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52 Commits

Author SHA1 Message Date
Auxilor
91645c13ac Added JobEvent 2023-02-08 17:24:41 +00:00
Auxilor
420279fefa libreforge-updater 2023-02-07 14:45:38 +00:00
Auxilor
e5d4cfb4ac libreforge-updater 2023-02-04 15:35:40 +00:00
Auxilor
ee3a4110ee libreforge-updater 2023-01-24 10:08:34 +00:00
Auxilor
c8ae5bd4be libreforge-updater 2023-01-17 16:47:31 +00:00
Auxilor
83ee1c2c1e libreforge-updater 2023-01-13 18:07:37 +00:00
Auxilor
f79cb8192a libreforge-updater 2023-01-07 12:18:26 +00:00
Auxilor
7d8f79a81b libreforge-updater 2023-01-02 15:59:08 +00:00
Auxilor
3571d7ddf3 libreforge-updater 2022-12-26 14:00:32 +01:00
Auxilor
ed33219f97 libreforge-updater 2022-12-20 15:16:12 +00:00
Auxilor
78cef09786 libreforge-updater 2022-12-12 14:00:27 +00:00
Auxilor
2a72f7d6ce libreforge-updater 2022-12-09 17:00:49 +00:00
Auxilor
762a871354 libreforge-updater 2022-12-05 10:49:59 +00:00
Auxilor
b101e23a86 libreforge-updater 2022-11-30 17:37:48 +00:00
Auxilor
07e1cb7797 libreforge-updater 2022-11-27 21:43:56 +00:00
Auxilor
409a84aea8 libreforge-updater 2022-11-26 19:19:52 +00:00
Auxilor
886b2e0c06 libreforge-updater 2022-11-24 14:29:42 +00:00
Auxilor
0ff5dcf670 libreforge-updater 2022-11-23 17:24:43 +00:00
Auxilor
1b93969d3b libreforge-updater 2022-11-21 16:02:22 +00:00
Auxilor
af5f5cfba6 Updated to 1.26.2 2022-11-21 12:59:11 +00:00
Auxilor
2c726fd9ac Fixed jumberjack 2022-11-21 12:59:03 +00:00
Auxilor
8dbe453bc5 Fix 2022-11-21 12:57:23 +00:00
Auxilor
768d2218d0 Fix 2022-11-21 11:45:20 +00:00
Auxilor
e212762951 Fix 2022-11-21 11:45:05 +00:00
Auxilor
c5d7e07d49 Updated to 1.26.1 2022-11-21 11:41:54 +00:00
Auxilor
88d118cdd7 Added /jobs <job> 2022-11-21 11:41:46 +00:00
Auxilor
b08616b01e libreforge-updater 2022-11-17 08:37:53 +00:00
Auxilor
3811e46fac libreforge-updater 2022-11-12 17:33:55 +00:00
Auxilor
b16905e435 Improved default config 2022-11-07 12:49:10 +00:00
Auxilor
e0084d61f7 Added %join_lore% and %leave_lore% 2022-11-07 12:47:15 +00:00
Auxilor
3606d5f12b Updated to 1.24.0 2022-11-07 12:36:37 +00:00
Auxilor
599b2800d8 Added confirmation GUI, improved prices 2022-11-07 12:36:28 +00:00
Auxilor
e4af959945 libreforge-updater 2022-11-06 19:51:41 +00:00
Auxilor
d1af2e25e7 Reworked Level GUI to use ecomponent 2022-11-06 15:29:38 +00:00
Auxilor
1eb0bdb639 libreforge-updater 2022-11-01 16:22:52 +00:00
Will FP
85e117ba78 Merge pull request #12 from 0ft3n/master
/jobs join tabcompletion fix (hardest fix in my life)
2022-11-01 16:18:08 +00:00
_OfTeN_
e27077dd71 Hardest fix in my life 2022-10-29 15:49:50 +03:00
Auxilor
17f471228d libreforge-updater 2022-10-28 11:34:14 +01:00
Auxilor
14d0997690 libreforge-updater 2022-10-26 22:10:07 +01:00
Auxilor
0f449aa7cb libreforge-updater 2022-10-26 22:09:18 +01:00
Auxilor
5ad4401762 Fix 2022-10-24 17:24:16 +01:00
Auxilor
e54712c960 Fix 2022-10-24 17:07:54 +01:00
Auxilor
72aa54a9e3 libreforge-updater 2022-10-24 17:04:52 +01:00
Auxilor
d9487300d7 Merge branch 'Kristopherrr_master'
# Conflicts:
#	build.gradle
#	eco-core/core-plugin/src/main/kotlin/com/willfp/ecojobs/EcoJobsPlugin.kt
2022-10-24 17:02:44 +01:00
Auxilor
9911244f34 PR Cleanup 2022-10-24 17:02:25 +01:00
Auxilor
2447dc0279 Lots of cleanup 2022-10-24 17:01:43 +01:00
Will FP
3b949c0119 Merge pull request #8
Added placeholder to get total number of players with specific job
2022-10-24 16:50:12 +01:00
Auxilor
a8f11ffb44 libreforge-updater 2022-10-21 19:25:32 +01:00
Auxilor
3829e326ba libreforge-updater 2022-10-19 20:43:19 +01:00
ItsMeKrisK
ad16872efd Job Changes n Additions
Added Enchanter/ Lumberjack/ Smelter job and fixed some things in beekeeper
2022-10-11 19:25:54 +03:00
ItsMeKrisK
21ab58b425 Placeholder for the total levels of player's jobs
**The placeholder:** 😉
• `%ecojobs_total_jobs_level%`
2022-10-11 03:11:24 +03:00
Bruno de Araujo Alves
c80dd2371c Added placeholder to get total number of players with specific job
- %ecojobs_<id>_total_players%
2022-10-10 18:50:05 -03:00
33 changed files with 853 additions and 435 deletions

