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107 Commits

Author SHA1 Message Date
Auxilor
03dcdb895e libreforge-updater 2022-09-26 14:42:58 +01:00
Auxilor
a166fe9457 Updated to 1.40.2 2022-09-26 13:51:26 +01:00
Will FP
a2f3ec89b8 Merge pull request #29 from mani1232/master
I think it's time to update modelengine to R3.0.0
2022-09-26 13:49:40 +01:00
Auxilor
28597a8777 libreforge-updater 2022-09-26 10:53:20 +01:00
mani1232
c9755066b4 I think it's time to update modelengine to R3.0.0 2022-09-25 21:59:47 +02:00
Auxilor
4215dafafd libreforge-updater 2022-09-22 17:31:36 +01:00
Auxilor
c09c7ae312 libreforge-updater 2022-09-21 15:29:24 +01:00
Auxilor
6e3933ff72 libreforge-updater 2022-09-20 10:57:52 +01:00
Auxilor
30595783e3 libreforge-updater 2022-09-17 15:46:12 +01:00
Auxilor
9898118bf1 libreforge-updater 2022-09-15 12:16:29 +01:00
Auxilor
2a301158b8 libreforge-updater 2022-09-15 12:10:13 +01:00
Auxilor
ba29170e32 libreforge-updater 2022-09-14 18:53:48 +01:00
Auxilor
94ebc73687 libreforge-updater 2022-09-14 15:12:55 +01:00
Auxilor
1cc853e498 libreforge-updater 2022-09-14 15:10:01 +01:00
Auxilor
d6fef2f64c libreforge-updater 2022-09-14 13:00:15 +01:00
Auxilor
bc341b0a86 libreforge-updater 2022-09-13 19:15:43 +01:00
Auxilor
d5d2e3fd00 libreforge-updater 2022-09-12 21:21:50 +01:00
Auxilor
00d2664653 libreforge-updater 2022-09-12 17:15:40 +01:00
Auxilor
b8e1d55242 libreforge-updater 2022-09-11 19:28:00 +01:00
Auxilor
26f381fcfc libreforge-updater 2022-09-10 12:58:52 +01:00
Auxilor
ad84ce7d45 libreforge-updater 2022-09-10 10:51:51 +01:00
Auxilor
dc1bd7ebcb libreforge-updater 2022-09-06 15:43:50 +01:00
Auxilor
0b658c72ee Updated libreforge 2022-09-06 13:47:47 +01:00
Auxilor
03c0d0e444 libreforge-updater 2022-09-06 13:46:33 +01:00
Auxilor
afd0b76b42 libreforge-updater 2022-09-06 11:25:55 +01:00
Auxilor
2736d1fc7a libreforge-updater 2022-09-05 18:01:01 +01:00
Auxilor
71ef09d9f8 libreforge-updater 2022-09-04 17:23:04 +01:00
Auxilor
233f5398d8 libreforge-updater 2022-09-04 16:22:32 +01:00
Auxilor
0b98694b25 libreforge-updater 2022-09-03 14:20:51 +01:00
Auxilor
3fc9d3ecf3 libreforge-updater 2022-09-01 13:05:58 +01:00
Auxilor
7a3c459335 libreforge-updater 2022-08-31 12:46:03 +01:00
Auxilor
67c4c02b36 libreforge-updater 2022-08-30 20:29:24 +01:00
Auxilor
093a0509fa libreforge-updater 2022-08-30 19:22:02 +01:00
Auxilor
159f4ab14c libreforge-updater 2022-08-29 10:59:24 +01:00
Auxilor
d48288efa5 libreforge-updater 2022-08-28 15:41:27 +01:00
Auxilor
7ed96fe6ac libreforge-updater 2022-08-27 11:27:12 +01:00
Auxilor
3146344f39 libreforge-updater 2022-08-24 12:53:09 +02:00
Auxilor
7f6ed7aa89 libreforge-updater 2022-08-24 12:50:33 +02:00
Auxilor
8839d1e2d9 libreforge-updater 2022-08-24 11:58:00 +02:00
Auxilor
f83d646e02 libreforge-updater 2022-08-23 11:08:06 +02:00
Auxilor
6c4437e0cb libreforge-updater 2022-08-22 12:46:54 +02:00
Auxilor
8b8bc294e4 libreforge-updater 2022-08-20 10:00:27 +02:00
Auxilor
94cc573114 libreforge-updater 2022-08-17 14:22:18 +02:00
Auxilor
4f3da3ae84 libreforge-updater 2022-08-17 12:10:10 +02:00
Auxilor
19b52eaaa7 libreforge-updater 2022-08-16 18:46:26 +02:00
Auxilor
e9f33fd298 libreforge-updater 2022-08-14 17:30:58 +02:00
Auxilor
fc66efff53 Downgraded modelengine 2022-08-13 12:33:20 +02:00
Auxilor
1409620b92 Updated to 1.18.1 2022-08-13 12:01:19 +02:00
Will FP
f1acc877b7 Merge pull request #20 from 0ft3n/patch-1
Fixed default pets yml
2022-08-13 11:59:54 +02:00
Will FP
d7e725822c Merge pull request #21 from Wesley51/master
Fix ModelEngine dependency
2022-08-13 11:59:49 +02:00
Auxilor
d613e569ed libreforge-updater 2022-08-13 11:58:28 +02:00
WesleyTrain
22274a9bdf Update ModelEnginePetEntity.kt 2022-08-11 14:27:17 -04:00
WesleyTrain
2ef337d4ca Update ModelEngine dependency 2022-08-11 14:25:57 -04:00
0ft3n
aacd247c54 Fixed default pets yml (vampire) 2022-08-11 04:16:52 +03:00
Auxilor
1aa419bce7 libreforge-updater 2022-08-05 18:42:13 +01:00
Auxilor
56f948e898 libreforge-updater 2022-08-05 18:40:40 +01:00
Auxilor
d92472c0a4 libreforge-updater 2022-08-04 13:04:16 +01:00
Auxilor
7de03c1459 effects 2022-08-04 12:39:04 +01:00
Auxilor
9109e11791 effects 2022-08-04 12:35:17 +01:00
Auxilor
a0381e113c effects 2022-08-04 12:34:42 +01:00
Auxilor
2d6128eca9 lang 2022-08-04 12:33:58 +01:00
Auxilor
985608791b libreforge-updater 2022-08-04 12:27:13 +01:00
Auxilor
dd65bfa58d libreforge-updater 2022-08-04 12:25:02 +01:00
Auxilor
a61cce53c1 Updated to 1.16.2 2022-08-03 15:09:52 +01:00
Auxilor
e7cc186e9c Jank fix 2022-08-03 15:09:45 +01:00
Auxilor
7fb3df354d libreforge-updater 2022-08-02 16:27:25 +01:00
Auxilor
971c643203 libreforge-updater 2022-08-02 16:22:01 +01:00
Auxilor
b2381c33fe libreforge-updater 2022-08-02 16:17:45 +01:00
Auxilor
0642ff1421 libreforge-updater 2022-08-01 11:19:55 +01:00
Auxilor
7dc5caec57 libreforge-updater 2022-07-29 17:51:31 +01:00
Auxilor
b006ebab53 libreforge-updater 2022-07-27 20:17:58 +01:00
Auxilor
3bd774265d libreforge-updater 2022-07-25 17:54:31 +01:00
Auxilor
0ff6d68a5b libreforge-updater 2022-07-25 17:03:22 +01:00
Auxilor
a27ebb1b5c libreforge-updater 2022-07-24 22:49:45 +01:00
Auxilor
afafd86eaf libreforge-updater 2022-07-24 21:51:44 +01:00
Auxilor
49a2713017 libreforge-updater 2022-07-23 17:43:45 +01:00
Auxilor
a4263e8397 libreforge-updater 2022-07-22 14:21:36 +01:00
Auxilor
17f3aa8862 Updated kotlin 2022-07-22 14:17:51 +01:00
Auxilor
c94024ea19 libreforge-updater 2022-07-21 20:15:00 +01:00
Auxilor
1daa52e1f4 Changed pet display 2022-07-21 16:39:47 +01:00
Auxilor
a06808f802 Updated to 1.11.2 2022-07-21 16:15:23 +01:00
Auxilor
91cf08f0ac Fixed pets obstructing the view when looking up 2022-07-21 16:15:17 +01:00
Auxilor
9a7ff1760c Updated to 1.11.1 2022-07-21 15:50:40 +01:00
Will FP
f2c3f569b7 Merge pull request #10 from Sedri05/master
Fixed Default Pets
2022-07-21 15:25:03 +01:00
Auxilor
508cb3e216 libreforge-updater 2022-07-20 00:11:07 +01:00
Auxilor
5f998f4bad libreforge-updater 2022-07-13 21:23:31 +01:00
Auxilor
e4b468b0da libreforge-updater 2022-07-12 14:59:32 +01:00
Auxilor
675d2b8508 libreforge-updater 2022-07-11 16:17:10 +01:00
Auxilor
edddd67f58 Updated to 1.9.1 2022-07-09 14:51:48 +01:00
Auxilor
ed676e50c7 Fixed armor stand persistence 2022-07-09 14:51:41 +01:00
Auxilor
b36551a179 Improved pet entities 2022-07-09 14:50:03 +01:00
Auxilor
053f22258a libreforge-updater 2022-07-09 12:11:28 +01:00
Auxilor
a3a0783ea2 libreforge-updater 2022-07-05 18:33:01 +01:00
Auxilor
c7f25f17cd libreforge-updater 2022-07-04 18:46:02 +01:00
Auxilor
a489aaa53a More fixes 2022-07-03 16:24:30 +01:00
Auxilor
9e9a68fc45 More fixes 2022-07-03 16:24:16 +01:00
Auxilor
53b24b9dbb Updated to 1.7.3 2022-07-03 16:20:50 +01:00
Auxilor
4977dc1012 Fixed pets.yml 2022-07-03 16:20:42 +01:00
Sedri05
0bb4aa6d51 Update pets.yml 2022-07-03 01:30:07 +02:00
Auxilor
5b1eda604d Added many new base pets! 2022-06-30 23:03:15 +01:00
Auxilor
10e9edc011 libreforge-updater 2022-06-30 22:55:14 +01:00
Auxilor
ec11e9c475 libreforge-updater 2022-06-30 22:35:09 +01:00
Auxilor
eebe7427bc Set version 2022-06-26 13:10:19 +01:00
Auxilor
d2fa50a08c libreforge-updater 2022-06-26 13:03:25 +01:00
Auxilor
9fb80c594a libreforge-updater 2022-06-25 22:23:38 +01:00
Auxilor
915778d63f libreforge-updater 2022-06-24 13:58:43 +01:00
Auxilor
44911d5f97 Updated to 1.6.2 2022-06-23 21:18:30 +01:00
24 changed files with 1006 additions and 412 deletions

