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https://github.com/Dreeam-qwq/Gale.git
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Don't load chunks to activate climbing entities
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@@ -697,10 +697,10 @@ index 97ff19efa0b3943ccb7a6e02cba6ed2fea61adac..b2ae2bd8bd4ff3cb6457e8c08172e348
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private EquipmentSlot(EquipmentSlot.Type type, int entityId, int armorStandId, String name) {
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this.type = type;
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index b3bac6c7366c27a2c31e13118a51123daab92d75..c60cabeff2058663ba05d6c41ff80756b43355a4 100644
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index c7b8c58a67a4e6f4a98730c7ef9f62072b788bc3..ffbf128d95a8e19758559cc03bb4beb2b3da038c 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3103,7 +3103,7 @@ public abstract class LivingEntity extends Entity {
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@@ -3102,7 +3102,7 @@ public abstract class LivingEntity extends Entity {
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@Nullable
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private Map<EquipmentSlot, ItemStack> collectEquipmentChanges() {
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Map<EquipmentSlot, ItemStack> map = null;
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