View File

@@ -42,12 +42,14 @@ allprojects {
shadowJar { shadowJar {
relocate('com.willfp.libreforge', 'com.willfp.ecojobs.libreforge') relocate('com.willfp.libreforge', 'com.willfp.ecojobs.libreforge')
relocate('com.willfp.ecomponent', 'com.willfp.ecojobs.ecomponent')
relocate('org.joml', 'com.willfp.ecojobs.libreforge.joml') relocate('org.joml', 'com.willfp.ecojobs.libreforge.joml')
} }
dependencies { dependencies {
compileOnly 'com.willfp:eco:6.43.6' compileOnly 'com.willfp:eco:6.46.0'
implementation 'com.willfp:libreforge:3.113.0' implementation 'com.willfp:libreforge:3.128.2'
implementation 'com.willfp:ecomponent:1.0.0'
implementation 'org.joml:joml:1.10.4' implementation 'org.joml:joml:1.10.4'
compileOnly 'org.jetbrains:annotations:23.0.0' compileOnly 'org.jetbrains:annotations:23.0.0'

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@@ -1,184 +0,0 @@
<?xml version="1.0"?>
<!DOCTYPE module PUBLIC
"-//Checkstyle//DTD Checkstyle Configuration 1.3//EN"
"https://checkstyle.org/dtds/configuration_1_3.dtd">
<!--
Checkstyle configuration that checks the sun coding conventions from:
- the Java Language Specification at
https://docs.oracle.com/javase/specs/jls/se11/html/index.html
- the Sun Code Conventions at https://www.oracle.com/java/technologies/javase/codeconventions-contents.html
- the Javadoc guidelines at
https://www.oracle.com/technical-resources/articles/java/javadoc-tool.html
- the JDK Api documentation https://docs.oracle.com/en/java/javase/11/
- some best practices
Checkstyle is very configurable. Be sure to read the documentation at
https://checkstyle.org (or in your downloaded distribution).
Most Checks are configurable, be sure to consult the documentation.
To completely disable a check, just comment it out or delete it from the file.
To suppress certain violations please review suppression filters.
Finally, it is worth reading the documentation.
-->
<module name="Checker">
<module name="SuppressionFilter">
<property name="file" value="config/checkstyle/suppression.xml"/>
</module>
<!--
If you set the basedir property below, then all reported file
names will be relative to the specified directory. See
https://checkstyle.org/config.html#Checker
<property name="basedir" value="${basedir}"/>
-->
<property name="severity" value="error"/>
<property name="fileExtensions" value="java, properties, xml"/>
<!-- Excludes all 'module-info.java' files -->
<!-- See https://checkstyle.org/config_filefilters.html -->
<module name="BeforeExecutionExclusionFileFilter">
<property name="fileNamePattern" value="module\-info\.java$"/>
</module>
<!-- Checks whether files end with a new line. -->
<!-- See https://checkstyle.org/config_misc.html#NewlineAtEndOfFile -->
<module name="NewlineAtEndOfFile"/>
<!-- Checks that property files contain the same keys. -->
<!-- See https://checkstyle.org/config_misc.html#Translation -->
<module name="Translation"/>
<!-- Checks for Size Violations. -->
<!-- See https://checkstyle.org/config_sizes.html -->
<module name="FileLength"/>
<module name="LineLength">
<property name="fileExtensions" value="java"/>
<property name="max" value="200"/>
</module>
<!-- Checks for whitespace -->
<!-- See https://checkstyle.org/config_whitespace.html -->
<module name="FileTabCharacter"/>
<!-- Miscellaneous other checks. -->
<!-- See https://checkstyle.org/config_misc.html -->
<module name="RegexpSingleline">
<property name="format" value="\s+$"/>
<property name="minimum" value="0"/>
<property name="maximum" value="0"/>
<property name="message" value="Line has trailing spaces."/>
</module>
<!-- Checks for Headers -->
<!-- See https://checkstyle.org/config_header.html -->
<!-- <module name="Header"> -->
<!-- <property name="headerFile" value="${checkstyle.header.file}"/> -->
<!-- <property name="fileExtensions" value="java"/> -->
<!-- </module> -->
<module name="TreeWalker">
<!-- Checks for Javadoc comments. -->
<!-- See https://checkstyle.org/config_javadoc.html -->
<module name="InvalidJavadocPosition"/>
<module name="JavadocMethod"/>
<module name="JavadocType"/>
<module name="JavadocVariable"/>
<module name="JavadocStyle"/>
<module name="MissingJavadocMethod"/>
<!-- Checks for Naming Conventions. -->
<!-- See https://checkstyle.org/config_naming.html -->
<module name="ConstantName"/>
<module name="LocalFinalVariableName"/>
<module name="LocalVariableName"/>
<module name="MemberName"/>
<module name="MethodName"/>
<module name="PackageName"/>
<module name="ParameterName"/>
<module name="StaticVariableName"/>
<module name="TypeName"/>
<!-- Checks for imports -->
<!-- See https://checkstyle.org/config_imports.html -->
<module name="AvoidStarImport"/>
<module name="IllegalImport"/> <!-- defaults to sun.* packages -->
<module name="RedundantImport"/>
<module name="UnusedImports">
<property name="processJavadoc" value="true"/>
</module>
<!-- Checks for Size Violations. -->
<!-- See https://checkstyle.org/config_sizes.html -->
<!-- <module name="MethodLength"/> -->
<module name="ParameterNumber"/>
<!-- Checks for whitespace -->
<!-- See https://checkstyle.org/config_whitespace.html -->
<module name="EmptyForIteratorPad"/>
<module name="GenericWhitespace"/>
<module name="MethodParamPad"/>
<module name="NoWhitespaceAfter"/>
<module name="NoWhitespaceBefore"/>
<module name="OperatorWrap"/>
<module name="ParenPad"/>
<module name="TypecastParenPad"/>
<module name="WhitespaceAfter"/>
<module name="WhitespaceAround"/>
<!-- Modifier Checks -->
<!-- See https://checkstyle.org/config_modifiers.html -->
<module name="ModifierOrder"/>
<module name="RedundantModifier"/>
<!-- Checks for blocks. You know, those {}'s -->
<!-- See https://checkstyle.org/config_blocks.html -->
<module name="AvoidNestedBlocks"/>
<module name="EmptyBlock"/>
<module name="LeftCurly"/>
<module name="NeedBraces"/>
<module name="RightCurly"/>
<!-- Checks for common coding problems -->
<!-- See https://checkstyle.org/config_coding.html -->
<module name="EmptyStatement"/>
<module name="EqualsHashCode"/>
<module name="IllegalInstantiation"/>
<module name="InnerAssignment"/>
<!-- <module name="MagicNumber"/> -->
<module name="MissingSwitchDefault"/>
<module name="MultipleVariableDeclarations"/>
<module name="SimplifyBooleanExpression"/>
<module name="SimplifyBooleanReturn"/>
<!-- Checks for class design -->
<!-- See https://checkstyle.org/config_design.html -->
<!-- <module name="DesignForExtension"/> -->
<module name="FinalClass"/>
<!-- <module name="HideUtilityClassConstructor"/> -->
<module name="InterfaceIsType"/>
<module name="VisibilityModifier"/>
<module name="RequireThis"/>
<!-- Miscellaneous other checks. -->
<!-- See https://checkstyle.org/config_misc.html -->
<module name="ArrayTypeStyle"/>
<module name="FinalParameters"/>
<module name="TodoComment"/>
<module name="UpperEll"/>
</module>
</module>