View File

@@ -4,7 +4,7 @@ buildscript {
} }
dependencies { dependencies {
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:1.6.21" classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:1.7.10"
} }
} }
@@ -48,12 +48,12 @@ allprojects {
dependencies { dependencies {
compileOnly 'com.willfp:eco:6.37.1' compileOnly 'com.willfp:eco:6.37.1'
implementation 'com.willfp:libreforge:3.69.0' implementation 'com.willfp:libreforge:3.105.0'
implementation 'org.joml:joml:1.10.4' implementation 'org.joml:joml:1.10.4'
compileOnly 'org.jetbrains:annotations:23.0.0' compileOnly 'org.jetbrains:annotations:23.0.0'
compileOnly 'org.jetbrains.kotlin:kotlin-stdlib:1.6.21' compileOnly 'org.jetbrains.kotlin:kotlin-stdlib:1.7.10'
} }
tasks.withType(JavaCompile) { tasks.withType(JavaCompile) {

View File

@@ -7,7 +7,7 @@ dependencies {
compileOnly 'net.kyori:adventure-api:4.10.1' compileOnly 'net.kyori:adventure-api:4.10.1'
compileOnly 'net.essentialsx:EssentialsX:2.19.0' compileOnly 'net.essentialsx:EssentialsX:2.19.0'
compileOnly 'com.github.ben-manes.caffeine:caffeine:3.0.6' compileOnly 'com.github.ben-manes.caffeine:caffeine:3.0.6'
compileOnly 'com.ticxo.modelengine:api:R2.5.0' compileOnly 'com.ticxo.modelengine:api:R3.0.0'
} }
build.dependsOn publishToMavenLocal build.dependsOn publishToMavenLocal

