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Faster floating-point positive modulo
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44
patches/server/0043-Block-goal-does-not-load-chunks.patch
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44
patches/server/0043-Block-goal-does-not-load-chunks.patch
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@@ -0,0 +1,44 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Wed, 23 Nov 2022 23:05:45 +0100
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Subject: [PATCH] Block goal does not load chunks
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License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
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Gale - https://galemc.org
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This patch is based on the following patch:
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"Fix Paper#6045, block goal shouldn't load chunks"
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By: Paul Sauve <paul@technove.co>
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As part of: Airplane (https://github.com/TECHNOVE/Airplane)
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Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
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* Airplane copyright *
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Airplane
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Copyright (C) 2020 Technove LLC
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
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index 34f319ad09276c6f68dde449c79351de0d7d86f5..faa95db38528b24f2274e92f71e3001a640a428b 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
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@@ -119,6 +119,7 @@ public abstract class MoveToBlockGoal extends Goal {
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for(int m = 0; m <= l; m = m > 0 ? -m : 1 - m) {
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for(int n = m < l && m > -l ? l : 0; n <= l; n = n > 0 ? -n : 1 - n) {
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mutableBlockPos.setWithOffset(blockPos, m, k - 1, n);
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+ if (!this.mob.level().hasChunkAt(mutableBlockPos)) continue; // Gale - Airplane - block goal does not load chunks - if this block isn't loaded, continue
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if (this.mob.isWithinRestriction(mutableBlockPos) && this.isValidTarget(this.mob.level(), mutableBlockPos)) {
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this.blockPos = mutableBlockPos;
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setTargetPosition(mutableBlockPos.immutable()); // Paper
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