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mirror of https://github.com/Dreeam-qwq/Gale.git synced 2026-01-04 15:31:45 +00:00

Don't load chunks to activate climbing entities

This commit is contained in:
Martijn Muijsers
2022-12-25 19:57:19 +01:00
parent c9e3715737
commit 2420d56816
27 changed files with 130 additions and 19 deletions

View File

@@ -697,10 +697,10 @@ index 97ff19efa0b3943ccb7a6e02cba6ed2fea61adac..b2ae2bd8bd4ff3cb6457e8c08172e348
private EquipmentSlot(EquipmentSlot.Type type, int entityId, int armorStandId, String name) {
this.type = type;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index b3bac6c7366c27a2c31e13118a51123daab92d75..c60cabeff2058663ba05d6c41ff80756b43355a4 100644
index c7b8c58a67a4e6f4a98730c7ef9f62072b788bc3..ffbf128d95a8e19758559cc03bb4beb2b3da038c 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3103,7 +3103,7 @@ public abstract class LivingEntity extends Entity {
@@ -3102,7 +3102,7 @@ public abstract class LivingEntity extends Entity {
@Nullable
private Map<EquipmentSlot, ItemStack> collectEquipmentChanges() {
Map<EquipmentSlot, ItemStack> map = null;