View File

@@ -6,7 +6,6 @@ import com.willfp.eco.core.placeholder.PlayerPlaceholder
import com.willfp.eco.util.toSingletonList import com.willfp.eco.util.toSingletonList
import com.willfp.ecopets.commands.CommandEcopets import com.willfp.ecopets.commands.CommandEcopets
import com.willfp.ecopets.commands.CommandPets import com.willfp.ecopets.commands.CommandPets
import com.willfp.ecopets.config.PetsYml
import com.willfp.ecopets.pets.DiscoverRecipeListener import com.willfp.ecopets.pets.DiscoverRecipeListener
import com.willfp.ecopets.pets.PetDisplay import com.willfp.ecopets.pets.PetDisplay
import com.willfp.ecopets.pets.PetLevelListener import com.willfp.ecopets.pets.PetLevelListener
@@ -20,17 +19,16 @@ import com.willfp.libreforge.LibReforgePlugin
import org.bukkit.event.Listener import org.bukkit.event.Listener
class EcoPetsPlugin : LibReforgePlugin() { class EcoPetsPlugin : LibReforgePlugin() {
val petsYml: PetsYml
private val petDisplay = PetDisplay(this) private val petDisplay = PetDisplay(this)
init { init {
instance = this instance = this
petsYml = PetsYml(this)
registerHolderProvider { it.activePetLevel?.toSingletonList() ?: emptyList() } registerHolderProvider { it.activePetLevel?.toSingletonList() ?: emptyList() }
} }
override fun handleEnableAdditional() { override fun handleEnableAdditional() {
this.copyConfigs("pets")
PlayerPlaceholder( PlayerPlaceholder(
this, this,
"pet" "pet"

View File

@@ -1,7 +0,0 @@
package com.willfp.ecopets.config
import com.willfp.eco.core.EcoPlugin
import com.willfp.eco.core.config.BaseConfig
import com.willfp.eco.core.config.ConfigType
class PetsYml(plugin: EcoPlugin) : BaseConfig("pets", plugin, false, ConfigType.YAML)

View File

@@ -37,10 +37,10 @@ import java.util.concurrent.TimeUnit
import kotlin.math.abs import kotlin.math.abs
class Pet( class Pet(
val id: String,
val config: Config, val config: Config,
private val plugin: EcoPetsPlugin private val plugin: EcoPetsPlugin
) { ) {
val id = config.getString("id")
val name = config.getFormattedString("name") val name = config.getFormattedString("name")
val description = config.getFormattedString("description") val description = config.getFormattedString("description")

View File

@@ -19,7 +19,7 @@ class PetDisplay(
) : Listener { ) : Listener {
private var tick = 0 private var tick = 0
private val trackedEntities = mutableMapOf<UUID, ArmorStand>() private val trackedEntities = mutableMapOf<UUID, PetArmorStand>()
fun tickAll() { fun tickAll() {
for (player in Bukkit.getOnlinePlayers()) { for (player in Bukkit.getOnlinePlayers()) {
@@ -44,7 +44,11 @@ class PetDisplay(
location.y += NumberUtils.fastSin(tick / (2 * PI) * 0.5) * 0.15 location.y += NumberUtils.fastSin(tick / (2 * PI) * 0.5) * 0.15
stand.teleport(location) try {
stand.teleport(location)
} catch (_: Exception) {
}
if (!pet.entityTexture.contains(":")) { if (!pet.entityTexture.contains(":")) {
stand.setRotation((20 * tick / (2 * PI)).toFloat(), 0f) stand.setRotation((20 * tick / (2 * PI)).toFloat(), 0f)
@@ -55,15 +59,30 @@ class PetDisplay(
private fun getLocation(player: Player): Location { private fun getLocation(player: Player): Location {
val offset = player.eyeLocation.direction.clone().normalize() val offset = player.eyeLocation.direction.clone().normalize()
.multiply(-1) .multiply(-1)
.apply { y = abs(y) } .apply {
y = abs(y)
if (abs(x) < 0.5) {
x = 0.5
}
if (abs(z) < 0.5) {
z = 0.5
}
}
.rotateAroundY(PI / 6) .rotateAroundY(PI / 6)
return player.eyeLocation.clone().add(offset) return player.eyeLocation.clone().add(offset)
} }
private fun getOrNew(player: Player): ArmorStand? { private fun getOrNew(player: Player): ArmorStand? {
val existing = trackedEntities[player.uniqueId] val tracked = trackedEntities[player.uniqueId]
val existing = tracked?.stand
val pet = player.activePet val pet = player.activePet
if (pet != tracked?.pet) {
tracked?.stand?.remove()
}
if (existing == null || existing.isDead || pet == null) { if (existing == null || existing.isDead || pet == null) {
existing?.remove() existing?.remove()
@@ -76,15 +95,15 @@ class PetDisplay(
val location = getLocation(player) val location = getLocation(player)
val stand = pet.makePetEntity().spawn(location) val stand = pet.makePetEntity().spawn(location)
trackedEntities[player.uniqueId] = stand trackedEntities[player.uniqueId] = PetArmorStand(stand, pet)
} }
return trackedEntities[player.uniqueId] return trackedEntities[player.uniqueId]?.stand
} }
fun shutdown() { fun shutdown() {
for (stand in trackedEntities.values) { for (stand in trackedEntities.values) {
stand.remove() stand.stand.remove()
} }
trackedEntities.clear() trackedEntities.clear()
@@ -92,7 +111,12 @@ class PetDisplay(
@EventHandler @EventHandler
fun onLeave(event: PlayerQuitEvent) { fun onLeave(event: PlayerQuitEvent) {
trackedEntities[event.player.uniqueId]?.remove() trackedEntities[event.player.uniqueId]?.stand?.remove()
trackedEntities.remove(event.player.uniqueId) trackedEntities.remove(event.player.uniqueId)
} }
private data class PetArmorStand(
val stand: ArmorStand,
val pet: Pet
)
} }

