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@@ -13,6 +13,7 @@ import com.willfp.eco.core.gui.slot.MaskItems
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import com.willfp.eco.core.items.Items
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import com.willfp.eco.core.items.builder.ItemStackBuilder
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import com.willfp.eco.util.NumberUtils
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import com.willfp.eco.util.formatEco
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import com.willfp.ecojobs.api.getJobLevel
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import com.willfp.ecomponent.components.LevelComponent
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import com.willfp.ecomponent.components.LevelState
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@@ -65,7 +66,9 @@ class JobLevelGUI(
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}
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menu = menu(plugin.configYml.getInt("level-gui.rows")) {
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title = job.name
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title = plugin.configYml.getString("level-gui.title")
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.replace("%job%", job.name)
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.formatEco()
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maxPages(component.pages)
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@@ -3,6 +3,11 @@
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# by Auxilor
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#
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# Even if eco is set up to use a database, you can
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# force EcoJobs to save to local storage to disable
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# cross-server sync.
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use-local-storage: false
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jobs:
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limit: 3 # The most jobs a player can have at once.
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# You can set custom limits with the ecojobs.limit.<number> permission
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@@ -119,6 +124,7 @@ gui:
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level-gui:
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rows: 6
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title: "%job%"
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mask:
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# The way the mask works is by having a list of materials
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@@ -1,5 +1,5 @@
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#libreforge-updater
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#Sat Aug 19 15:32:41 BST 2023
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#Fri Nov 17 19:01:23 GMT 2023
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kotlin.code.style=official
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libreforge-version=4.29.1
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version=3.29.1
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libreforge-version=4.43.0
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version=3.42.0
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