View File

@@ -1,12 +0,0 @@
<?xml version="1.0"?>
<!DOCTYPE suppressions PUBLIC
"-//Puppy Crawl//DTD Suppressions 1.1//EN"
"http://www.puppycrawl.com/dtds/suppressions_1_1.dtd">
<suppressions>
<!-- Fields don't need javadoc -->
<suppress files="Effects.java" checks="JavadocVariable"/>
<suppress files="Skills.java" checks="JavadocVariable"/>
<suppress files="Stats.java" checks="JavadocVariable"/>
</suppressions>

View File

@@ -7,10 +7,12 @@ import com.willfp.ecojobs.commands.CommandEcojobs
import com.willfp.ecojobs.commands.CommandJobs import com.willfp.ecojobs.commands.CommandJobs
import com.willfp.ecojobs.jobs.JobLevelListener import com.willfp.ecojobs.jobs.JobLevelListener
import com.willfp.ecojobs.jobs.JobTriggerXPGainListener import com.willfp.ecojobs.jobs.JobTriggerXPGainListener
import com.willfp.ecojobs.jobs.Jobs
import com.willfp.ecojobs.jobs.PriceHandler import com.willfp.ecojobs.jobs.PriceHandler
import com.willfp.ecojobs.jobs.ResetOnQuitListener import com.willfp.ecojobs.jobs.ResetOnQuitListener
import com.willfp.ecojobs.jobs.activeJob import com.willfp.ecojobs.jobs.activeJob
import com.willfp.ecojobs.jobs.activeJobLevel import com.willfp.ecojobs.jobs.activeJobLevel
import com.willfp.ecojobs.jobs.getJobLevel
import com.willfp.libreforge.LibReforgePlugin import com.willfp.libreforge.LibReforgePlugin
import org.bukkit.event.Listener import org.bukkit.event.Listener
@@ -31,12 +33,23 @@ class EcoJobsPlugin : LibReforgePlugin() {
PlayerPlaceholder( PlayerPlaceholder(
this, this,
"job_level" "job_level"
) { it.activeJobLevel?.level.toString() ?: "" }.register() ) { it.activeJobLevel?.level?.toString() ?: "" }.register()
PlayerPlaceholder( PlayerPlaceholder(
this, this,
"job_id" "job_id"
) { it.activeJob?.id ?: "" }.register() ) { it.activeJob?.id ?: "" }.register()
PlayerPlaceholder(
this,
"total_job_level"
) {
var level = 0
for (job in Jobs.values()) {
level += it.getJobLevel(job)
}
level.toString()
}.register()
} }
override fun loadPluginCommands(): List<PluginCommand> { override fun loadPluginCommands(): List<PluginCommand> {