View File

@@ -3,7 +3,7 @@ package com.willfp.ecopets.pets
import com.willfp.eco.core.config.interfaces.Config import com.willfp.eco.core.config.interfaces.Config
import com.willfp.libreforge.conditions.ConfiguredCondition import com.willfp.libreforge.conditions.ConfiguredCondition
import com.willfp.libreforge.events.TriggerPreProcessEvent import com.willfp.libreforge.events.TriggerPreProcessEvent
import com.willfp.libreforge.filters.ConfiguredFilter import com.willfp.libreforge.filters.Filter
import com.willfp.libreforge.triggers.Trigger import com.willfp.libreforge.triggers.Trigger
import org.bukkit.event.EventHandler import org.bukkit.event.EventHandler
import org.bukkit.event.Listener import org.bukkit.event.Listener
@@ -31,7 +31,7 @@ object PetTriggerXPGainListener : Listener {
return return
} }
if (!ConfiguredFilter(xpGain.filters).matches(data)) { if (!Filter.matches(data, xpGain.filters)) {
return return
} }

View File

@@ -3,9 +3,11 @@ package com.willfp.ecopets.pets
import com.google.common.collect.BiMap import com.google.common.collect.BiMap
import com.google.common.collect.HashBiMap import com.google.common.collect.HashBiMap
import com.google.common.collect.ImmutableList import com.google.common.collect.ImmutableList
import com.willfp.eco.core.config.ConfigType
import com.willfp.eco.core.config.TransientConfig
import com.willfp.eco.core.config.updating.ConfigUpdater import com.willfp.eco.core.config.updating.ConfigUpdater
import com.willfp.ecopets.EcoPetsPlugin import com.willfp.ecopets.EcoPetsPlugin
import com.willfp.libreforge.chains.EffectChains import java.io.File
object Pets { object Pets {
private val BY_ID: BiMap<String, Pet> = HashBiMap.create() private val BY_ID: BiMap<String, Pet> = HashBiMap.create()
@@ -39,14 +41,18 @@ object Pets {
@ConfigUpdater @ConfigUpdater
@JvmStatic @JvmStatic
fun update(plugin: EcoPetsPlugin) { fun update(plugin: EcoPetsPlugin) {
plugin.petsYml.getSubsections("chains").mapNotNull {
EffectChains.compile(it, "Effect Chains")
}
for (set in values()) { for (set in values()) {
removePet(set) removePet(set)
} }
for (petConfig in plugin.petsYml.getSubsections("pets")) {
addNewPet(Pet(petConfig, plugin)) val petsYml = TransientConfig(File(plugin.dataFolder, "pets.yml"), ConfigType.YAML)
for ((id, petConfig) in plugin.fetchConfigs("pets")) {
addNewPet(Pet(id, petConfig, plugin))
}
for (petConfig in petsYml.getSubsections("pets")) {
addNewPet(Pet(petConfig.getString("id"), petConfig, plugin))
} }
} }

View File

@@ -4,33 +4,17 @@ import com.ticxo.modelengine.api.ModelEngineAPI
import com.willfp.ecopets.pets.Pet import com.willfp.ecopets.pets.Pet
import org.bukkit.Location import org.bukkit.Location
import org.bukkit.entity.ArmorStand import org.bukkit.entity.ArmorStand
import org.bukkit.entity.EntityType
import org.bukkit.inventory.EquipmentSlot
class ModelEnginePetEntity( class ModelEnginePetEntity(
pet: Pet, pet: Pet,
private val modelID: String private val modelID: String
) : PetEntity(pet) { ) : PetEntity(pet) {
override fun spawn(location: Location): ArmorStand { override fun spawn(location: Location): ArmorStand {
val stand = location.world!!.spawnEntity(location, EntityType.ARMOR_STAND) as ArmorStand val stand = emptyArmorStandAt(location, pet)
stand.isVisible = false
stand.isInvulnerable = true
stand.isPersistent = true
stand.removeWhenFarAway = false
stand.isSmall = true
stand.setGravity(false)
stand.isCollidable = false
for (slot in EquipmentSlot.values()) {
stand.addEquipmentLock(slot, ArmorStand.LockType.ADDING_OR_CHANGING)
}
val model = ModelEngineAPI.createActiveModel(modelID) val model = ModelEngineAPI.createActiveModel(modelID)
val modelled = ModelEngineAPI.createModeledEntity(stand) val modelled = ModelEngineAPI.createModeledEntity(stand)
modelled.addActiveModel(model) modelled.addModel(model, true)
stand.isCustomNameVisible = true
stand.customName = pet.name
return stand return stand
} }

View File

@@ -3,6 +3,8 @@ package com.willfp.ecopets.pets.entity
import com.willfp.ecopets.pets.Pet import com.willfp.ecopets.pets.Pet
import org.bukkit.Location import org.bukkit.Location
import org.bukkit.entity.ArmorStand import org.bukkit.entity.ArmorStand
import org.bukkit.entity.EntityType
import org.bukkit.inventory.EquipmentSlot
abstract class PetEntity( abstract class PetEntity(
val pet: Pet val pet: Pet
@@ -31,3 +33,23 @@ abstract class PetEntity(
} }
} }
} }
internal fun emptyArmorStandAt(location: Location, pet: Pet): ArmorStand {
val stand = location.world!!.spawnEntity(location, EntityType.ARMOR_STAND) as ArmorStand
stand.isVisible = false
stand.isInvulnerable = true
stand.isSmall = true
stand.setGravity(false)
stand.isCollidable = false
stand.isPersistent = false
for (slot in EquipmentSlot.values()) {
stand.addEquipmentLock(slot, ArmorStand.LockType.ADDING_OR_CHANGING)
}
stand.isCustomNameVisible = true
stand.customName = pet.name
return stand
}

