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https://github.com/Auxilor/EcoMobs.git
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Updated to eco 5.0.0
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@@ -1,6 +0,0 @@
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group 'com.willfp'
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version rootProject.version
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dependencies {
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compileOnly 'org.spigotmc:spigot:1.15.2-R0.1-SNAPSHOT'
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}
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@@ -1,22 +0,0 @@
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package com.willfp.ecobosses.proxy.v1_15_R1;
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import com.willfp.ecobosses.proxy.proxies.CustomEntitySpawnerProxy;
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import com.willfp.ecobosses.proxy.proxies.CustomIllusionerProxy;
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import com.willfp.ecobosses.proxy.util.CustomEntity;
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import org.bukkit.Location;
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import org.bukkit.entity.LivingEntity;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@SuppressWarnings("unchecked")
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public class CustomEntitySpawner implements CustomEntitySpawnerProxy {
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@Override
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public <T extends LivingEntity> @Nullable T spawnCustomEntity(final Class<? extends CustomEntity<? extends LivingEntity>> entityClass,
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@NotNull final Location location) {
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if (entityClass.equals(CustomIllusionerProxy.class)) {
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return (T) CustomIllusioner.spawn(location);
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}
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return null;
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}
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}
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@@ -1,62 +0,0 @@
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package com.willfp.ecobosses.proxy.v1_15_R1;
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import com.willfp.ecobosses.proxy.proxies.CustomIllusionerProxy;
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import net.minecraft.server.v1_15_R1.EntityHuman;
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import net.minecraft.server.v1_15_R1.EntityIllagerIllusioner;
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import net.minecraft.server.v1_15_R1.EntityIllagerWizard;
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import net.minecraft.server.v1_15_R1.EntityInsentient;
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import net.minecraft.server.v1_15_R1.EntityIronGolem;
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import net.minecraft.server.v1_15_R1.EntityRaider;
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import net.minecraft.server.v1_15_R1.EntityTypes;
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import net.minecraft.server.v1_15_R1.EntityVillagerAbstract;
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import net.minecraft.server.v1_15_R1.PathfinderGoalBowShoot;
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import net.minecraft.server.v1_15_R1.PathfinderGoalFloat;
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import net.minecraft.server.v1_15_R1.PathfinderGoalHurtByTarget;
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import net.minecraft.server.v1_15_R1.PathfinderGoalLookAtPlayer;
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import net.minecraft.server.v1_15_R1.PathfinderGoalMeleeAttack;
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import net.minecraft.server.v1_15_R1.PathfinderGoalNearestAttackableTarget;
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import net.minecraft.server.v1_15_R1.PathfinderGoalRandomStroll;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
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import org.bukkit.entity.Illusioner;
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import org.jetbrains.annotations.NotNull;
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public class CustomIllusioner extends EntityIllagerIllusioner implements CustomIllusionerProxy {
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/**
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* Instantiate a new custom illusioner entity.
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*
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* @param location The location to spawn it at.
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*/
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public CustomIllusioner(@NotNull final Location location) {
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super(EntityTypes.ILLUSIONER, ((CraftWorld) location.getWorld()).getHandle());
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this.setPosition(location.getX(), location.getY(), location.getZ());
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this.goalSelector.a(0, new PathfinderGoalFloat(this));
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this.goalSelector.a(1, new EntityIllagerWizard.b());
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this.goalSelector.a(2, new PathfinderGoalMeleeAttack(this, 1.0D, false));
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this.goalSelector.a(2, new PathfinderGoalBowShoot<>(this, 1.0D, 20, 15.0F));
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this.goalSelector.a(8, new PathfinderGoalRandomStroll(this, 0.6D));
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this.goalSelector.a(0, new PathfinderGoalFloat(this));
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this.goalSelector.a(6, new PathfinderGoalBowShoot<>(this, 0.5D, 20, 15.0F));
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this.goalSelector.a(8, new PathfinderGoalRandomStroll(this, 0.6D));
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this.goalSelector.a(9, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 3.0F, 1.0F));
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this.goalSelector.a(10, new PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
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this.targetSelector.a(1, (new PathfinderGoalHurtByTarget(this, new Class[]{EntityRaider.class})).a(new Class[0]));
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this.targetSelector.a(2, (new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, true)).a(300));
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this.targetSelector.a(3, (new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false)).a(300));
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this.targetSelector.a(3, (new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, false)).a(300));
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}
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/**
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* Spawn illusioner.
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*
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* @param location The location.
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* @return The illusioner.
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*/
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public static Illusioner spawn(@NotNull final Location location) {
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CustomIllusioner illusioner = new CustomIllusioner(location);
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((CraftWorld) location.getWorld()).getHandle().addEntity(illusioner);
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return (Illusioner) illusioner.getBukkitEntity();
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}
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}
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