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Reduce lambda and Optional allocation in EntityBasedExplosionDamageCalculator
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@@ -0,0 +1,39 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MartijnMuijsers <martijnmuijsers@live.nl>
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Date: Sat, 26 Nov 2022 16:28:23 +0100
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Subject: [PATCH] Reduce lambda and Optional allocation in
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EntityBasedExplosionDamageCalculator
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License: LGPL-3.0 (https://www.gnu.org/licenses/lgpl-3.0.nl.html)
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This patch is based on the following commit:
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"new: remove lambda allocation in EntityExplosionBehavior"
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By: 2No2Name <2No2Name@web.de>
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As part of: Lithium (https://github.com/CaffeineMC/lithium-fabric)
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Licensed under: LGPL-3.0 (https://www.gnu.org/licenses/lgpl-3.0.nl.html)
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diff --git a/src/main/java/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java b/src/main/java/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
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index 2f9f15d99f8b31e9f13f7f32378b2a9e09bcb5e5..4e4dfb72d5a0b46917999b709c655ccfdae27183 100644
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--- a/src/main/java/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
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+++ b/src/main/java/net/minecraft/world/level/EntityBasedExplosionDamageCalculator.java
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@@ -15,9 +15,17 @@ public class EntityBasedExplosionDamageCalculator extends ExplosionDamageCalcula
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@Override
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public Optional<Float> getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState) {
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- return super.getBlockExplosionResistance(explosion, world, pos, blockState, fluidState).map((max) -> {
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- return this.source.getBlockExplosionResistance(explosion, world, pos, blockState, fluidState, max);
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- });
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+ // Gale start - Lithium - reduce lambda and Optional allocation in EntityBasedExplosionDamageCalculator
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+ Optional<Float> optionalBlastResistance = super.getBlockExplosionResistance(explosion, world, pos, blockState, fluidState);
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+ if (optionalBlastResistance.isPresent()) {
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+ float blastResistance = optionalBlastResistance.get();
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+ float effectiveExplosionResistance = this.source.getBlockExplosionResistance(explosion, world, pos, blockState, fluidState, blastResistance);
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+ if (effectiveExplosionResistance != blastResistance) {
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+ return Optional.of(effectiveExplosionResistance);
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+ }
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+ }
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+ return optionalBlastResistance;
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+ // Gale end - Lithium - reduce lambda and Optional allocation in EntityBasedExplosionDamageCalculator
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}
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@Override
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