View File

@@ -4,35 +4,18 @@ import com.willfp.eco.core.items.builder.SkullBuilder
import com.willfp.ecopets.pets.Pet import com.willfp.ecopets.pets.Pet
import org.bukkit.Location import org.bukkit.Location
import org.bukkit.entity.ArmorStand import org.bukkit.entity.ArmorStand
import org.bukkit.entity.Entity
import org.bukkit.entity.EntityType
import org.bukkit.inventory.EquipmentSlot
import org.bukkit.inventory.ItemStack import org.bukkit.inventory.ItemStack
class SkullPetEntity(pet: Pet) : PetEntity(pet) { class SkullPetEntity(pet: Pet) : PetEntity(pet) {
override fun spawn(location: Location): ArmorStand { override fun spawn(location: Location): ArmorStand {
val newStand = location.world!!.spawnEntity(location, EntityType.ARMOR_STAND) as ArmorStand val stand = emptyArmorStandAt(location, pet)
newStand.isVisible = false
newStand.isInvulnerable = true
newStand.isPersistent = true
newStand.removeWhenFarAway = false
newStand.isSmall = true
newStand.setGravity(false)
newStand.isCollidable = false
for (slot in EquipmentSlot.values()) {
newStand.addEquipmentLock(slot, ArmorStand.LockType.ADDING_OR_CHANGING)
}
val skull: ItemStack = SkullBuilder() val skull: ItemStack = SkullBuilder()
.setSkullTexture(pet.entityTexture) .setSkullTexture(pet.entityTexture)
.build() .build()
newStand.equipment?.helmet = skull stand.equipment?.helmet = skull
newStand.isCustomNameVisible = true
newStand.customName = pet.name
return newStand return stand
} }
} }

View File

@@ -0,0 +1,21 @@
# Read more about chains: https://plugins.auxilor.io/effects/configuring-an-effect#effect-chains
chains:
- id: example_chain
effects:
- id: teleport
- id: potion_effect
args:
effect: blindness
level: 3
duration: 30
apply_to_player: true
- id: send_message
args:
message: "&fYou have been teleported!"
action_bar: true
- id: play_sound
args:
sound: entity_dragon_fireball_explode
pitch: 1.5
volume: 4

View File

@@ -257,7 +257,6 @@ point-names: # If you have point names that look ugly (eg g_souls) then you can
use-faster-move-trigger: true # Disable if you want move trigger to detect sub-1-block movements use-faster-move-trigger: true # Disable if you want move trigger to detect sub-1-block movements
raytrace-distance: 80 # The distance that alt_click should check for a location raytrace-distance: 80 # The distance that alt_click should check for a location
block-item-drop-place-check: true # If the block_item_drop trigger should only fire on naturally placed blocks (prevents dupes)
potions: potions:
icon: icon:
@@ -269,3 +268,5 @@ potions:
particles: particles:
permanent: false permanent: false
triggered: true triggered: true
share-configs: true # If your configs are allowed to be used to gather data and improve the plugin. Nothing identifying (IP, Name, etc) is shared.

View File

@@ -1,338 +0,0 @@
pets:
- id: tiger
# The display name of the pet
name: "&6Tiger"
# The description of the pet
description: "&8&oLevel up by dealing melee damage"
# The xp requirements for each pet level - add new levels by adding more to this list
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
# An XP Gain method takes a trigger as the ID and a multiplier
# The multiplier takes the value produced by the trigger and multiplies it
# by some value to calculate the experience that should be given
xp-gain-methods:
- id: melee_attack
multiplier: 0.5
conditions: [ ] # You can add a list of conditions that must be met on xp gain
# Custom placeholders to be used in descriptions,
# Don't add % to the IDs, this is done automatically
# The value takes a %level% placeholder and is a mathetmatical expression
level-placeholders:
- id: "damage_multiplier"
value: "%level%"
# The text shown with the %effects% placeholder
# The number dictates the minimum level for this text to show for
# Adding new levels will override this text on those levels or above
effects-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
# Same as above, but for %rewards%
rewards-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
# Same as above, but for %level_up_messages%
level-up-messages:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
# Commands to be sent on levelup, can be formatted two ways:
# level:command (e.g. 10:eco give %player% 1000), which would execute that command for level 10
# command (e.g. eco give %player% 5000), which would execute that command for all levels
level-commands: [ ]
# The effects for the pet, has %level% as a placeholder
effects:
- id: damage_multiplier
args:
multiplier: "%level% * 0.01 + 1"
triggers:
- melee_attack
# The conditions for the pet, also has %level% as a placeholder
conditions: [ ]
# The texture of the pet entity in game
# If you're using modelengine, use modelengine:id as the texture
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0="
# The icon in GUIs
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0=
# The spawn egg
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: blaze_spawn_egg unbreaking:1 hide_enchants
name: "&6Tiger&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r&6Tiger&8&o pet!"
craftable: false
recipe: [ ]
# recipe-permission: ecopets.craft.tiger
- id: skeleton
name: "<gradient:#F2F2F2>Skeleton</gradient:#DBDBDB>"
description: "&8&oLevel up by dealing bow damage"
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
xp-gain-methods:
- id: bow_attack
multiplier: 0.5
level-placeholders:
- id: "damage_multiplier"
value: "%level%"
effects-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8bow damage"
rewards-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8bow damage"
level-up-messages:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8bow damage"
level-commands: [ ]
effects:
- id: damage_multiplier
args:
multiplier: "%level% * 0.01 + 1"
triggers:
- bow_attack
conditions: [ ]
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWQ0NmViNjQyZGMzYTRkZmJiNWFkNTI5N2VkYWUyOTk2ZWE0Y2ZmZjkyYWMyZWI1NmRmYWU5ZWUxZDU4ZTQwOCJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWQ0NmViNjQyZGMzYTRkZmJiNWFkNTI5N2VkYWUyOTk2ZWE0Y2ZmZjkyYWMyZWI1NmRmYWU5ZWUxZDU4ZTQwOCJ9fX0=
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: skeleton_spawn_egg unbreaking:1 hide_enchants
name: "<gradient:#F2F2F2>Skeleton</gradient:#DBDBDB>&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r<gradient:#F2F2F2>Skeleton</gradient:#DBDBDB>&8&o pet!"
craftable: false
recipe: [ ]
- id: ravager
name: "<gradient:#1e3c72>Ravager</gradient:#2a5298>"
description: "&8&oLevel up by successfully defending against village raids"
level-xp-requirements:
- 50
- 150
- 300
- 500
- 750
- 1000
- 1300
- 1650
- 2050
- 2500
- 3000
- 3550
- 4150
- 4800
- 5500
- 6250
- 7050
- 7900
- 8800
- 9750
- 10750
- 11800
- 12900
- 14050
- 15250
- 16500
- 17800
- 19150
- 20550
- 22000
- 23500
- 25050
- 26650
- 28300
- 30000
- 31750
- 33550
- 35400
- 37300
- 39250
- 41250
- 43300
- 45400
- 47550
- 49700
- 51950
- 53250
- 55600
- 57000
xp-gain-methods:
- id: potion_effect
conditions:
- id: has_potion_effect
args:
effect: hero_of_the_village
multiplier: 50
level-placeholders:
- id: "health_boost"
value: "%level%"
effects-description:
1:
- "&8» &8Gives a &a+%health_boost%%&8 bonus"
rewards-description:
1:
- "&8» &8Gives a &a+%health_boost%%&8 bonus"
level-up-messages:
1:
- "&8» &8Gives a &a+%health_boost%%&8 bonus"
level-commands: [ ]
effects:
- id: potion_effect
args:
effect: health_boost
level: "%level%"
conditions: [ ]
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2QyMGJmNTJlYzM5MGEwNzk5Mjk5MTg0ZmM2NzhiZjg0Y2Y3MzJiYjFiZDc4ZmQxYzRiNDQxODU4ZjAyMzVhOCJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2QyMGJmNTJlYzM5MGEwNzk5Mjk5MTg0ZmM2NzhiZjg0Y2Y3MzJiYjFiZDc4ZmQxYzRiNDQxODU4ZjAyMzVhOCJ9fX0=
spawn-egg:
enabled: true
item: ravager_spawn_egg unbreaking:1 hide_enchants
name: "<gradient:#1e3c72>Ravager</gradient:#2a5298>&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r<gradient:#1e3c72>Ravager</gradient:#2a5298>&8&o pet!"
craftable: false
recipe: [ ]

