxZ; ++currZ) {
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+ for (int currX = minX; currX < maxX; ++currX) {
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+ FluidState fluid = blocks.get(currX & 15, currY & 15, currZ & 15).getFluidState();
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if (fluid.is(tag)) {
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- double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
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+ blockposition_mutableblockposition.set((currChunkX << 4) + currX, currY, (currChunkZ << 4) + currZ);
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+ double d2 = (double) ((float) currY + fluid.getHeight(this.level(), blockposition_mutableblockposition));
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if (d2 >= axisalignedbb.minY) {
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flag1 = true;
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@@ -4480,9 +4529,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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// CraftBukkit end
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}
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}
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+ }
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+ }
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}
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}
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}
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+ // Gale end - Airplane - reduce entity fluid lookups if no fluids - based off CollisionUtil.getCollisionsForBlocksOrWorldBorder
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if (vec3d.length() > 0.0D) {
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if (k1 > 0) {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index c3b1caa352b988ec44fa2b2eb0536517711f5460..33747ef8211066155cd70ce2818862cf3e79db53 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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@@ -25,6 +25,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
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public final PalettedContainer<BlockState> states;
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// CraftBukkit start - read/write
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private PalettedContainer<Holder<Biome>> biomes;
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+ public short fluidStateCount; // Gale - Airplane - reduce entity fluid lookups if no fluids
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// Paper start - block counting
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private static final it.unimi.dsi.fastutil.ints.IntArrayList FULL_LIST = new it.unimi.dsi.fastutil.ints.IntArrayList(16*16*16);
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@@ -104,6 +105,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
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if (!fluid.isEmpty()) {
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--this.tickingFluidCount;
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+ --this.fluidStateCount; // Gale - Airplane - reduce entity fluid lookups if no fluids
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}
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if (!state.isAir()) {
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@@ -115,6 +117,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
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if (!fluid1.isEmpty()) {
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++this.tickingFluidCount;
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+ ++this.fluidStateCount; // Gale - Airplane - reduce entity fluid lookups if no fluids
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}
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// Paper start - block counting
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@@ -208,6 +211,7 @@ public class LevelChunkSection implements ca.spottedleaf.moonrise.patches.block_
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if (fluid.isRandomlyTicking()) {
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this.tickingFluidCount += paletteCount;
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}
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+ this.fluidStateCount++; // Gale - Airplane - reduce entity fluid lookups if no fluids
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}
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}
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}
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