Minor codestyle improvements

This commit is contained in:
Auxilor
2024-07-17 16:58:58 +01:00
parent 3fe0a8071d
commit 8f8036a518
2 changed files with 4 additions and 3 deletions

View File

@@ -139,13 +139,13 @@ internal fun updateInscribeMenu(plugin: EcoScrollsPlugin) {
} }
onOpen { player, _ -> onOpen { player, _ ->
openEffects?.trigger(TriggerData(player = player).dispatch(player.toDispatcher())) openEffects?.trigger(player.toDispatcher(), TriggerData(player = player))
} }
onClose { event, menu -> onClose { event, menu ->
val player = event.player as Player val player = event.player as Player
closeEffects?.trigger(TriggerData(player = player).dispatch(player.toDispatcher())) closeEffects?.trigger(player.toDispatcher(), TriggerData(player = player))
DropQueue(player) DropQueue(player)
.addItems(menu.getCaptiveItems(player)) .addItems(menu.getCaptiveItems(player))

View File

@@ -231,11 +231,12 @@ class Scroll(
inscribe(itemStack) inscribe(itemStack)
inscriptionEffects?.trigger( inscriptionEffects?.trigger(
player.toDispatcher(),
TriggerData( TriggerData(
player = player, player = player,
item = itemStack, item = itemStack,
value = itemStack.getScrollLevel(this)?.level?.toDouble() ?: 1.0 value = itemStack.getScrollLevel(this)?.level?.toDouble() ?: 1.0
).dispatch(player.toDispatcher()) )
) )
return true return true