View File

@@ -0,0 +1,134 @@
# The ID of the pet is the name of the .yml file,
# for example vampire.yml has the ID of vampire
# You can place pets anywhere in this folder,
# including in subfolders if you want to organize your pet configs
# _example.yml is not loaded.
# The display name of the pet
name: "&6Tiger"
# The description of the pet
description: "&8&oLevel up by dealing melee damage"
# The xp requirements for each pet level - add new levels by adding more to this list
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
# An XP Gain method takes a trigger as the ID and a multiplier
# The multiplier takes the value produced by the trigger and multiplies it
# by some value to calculate the experience that should be given
xp-gain-methods:
- id: melee_attack
multiplier: 0.5
conditions: [ ] # You can add a list of conditions that must be met on xp gain
# Custom placeholders to be used in descriptions,
# Don't add % to the IDs, this is done automatically
# The value takes a %level% placeholder and is a mathetmatical expression
level-placeholders:
- id: "damage_multiplier"
value: "%level%"
# The text shown with the %effects% placeholder
# The number dictates the minimum level for this text to show for
# Adding new levels will override this text on those levels or above
effects-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
# Same as above, but for %rewards%
rewards-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
# Same as above, but for %level_up_messages%
level-up-messages:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
# Commands to be sent on levelup, can be formatted two ways:
# level:command (e.g. 10:eco give %player% 1000), which would execute that command for level 10
# command (e.g. eco give %player% 5000), which would execute that command for all levels
level-commands: [ ]
# The effects for the pet, has %level% as a placeholder
effects:
- id: damage_multiplier
args:
multiplier: "%level% * 0.01 + 1"
triggers:
- melee_attack
# The conditions for the pet, also has %level% as a placeholder
conditions: [ ]
# The texture of the pet entity in game
# If you're using modelengine, use modelengine:id as the texture
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0="
# The icon in GUIs
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0=
# The spawn egg
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: blaze_spawn_egg unbreaking:1 hide_enchants
name: "&6Tiger&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r&6Tiger&8&o pet!"
craftable: false
recipe: [ ]
# recipe-permission: ecopets.craft.tiger

View File

@@ -0,0 +1,81 @@
name: "&#FF6600Blaze"
description: "&7Earn more XP from killing mobs"
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
xp-gain-methods:
- id: kill
multiplier: 1
level-placeholders:
- id: "xp_multiplier"
value: "%level% * 2"
effects-description:
1:
- "&6» &7Increased XP gain by %xp_multiplier%%!"
rewards-description: []
level-up-messages: []
level-commands: []
effects:
- id: xp_multiplier
args:
multiplier: "%level% * 0.02 + 1"
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjIwNjU3ZTI0YjU2ZTFiMmY4ZmMyMTlkYTFkZTc4OGMwYzI0ZjM2Mzg4YjFhNDA5ZDBjZDJkOGRiYTQ0YWEzYiJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjIwNjU3ZTI0YjU2ZTFiMmY4ZmMyMTlkYTFkZTc4OGMwYzI0ZjM2Mzg4YjFhNDA5ZDBjZDJkOGRiYTQ0YWEzYiJ9fX0=
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: blaze_spawn_egg unbreaking:1 hide_enchants
name: "&#FF6600Blaze &fSpawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &#FF6600Blaze pet!"
craftable: false
recipe: []
recipe-permission: ecopets.craft.blaze

View File

@@ -0,0 +1,104 @@
name: "&6Mancubus"
description: "&8&oLevel up by taking damage while on fire"
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
xp-gain-methods:
- id: take_damage
multiplier: 0.5
conditions:
- id: on_fire
level-placeholders:
- id: "ignite_chance"
value: "1 - (%level% / 100)"
effects-description:
1:
- "&8» &8Gives a &a+%ignite_chance%%&8 chance to set enemy on fire"
rewards-description:
1:
- "&8» &8Gives a &a+%ignite_chance%%&8 chance to set enemy on fire"
level-up-messages:
1:
- "&8» &8Gives a &a+%ignite_chance%%&8 chance to set enemy on fire"
level-commands: [ ]
effects:
- id: ignite
args:
damage_per_tick: 8
ticks: 300
chance: "%level%"
triggers:
- melee_attack
conditions: [ ]
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0=
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: magma_cube_spawn_egg unbreaking:1 hide_enchants
name: "&6Mancubus&f Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r&6Mancubus&8&o pet!"
craftable: false
recipe: [ ]
# recipe-permission: ecopets.craft.mancubus