View File

@@ -0,0 +1,7 @@
package com.willfp.ecojobs.api.event
import com.willfp.ecojobs.jobs.Job
interface JobEvent {
val job: Job
}

View File

@@ -8,10 +8,10 @@ import org.bukkit.event.Cancellable
class PlayerJobExpGainEvent( class PlayerJobExpGainEvent(
who: Player, who: Player,
val job: Job, override val job: Job,
var amount: Double, var amount: Double,
val isMultiply: Boolean val isMultiply: Boolean
) : PlayerEvent(who), Cancellable { ) : PlayerEvent(who), Cancellable, JobEvent {
private var cancelled = false private var cancelled = false
override fun setCancelled(cancel: Boolean) { override fun setCancelled(cancel: Boolean) {

View File

@@ -2,17 +2,15 @@ package com.willfp.ecojobs.api.event
import com.willfp.ecojobs.jobs.Job import com.willfp.ecojobs.jobs.Job
import org.bukkit.OfflinePlayer import org.bukkit.OfflinePlayer
import org.bukkit.entity.Player
import org.bukkit.event.Cancellable import org.bukkit.event.Cancellable
import org.bukkit.event.Event import org.bukkit.event.Event
import org.bukkit.event.HandlerList import org.bukkit.event.HandlerList
import org.bukkit.event.player.PlayerEvent
class PlayerJobJoinEvent( class PlayerJobJoinEvent(
val player: OfflinePlayer, val player: OfflinePlayer,
val job: Job, override val job: Job,
val oldJob: Job? val oldJob: Job?
) : Event(), Cancellable { ) : Event(), Cancellable, JobEvent {
private var cancelled = false private var cancelled = false
override fun isCancelled() = this.cancelled override fun isCancelled() = this.cancelled

View File

@@ -8,8 +8,8 @@ import org.bukkit.event.HandlerList
class PlayerJobLeaveEvent( class PlayerJobLeaveEvent(
val player: OfflinePlayer, val player: OfflinePlayer,
val job: Job override val job: Job
) : Event(), Cancellable { ) : Event(), Cancellable, JobEvent {
private var cancelled = false private var cancelled = false
override fun isCancelled() = this.cancelled override fun isCancelled() = this.cancelled

View File

@@ -7,9 +7,9 @@ import org.bukkit.event.HandlerList
class PlayerJobLevelUpEvent( class PlayerJobLevelUpEvent(
who: Player, who: Player,
val job: Job, override val job: Job,
val level: Int val level: Int
) : PlayerEvent(who) { ) : PlayerEvent(who), JobEvent {
override fun getHandlers(): HandlerList { override fun getHandlers(): HandlerList {
return handlerList return handlerList
} }

View File

@@ -7,7 +7,6 @@ import com.willfp.eco.util.savedDisplayName
import com.willfp.eco.util.toNiceString import com.willfp.eco.util.toNiceString
import com.willfp.ecojobs.jobs.Jobs import com.willfp.ecojobs.jobs.Jobs
import com.willfp.ecojobs.jobs.giveExactJobExperience import com.willfp.ecojobs.jobs.giveExactJobExperience
import com.willfp.ecojobs.jobs.giveJobExperience
import com.willfp.ecojobs.jobs.hasJob import com.willfp.ecojobs.jobs.hasJob
import org.bukkit.Bukkit import org.bukkit.Bukkit
import org.bukkit.command.CommandSender import org.bukkit.command.CommandSender

View File

@@ -2,9 +2,11 @@ package com.willfp.ecojobs.commands
import com.willfp.eco.core.EcoPlugin import com.willfp.eco.core.EcoPlugin
import com.willfp.eco.core.command.impl.PluginCommand import com.willfp.eco.core.command.impl.PluginCommand
import com.willfp.ecojobs.jobs.Jobs
import com.willfp.ecojobs.jobs.JobsGUI import com.willfp.ecojobs.jobs.JobsGUI
import org.bukkit.command.CommandSender import com.willfp.ecojobs.jobs.hasJob
import org.bukkit.entity.Player import org.bukkit.entity.Player
import org.bukkit.util.StringUtil
class CommandJobs(plugin: EcoPlugin) : PluginCommand(plugin, "jobs", "ecojobs.command.jobs", true) { class CommandJobs(plugin: EcoPlugin) : PluginCommand(plugin, "jobs", "ecojobs.command.jobs", true) {
init { init {
@@ -12,8 +14,44 @@ class CommandJobs(plugin: EcoPlugin) : PluginCommand(plugin, "jobs", "ecojobs.co
.addSubcommand(CommandLeave(plugin)) .addSubcommand(CommandLeave(plugin))
} }
override fun onExecute(player: CommandSender, args: List<String>) { override fun onExecute(player: Player, args: List<String>) {
player as Player if (args.isEmpty()) {
JobsGUI.open(player) JobsGUI.open(player)
return
}
val id = args[0].lowercase()
val job = Jobs.getByID(id)
if (job == null) {
player.sendMessage(plugin.langYml.getMessage("invalid-job"))
return
}
if (!player.hasJob(job)) {
player.sendMessage(plugin.langYml.getMessage("dont-have-job"))
return
}
job.levelGUI.open(player)
}
override fun tabComplete(player: Player, args: List<String>): List<String> {
val completions = mutableListOf<String>()
if (args.isEmpty()) {
return Jobs.values().filter { player.hasJob(it) }.map { it.id }
}
if (args.size == 1) {
StringUtil.copyPartialMatches(
args[0],
Jobs.values().filter { player.hasJob(it) }.map { it.id },
completions
)
return completions
}
return emptyList()
} }
} }

