Minor codestyle improvements
This commit is contained in:
@@ -139,13 +139,13 @@ internal fun updateInscribeMenu(plugin: EcoScrollsPlugin) {
|
||||
}
|
||||
|
||||
onOpen { player, _ ->
|
||||
openEffects?.trigger(TriggerData(player = player).dispatch(player.toDispatcher()))
|
||||
openEffects?.trigger(player.toDispatcher(), TriggerData(player = player))
|
||||
}
|
||||
|
||||
onClose { event, menu ->
|
||||
val player = event.player as Player
|
||||
|
||||
closeEffects?.trigger(TriggerData(player = player).dispatch(player.toDispatcher()))
|
||||
closeEffects?.trigger(player.toDispatcher(), TriggerData(player = player))
|
||||
|
||||
DropQueue(player)
|
||||
.addItems(menu.getCaptiveItems(player))
|
||||
|
||||
@@ -231,11 +231,12 @@ class Scroll(
|
||||
inscribe(itemStack)
|
||||
|
||||
inscriptionEffects?.trigger(
|
||||
player.toDispatcher(),
|
||||
TriggerData(
|
||||
player = player,
|
||||
item = itemStack,
|
||||
value = itemStack.getScrollLevel(this)?.level?.toDouble() ?: 1.0
|
||||
).dispatch(player.toDispatcher())
|
||||
)
|
||||
)
|
||||
|
||||
return true
|
||||
|
||||
Reference in New Issue
Block a user