View File

@@ -0,0 +1,97 @@
name: "<gradient:#1e3c72>Ravager</gradient:#2a5298>"
description: "&8&oLevel up by successfully defending against village raids"
level-xp-requirements:
- 50
- 150
- 300
- 500
- 750
- 1000
- 1300
- 1650
- 2050
- 2500
- 3000
- 3550
- 4150
- 4800
- 5500
- 6250
- 7050
- 7900
- 8800
- 9750
- 10750
- 11800
- 12900
- 14050
- 15250
- 16500
- 17800
- 19150
- 20550
- 22000
- 23500
- 25050
- 26650
- 28300
- 30000
- 31750
- 33550
- 35400
- 37300
- 39250
- 41250
- 43300
- 45400
- 47550
- 49700
- 51950
- 53250
- 55600
- 57000
xp-gain-methods:
- id: win_raid
multiplier: 50
level-placeholders:
- id: "health_boost"
value: "%level%"
effects-description:
1:
- "&8» &8Gives a &a+%health_boost%%&8 bonus"
rewards-description:
1:
- "&8» &8Gives a &a+%health_boost%%&8 bonus"
level-up-messages:
1:
- "&8» &8Gives a &a+%health_boost%%&8 bonus"
level-commands: [ ]
effects:
- id: bonus_health
args:
health: "%level%"
conditions: [ ]
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2QyMGJmNTJlYzM5MGEwNzk5Mjk5MTg0ZmM2NzhiZjg0Y2Y3MzJiYjFiZDc4ZmQxYzRiNDQxODU4ZjAyMzVhOCJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2QyMGJmNTJlYzM5MGEwNzk5Mjk5MTg0ZmM2NzhiZjg0Y2Y3MzJiYjFiZDc4ZmQxYzRiNDQxODU4ZjAyMzVhOCJ9fX0=
spawn-egg:
enabled: true
item: ravager_spawn_egg unbreaking:1 hide_enchants
name: "<gradient:#1e3c72>Ravager</gradient:#2a5298>&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r<gradient:#1e3c72>Ravager</gradient:#2a5298>&8&o pet!"
craftable: false
recipe: [ ]

View File

@@ -0,0 +1,120 @@
name: "&9Sea Serpent"
description: "&8&oIncrease swimming speed and damage in water. Level up by swimming"
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
- 4000000
- 4500000
xp-gain-methods:
- id: move
multiplier: 0.5
conditions:
- id: is_sprinting
- id: in_water
level-placeholders:
- id: "multiplier"
value: "%level%"
effects-description:
1:
- "&8» &8Gives a &a+%multiplier%%&8 bonus to"
- " &8melee damage when in water"
2:
- "&8» &8Gives a &a+%multiply_velocity%%&8 bonus to"
- " &8movement speed when in water"
rewards-description:
1:
- "&8» &8Gives a &a+%multiplier%%&8 bonus to"
- " &8melee damage when in water"
2:
- "&8» &8Gives a &a+%multiply_velocity%%&8 bonus to"
- " &8movement speed when in water"
level-up-messages:
1:
- "&8» &8Gives a &a+%multiplier%%&8 bonus to"
- " &8melee damage when in water"
2:
- "&8» &8Gives a &a+%multiply_velocity%%&8 bonus to"
- " &8movement speed when in water"
level-commands: [ ]
effects:
- id: damage_multiplier
args:
multiplier: "%level% * 0.01 + 1"
triggers:
- melee_attack
- id: movement_speed_multiplier
args:
multiplier: "%level% * 1.3 + 1"
conditions:
- id: in_water
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0=
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: drowned_spawn_egg unbreaking:1 hide_enchants
name: "&9Sea Serpent&f Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r&9Sea Serpent&8&o pet!"
craftable: false
recipe: [ ]

View File

@@ -0,0 +1,101 @@
name: "<gradient:#F2F2F2>Skeleton</gradient:#DBDBDB>"
description: "&8&oLevel up by dealing bow damage"
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
xp-gain-methods:
- id: bow_attack
multiplier: 0.5
level-placeholders:
- id: "damage_multiplier"
value: "%level%"
effects-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8bow damage"
rewards-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8bow damage"
level-up-messages:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8bow damage"
level-commands: [ ]
effects:
- id: damage_multiplier
args:
multiplier: "%level% * 0.01 + 1"
triggers:
- bow_attack
conditions: [ ]
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWQ0NmViNjQyZGMzYTRkZmJiNWFkNTI5N2VkYWUyOTk2ZWE0Y2ZmZjkyYWMyZWI1NmRmYWU5ZWUxZDU4ZTQwOCJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWQ0NmViNjQyZGMzYTRkZmJiNWFkNTI5N2VkYWUyOTk2ZWE0Y2ZmZjkyYWMyZWI1NmRmYWU5ZWUxZDU4ZTQwOCJ9fX0=
spawn-egg:
enabled: true # If the pet should have a spawn egg
item: skeleton_spawn_egg unbreaking:1 hide_enchants
name: "<gradient:#F2F2F2>Skeleton</gradient:#DBDBDB>&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r<gradient:#F2F2F2>Skeleton</gradient:#DBDBDB>&8&o pet!"
craftable: false
recipe: [ ]