View File

@@ -33,6 +33,11 @@ class CommandJoin(plugin: EcoPlugin) : Subcommand(plugin, "join", "ecojobs.comma
return return
} }
if (player.activeJob != null) {
player.sendMessage(plugin.langYml.getMessage("leave-current-job"))
return
}
player.sendMessage( player.sendMessage(
plugin.langYml.getMessage("joined-job", StringUtils.FormatOption.WITHOUT_PLACEHOLDERS) plugin.langYml.getMessage("joined-job", StringUtils.FormatOption.WITHOUT_PLACEHOLDERS)
.replace("%job%", job.name) .replace("%job%", job.name)
@@ -47,13 +52,12 @@ class CommandJoin(plugin: EcoPlugin) : Subcommand(plugin, "join", "ecojobs.comma
val completions = mutableListOf<String>() val completions = mutableListOf<String>()
if (args.isEmpty()) { if (args.isEmpty()) {
// Currently, this case is not ever reached
return Jobs.values().filter { sender.hasJob(it) }.map { it.id } return Jobs.values().filter { sender.hasJob(it) }.map { it.id }
} }
if (args.size == 1) { if (args.size == 1) {
StringUtil.copyPartialMatches( StringUtil.copyPartialMatches(
args[1], args[0],
Jobs.values().filter { sender.hasJob(it) }.map { it.id }, Jobs.values().filter { sender.hasJob(it) }.map { it.id },
completions completions
) )

View File

@@ -2,7 +2,6 @@ package com.willfp.ecojobs.commands
import com.willfp.eco.core.EcoPlugin import com.willfp.eco.core.EcoPlugin
import com.willfp.eco.core.command.impl.Subcommand import com.willfp.eco.core.command.impl.Subcommand
import com.willfp.eco.util.StringUtils
import com.willfp.ecojobs.jobs.activeJob import com.willfp.ecojobs.jobs.activeJob
import org.bukkit.command.CommandSender import org.bukkit.command.CommandSender
import org.bukkit.entity.Player import org.bukkit.entity.Player
@@ -16,11 +15,20 @@ class CommandLeave(plugin: EcoPlugin) : Subcommand(plugin, "leave", "ecojobs.com
return return
} }
player.sendMessage( val job = player.activeJob ?: return
plugin.langYml.getMessage("left-job", StringUtils.FormatOption.WITHOUT_PLACEHOLDERS)
.replace("%job%", player.activeJob?.name ?: "")
)
player.activeJob = null player.activeJob = null
if (player.activeJob == null) {
player.sendMessage(
plugin.langYml.getMessage("left-job")
.replace("%job%", job.name)
)
} else {
player.sendMessage(
plugin.langYml.getMessage("cant-leave-job")
.replace("%job%", job.name)
)
}
} }
} }

View File

@@ -8,8 +8,6 @@ import com.willfp.ecojobs.jobs.Jobs
import com.willfp.ecojobs.jobs.activeJob import com.willfp.ecojobs.jobs.activeJob
import com.willfp.ecojobs.jobs.hasJob import com.willfp.ecojobs.jobs.hasJob
import com.willfp.ecojobs.jobs.resetJob import com.willfp.ecojobs.jobs.resetJob
import com.willfp.ecojobs.jobs.setJobLevel
import com.willfp.ecojobs.jobs.setJobXP
import org.bukkit.Bukkit import org.bukkit.Bukkit
import org.bukkit.command.CommandSender import org.bukkit.command.CommandSender

