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Fixed _example.yml
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@@ -87,19 +87,11 @@ effects:
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# Ran from the perspective of the player
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# Ran from the perspective of the player
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any-attack: [ ]
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any-attack: [ ]
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<<<<<<< HEAD
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# Effects ran when the mob takes damage
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# Effects ran when the mob takes damage
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# Ran from the perspective of the entity
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# Ran from the perspective of the entity
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take-damage: [ ]
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take-damage: [ ]
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# Effects ran when the player is damaged by the mob
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# Effects ran when the player is damaged by the mob
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=======
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# Effects ran when the mob takes damage
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# Ran from the perspective of the entity
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take-damage: [ ]
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# Effects ran when the player is damaged by the mob
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>>>>>>> f031fb51c6a3787bc44e8bc099d3655e74366f70
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# Ran from the perspective of the player
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# Ran from the perspective of the player
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damage-player: [ ]
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damage-player: [ ]
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