View File

@@ -0,0 +1,103 @@
name: "&6Tiger"
description: "&8&oLevel up by dealing melee damage"
level-xp-requirements:
- 50
- 125
- 200
- 300
- 500
- 750
- 1000
- 1500
- 2000
- 3500
- 5000
- 7500
- 10000
- 15000
- 20000
- 30000
- 50000
- 75000
- 100000
- 200000
- 300000
- 400000
- 500000
- 600000
- 700000
- 800000
- 900000
- 1000000
- 1100000
- 1200000
- 1300000
- 1400000
- 1500000
- 1600000
- 1700000
- 1800000
- 1900000
- 2000000
- 2100000
- 2200000
- 2300000
- 2400000
- 2500000
- 2600000
- 2750000
- 2900000
- 3100000
- 3400000
- 3700000
xp-gain-methods:
- id: melee_attack
multiplier: 0.5
conditions: [ ]
level-placeholders:
- id: "damage_multiplier"
value: "%level%"
effects-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
rewards-description:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
level-up-messages:
1:
- "&8» &8Gives a &a+%damage_multiplier%%&8 bonus to"
- " &8melee damage"
level-commands: [ ]
effects:
- id: damage_multiplier
args:
multiplier: "%level% * 0.01 + 1"
triggers:
- melee_attack
conditions: [ ]
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0=
spawn-egg:
enabled: true
item: blaze_spawn_egg unbreaking:1 hide_enchants
name: "&6Tiger&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r&6Tiger&8&o pet!"
craftable: false
recipe: [ ]

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@@ -0,0 +1,160 @@
name: "<gradient:#A50000>Vampire</gradient:#FD2424>"
description: "&8&oLevel up by taking damage at night."
level-xp-requirements:
- 50
- 75
- 100
- 150
- 200
- 300
- 400
- 500
- 750
- 1000
- 1300
- 1500
- 1750
- 2000
- 2300
- 2500
- 3000
- 3500
- 4000
- 4500
- 5000
- 6000
- 8000
- 10000
- 12000
- 15000
- 20000
- 25000
- 30000
- 35000
- 40000
- 44500
- 50000
- 57000
- 64000
- 71000
- 78000
- 80000
- 85000
- 90000
- 95000
- 100000
- 110000
- 115000
- 120000
- 125000
- 150000
- 175000
- 200000
xp-gain-methods:
- id: take_damage
multiplier: 10.0
conditions:
- id: is_night
level-placeholders:
- id: "lifesteal_chance"
value: "%level%"
- id: "lifesteal_cooldown"
value: "1-(%level%/200)"
- id: "lifesteal_heal"
value: "%level%/20"
- id: "bleed_damage"
value: "(%level%-15)/10"
- id: "bleed_chance"
value: "%level%-10"
effects-description:
1:
- "&8» &#ff0000This pet can ONLY be levelled at night."
- ""
- "&8» &7When hitting enemies have a &#ff0000%lifesteal_chance%% &7to gain"
- " &7health from your enemy. Has a &#ff0000%lifesteal_cooldown% &7second cooldown."
25:
- "&8» &#ff0000This pet can ONLY be levelled at night."
- ""
- "&8» &7When hitting enemies have a &#ff0000%lifesteal_chance%% &7to gain"
- " &7health from your enemy. Has a &#ff0000%lifesteal_cooldown% &7second cooldown."
- ""
- "&8» &7When hitting enemies have a &#ff0000%bleed_chance%% &7to bleed"
- " &7your enemies dealing &#ff0000%bleed_damage%&7 damage twice."
rewards-description:
1:
- "&8» &#ff0000This pet can ONLY be levelled at night."
- ""
- "&8» &7When hitting enemies have a &#ff0000%lifesteal_chance%% &7to gain &ff0000%lifesteal_heal%"
- " &7health from your enemy. Has a &#ff0000%lifesteal_cooldown% &7second cooldown."
25:
- "&8» &#ff0000This pet can ONLY be levelled at night."
- ""
- "&8» &7When hitting enemies have a &#ff0000%lifesteal_chance%% &7to gain"
- " &7health from your enemy. Has a &#ff0000%lifesteal_cooldown% &7second cooldown."
- ""
- "&8» &7When hitting enemies have a &#ff0000%bleed_chance%% &7to bleed"
- " &7your enemies dealing &#ff0000%bleed_damage%&7 damage twice."
level-up-messages:
1:
- "&8» &#ff0000This pet can ONLY be levelled at night."
- ""
- "&8» &7When hitting enemies have a &#ff0000%lifesteal_chance%% &7to gain"
- " &7health from your enemy. Has a &#ff0000%lifesteal_cooldown% &7second cooldown."
25:
- "&8» &#ff0000This pet can ONLY be levelled at night."
- ""
- "&8» &7When hitting enemies have a &#ff0000%lifesteal_chance%% &7to gain"
- " &7health from your enemy. Has a &#ff0000%lifesteal_cooldown% &7second cooldown."
- ""
- "&8» &7When hitting enemies have a &#ff0000%bleed_chance%% &7to bleed"
- " &7your enemies dealing &#ff0000%bleed_damage%&7 damage twice."
level-commands: [ ]
effects:
- id: give_health
args:
chance: "%level%"
cooldown: "1-(%level%/200)"
send_cooldown_message: false
amount: "%level%/20"
triggers:
- melee_attack
- id: bleed
args:
chance: "%level%-10"
damage: "(%level%-15)/10"
interval: 15
amount: 2
conditions:
- id: has_pet_level
args:
pet: vampire
level: 25
triggers:
- melee_attack
conditions: []
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzgyMGExMGRiMjIyZjY5YWMyMjE1ZDdkMTBkY2E0N2VlYWZhMjE1NTUzNzY0YTJiODFiYWZkNDc5ZTc5MzNkMSJ9fX0="
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzgyMGExMGRiMjIyZjY5YWMyMjE1ZDdkMTBkY2E0N2VlYWZhMjE1NTUzNzY0YTJiODFiYWZkNDc5ZTc5MzNkMSJ9fX0=
spawn-egg:
enabled: true
item: bat_spawn_egg unbreaking:2 hide_enchants
name: "<gradient:#A50000>Vampire</gradient:#FD2424>&f Pet Spawn Egg"
lore:
- ""
- "&8&oPlace on the ground to"
- "&8&ounlock the &r<gradient:#A50000>Vampire</gradient:#FD2424>&8&o pet!"
craftable: false
recipe: [ ]

View File

@@ -1,4 +1,4 @@
#libreforge-updater #libreforge-updater
#Wed Jun 22 22:25:32 BST 2022 #Mon Sep 26 14:42:58 BST 2022
version=1.7.0 version=1.41.0
plugin-name=EcoPets plugin-name=EcoPets

0
gradlew vendored Normal file → Executable file
View File