View File

@@ -10,6 +10,8 @@ import com.willfp.eco.core.items.builder.ItemStackBuilder
import com.willfp.eco.core.placeholder.PlayerPlaceholder import com.willfp.eco.core.placeholder.PlayerPlaceholder
import com.willfp.eco.core.placeholder.PlayerStaticPlaceholder import com.willfp.eco.core.placeholder.PlayerStaticPlaceholder
import com.willfp.eco.core.placeholder.PlayerlessPlaceholder import com.willfp.eco.core.placeholder.PlayerlessPlaceholder
import com.willfp.eco.core.price.ConfiguredPrice
import com.willfp.eco.core.price.impl.PriceEconomy
import com.willfp.eco.util.NumberUtils import com.willfp.eco.util.NumberUtils
import com.willfp.eco.util.formatEco import com.willfp.eco.util.formatEco
import com.willfp.eco.util.toNiceString import com.willfp.eco.util.toNiceString
@@ -28,7 +30,7 @@ import org.bukkit.Bukkit
import org.bukkit.OfflinePlayer import org.bukkit.OfflinePlayer
import org.bukkit.entity.Player import org.bukkit.entity.Player
import org.bukkit.inventory.ItemStack import org.bukkit.inventory.ItemStack
import java.util.* import java.util.Objects
import java.util.concurrent.TimeUnit import java.util.concurrent.TimeUnit
import kotlin.math.abs import kotlin.math.abs
@@ -41,8 +43,16 @@ class Job(
val description = config.getFormattedString("description") val description = config.getFormattedString("description")
val isUnlockedByDefault = config.getBool("unlocked-by-default") val isUnlockedByDefault = config.getBool("unlocked-by-default")
val resetsOnQuit = config.getBool("reset-on-quit") val resetsOnQuit = config.getBool("reset-on-quit")
val joinPrice = config.getDouble("join-price")
val leavePrice = config.getDouble("leave-price") val joinPrice = ConfiguredPrice.create(config.getSubsection("join-price")) ?: ConfiguredPrice(
PriceEconomy(config.getDouble("join-price")),
""
)
val leavePrice = ConfiguredPrice.create(config.getSubsection("leave-price")) ?: ConfiguredPrice(
PriceEconomy(config.getDouble("leave-price")),
""
)
val levelKey: PersistentDataKey<Int> = PersistentDataKey( val levelKey: PersistentDataKey<Int> = PersistentDataKey(
EcoJobsPlugin.instance.namespacedKeyFactory.create("${id}_level"), EcoJobsPlugin.instance.namespacedKeyFactory.create("${id}_level"),
@@ -62,6 +72,8 @@ class Job(
val levelGUI = JobLevelGUI(plugin, this) val levelGUI = JobLevelGUI(plugin, this)
val leaveGUI = JobLeaveGUI(plugin, this)
private val baseItem: ItemStack = Items.lookup(config.getString("icon")).item private val baseItem: ItemStack = Items.lookup(config.getString("icon")).item
private val effects: Set<ConfiguredEffect> private val effects: Set<ConfiguredEffect>
@@ -171,6 +183,13 @@ class Job(
) { ) {
it.getJobLevel(this).toString() it.getJobLevel(this).toString()
}.register() }.register()
PlayerPlaceholder(
plugin,
"${id}_total_players"
) {
Bukkit.getOfflinePlayers().count { it.activeJob == this }.toString()
}.register()
} }
fun getLevel(level: Int): JobLevel = levels.get(level) { fun getLevel(level: Int): JobLevel = levels.get(level) {
@@ -240,6 +259,24 @@ class Job(
} }
} }
private fun getLeaveLore(level: Int, whitespace: Int = 0): List<String> =
this.config.getStrings("leave-lore")
.map {
levelPlaceholders.format(it, level)
}
.map {
" ".repeat(whitespace) + it
}
private fun getJoinLore(level: Int, whitespace: Int = 0): List<String> =
this.config.getStrings("join-lore")
.map {
levelPlaceholders.format(it, level)
}
.map {
" ".repeat(whitespace) + it
}
fun injectPlaceholdersInto(lore: List<String>, player: Player, forceLevel: Int? = null): List<String> { fun injectPlaceholdersInto(lore: List<String>, player: Player, forceLevel: Int? = null): List<String> {
val withPlaceholders = lore val withPlaceholders = lore
.map { .map {
@@ -256,8 +293,8 @@ class Job(
.replace("%description%", this.description) .replace("%description%", this.description)
.replace("%job%", this.name) .replace("%job%", this.name)
.replace("%level%", (forceLevel ?: player.getJobLevel(this)).toString()) .replace("%level%", (forceLevel ?: player.getJobLevel(this)).toString())
.replace("%join_price%", NumberUtils.format(this.joinPrice)) .replace("%join_price%", this.joinPrice.getDisplay(player))
.replace("%leave_price%", NumberUtils.format(this.leavePrice)) .replace("%leave_price%", this.leavePrice.getDisplay(player))
} }
.toMutableList() .toMutableList()
@@ -273,6 +310,10 @@ class Job(
getRewardsDescription(forceLevel ?: player.getJobLevel(this), whitespace) getRewardsDescription(forceLevel ?: player.getJobLevel(this), whitespace)
} else if (s.contains("%level_up_messages%")) { } else if (s.contains("%level_up_messages%")) {
getLevelUpMessages(forceLevel ?: player.getJobLevel(this), whitespace) getLevelUpMessages(forceLevel ?: player.getJobLevel(this), whitespace)
} else if (s.contains("%leave_lore%")) {
getLeaveLore(forceLevel ?: player.getJobLevel(this), whitespace)
} else if (s.contains("%join_lore%")) {
getJoinLore(forceLevel ?: player.getJobLevel(this), whitespace)
} else { } else {
listOf(s) listOf(s)
} }
@@ -286,7 +327,6 @@ class Job(
val base = baseItem.clone() val base = baseItem.clone()
val level = player.getJobLevel(this) val level = player.getJobLevel(this)
val isActive = player.activeJob == this
return ItemStackBuilder(base) return ItemStackBuilder(base)
.setDisplayName( .setDisplayName(
@@ -296,8 +336,11 @@ class Job(
) )
.addLoreLines { .addLoreLines {
injectPlaceholdersInto(plugin.configYml.getStrings("gui.job-icon.lore"), player) + injectPlaceholdersInto(plugin.configYml.getStrings("gui.job-icon.lore"), player) +
if (isActive) plugin.configYml.getStrings("gui.job-icon.active-lore") else when (player.activeJob) {
plugin.configYml.getStrings("gui.job-icon.not-active-lore") this -> plugin.configYml.getStrings("gui.job-icon.active-lore")
null -> plugin.configYml.getStrings("gui.job-icon.join-lore")
else -> emptyList()
}
} }
.build() .build()
} }

View File

@@ -0,0 +1,85 @@
package com.willfp.ecojobs.jobs
import com.willfp.eco.core.EcoPlugin
import com.willfp.eco.core.gui.menu
import com.willfp.eco.core.gui.onLeftClick
import com.willfp.eco.core.gui.slot
import com.willfp.eco.core.gui.slot.FillerMask
import com.willfp.eco.core.gui.slot.MaskItems
import com.willfp.eco.core.items.Items
import com.willfp.eco.core.items.builder.ItemStackBuilder
import com.willfp.eco.util.formatEco
import org.bukkit.entity.Player
class JobLeaveGUI(
plugin: EcoPlugin,
job: Job
) {
private val menu = menu(plugin.configYml.getInt("leave-gui.rows")) {
val maskPattern = plugin.configYml.getStrings("leave-gui.mask.pattern").toTypedArray()
val maskItems = MaskItems.fromItemNames(plugin.configYml.getStrings("leave-gui.mask.materials"))
title = plugin.configYml.getString("leave-gui.title")
.replace("%job%", job.name)
.formatEco()
setMask(
FillerMask(
maskItems,
*maskPattern
)
)
setSlot(
plugin.configYml.getInt("leave-gui.cancel.location.row"),
plugin.configYml.getInt("leave-gui.cancel.location.column"),
slot({ player, _ ->
ItemStackBuilder(Items.lookup(plugin.configYml.getString("leave-gui.cancel.item")))
.setDisplayName(plugin.configYml.getString("leave-gui.cancel.name").replace("%job%", job.name))
.addLoreLines(
job.injectPlaceholdersInto(plugin.configYml.getStrings("leave-gui.cancel.lore"), player)
)
.build()
}) {
onLeftClick { player, _, _, _ ->
JobsGUI.open(player)
}
}
)
setSlot(
plugin.configYml.getInt("leave-gui.confirm.location.row"),
plugin.configYml.getInt("leave-gui.confirm.location.column"),
slot({ player, _ ->
ItemStackBuilder(Items.lookup(plugin.configYml.getString("leave-gui.confirm.item")))
.setDisplayName(plugin.configYml.getString("leave-gui.confirm.name").replace("%job%", job.name))
.addLoreLines(
job.injectPlaceholdersInto(plugin.configYml.getStrings("leave-gui.confirm.lore"), player)
)
.build()
}) {
onLeftClick { player, _, _, _ ->
player.activeJob = null
if (player.activeJob == null) {
player.sendMessage(
plugin.langYml.getMessage("left-job")
.replace("%job%", job.name)
)
} else {
player.sendMessage(
plugin.langYml.getMessage("cant-leave-job")
.replace("%job%", job.name)
)
}
JobsGUI.open(player)
}
}
)
}
fun open(player: Player) {
menu.open(player)
}
}

View File

@@ -3,6 +3,9 @@ package com.willfp.ecojobs.jobs
import com.willfp.eco.core.EcoPlugin import com.willfp.eco.core.EcoPlugin
import com.willfp.eco.core.gui.menu import com.willfp.eco.core.gui.menu
import com.willfp.eco.core.gui.menu.Menu import com.willfp.eco.core.gui.menu.Menu
import com.willfp.eco.core.gui.menu.MenuLayer
import com.willfp.eco.core.gui.onLeftClick
import com.willfp.eco.core.gui.page.PageChanger
import com.willfp.eco.core.gui.slot import com.willfp.eco.core.gui.slot
import com.willfp.eco.core.gui.slot.ConfigSlot import com.willfp.eco.core.gui.slot.ConfigSlot
import com.willfp.eco.core.gui.slot.FillerMask import com.willfp.eco.core.gui.slot.FillerMask
@@ -10,63 +13,61 @@ import com.willfp.eco.core.gui.slot.MaskItems
import com.willfp.eco.core.items.Items import com.willfp.eco.core.items.Items
import com.willfp.eco.core.items.builder.ItemStackBuilder import com.willfp.eco.core.items.builder.ItemStackBuilder
import com.willfp.eco.util.NumberUtils import com.willfp.eco.util.NumberUtils
import org.bukkit.Material import com.willfp.ecomponent.components.LevelComponent
import com.willfp.ecomponent.components.LevelState
import org.bukkit.entity.Player import org.bukkit.entity.Player
import org.bukkit.inventory.ItemStack import org.bukkit.inventory.ItemStack
import kotlin.math.ceil
import kotlin.math.max
import kotlin.math.min
import kotlin.properties.Delegates
class JobLevelGUI( class JobLevelGUI(
plugin: EcoPlugin, plugin: EcoPlugin,
private val job: Job private val job: Job
) { ) {
private val menu: Menu private val menu: Menu
private val pageKey = "page"
private var levelsPerPage by Delegates.notNull<Int>()
private var pages by Delegates.notNull<Int>()
private fun getPage(menu: Menu, player: Player): Int {
val page = menu.getState(player, pageKey) ?: 1
return min(pages, max(page, 1))
}
init { init {
val maskPattern = plugin.configYml.getStrings("level-gui.mask.pattern").toTypedArray() val maskPattern = plugin.configYml.getStrings("level-gui.mask.pattern").toTypedArray()
val maskItems = MaskItems.fromItemNames(plugin.configYml.getStrings("level-gui.mask.materials")) val maskItems = MaskItems.fromItemNames(plugin.configYml.getStrings("level-gui.mask.materials"))
val progressionOrder = "123456789abcdefghijklmnopqrstuvwxyz"
val progressionPattern = plugin.configYml.getStrings("level-gui.progression-slots.pattern") val progressionPattern = plugin.configYml.getStrings("level-gui.progression-slots.pattern")
val progressionSlots = mutableMapOf<Int, Pair<Int, Int>>() val component = object : LevelComponent(progressionPattern, job.maxLevel) {
override fun getLevelItem(player: Player, menu: Menu, level: Int, levelState: LevelState): ItemStack {
val key = levelState.name.lowercase().replace("_", "-")
var x = 0 return ItemStackBuilder(Items.lookup(plugin.configYml.getString("level-gui.progression-slots.$key.item")))
for (row in progressionPattern) { .setDisplayName(
x++ plugin.configYml.getFormattedString("level-gui.progression-slots.$key.name")
var y = 0 .replace("%job%", job.name)
for (char in row) { .replace("%level%", level.toString())
y++ .replace("%level_numeral%", NumberUtils.toNumeral(level))
if (char == '0') { )
continue .addLoreLines(
job.injectPlaceholdersInto(
plugin.configYml.getFormattedStrings("level-gui.progression-slots.$key.lore"),
player,
forceLevel = level
)
)
.setAmount(
if (plugin.configYml.getBool("level-gui.progression-slots.level-as-amount")) level else 1
)
.build()
} }
val pos = progressionOrder.indexOf(char) override fun getLevelState(player: Player, level: Int): LevelState {
return when {
if (pos == -1) { level <= player.getJobLevel(job) -> LevelState.UNLOCKED
continue level == player.getJobLevel(job) + 1 -> LevelState.IN_PROGRESS
} else -> LevelState.LOCKED
}
progressionSlots[pos + 1] = Pair(x, y)
} }
} }
levelsPerPage = progressionSlots.size
pages = ceil(job.maxLevel.toDouble() / levelsPerPage).toInt()
menu = menu(plugin.configYml.getInt("level-gui.rows")) { menu = menu(plugin.configYml.getInt("level-gui.rows")) {
setTitle(job.name) title = job.name
maxPages(component.pages)
setMask( setMask(
FillerMask( FillerMask(
maskItems, maskItems,
@@ -74,58 +75,11 @@ class JobLevelGUI(
) )
) )
for ((level, value) in progressionSlots) { addComponent(1, 1, component)
setSlot(
value.first,
value.second,
slot(ItemStack(Material.BLACK_STAINED_GLASS_PANE)) {
setUpdater { player, menu, _ ->
val page = getPage(menu, player)
val slotLevel = ((page - 1) * levelsPerPage) + level // Instead of the page changer, this will show up when on the first page
addComponent(
fun getItem(section: String) = MenuLayer.LOWER,
ItemStackBuilder(Items.lookup(plugin.configYml.getString("level-gui.progression-slots.$section.item")))
.setDisplayName(
plugin.configYml.getFormattedString("level-gui.progression-slots.$section.name")
.replace("%job%", job.name)
.replace("%level%", slotLevel.toString())
.replace("%level_numeral%", NumberUtils.toNumeral(slotLevel))
)
.addLoreLines(
job.injectPlaceholdersInto(
plugin.configYml.getFormattedStrings("level-gui.progression-slots.$section.lore"),
player,
forceLevel = slotLevel
)
)
.build()
if (slotLevel > job.maxLevel) {
maskItems.items[0].item
} else {
val item = when {
slotLevel <= player.getJobLevel(job) -> {
getItem("unlocked")
}
slotLevel == player.getJobLevel(job) + 1 -> {
getItem("in-progress")
}
else -> {
getItem("locked")
}
}
if (plugin.configYml.getBool("level-gui.progression-slots.level-as-amount")) {
item.amount = slotLevel
}
item
}
}
}
)
}
setSlot(
plugin.configYml.getInt("level-gui.progression-slots.prev-page.location.row"), plugin.configYml.getInt("level-gui.progression-slots.prev-page.location.row"),
plugin.configYml.getInt("level-gui.progression-slots.prev-page.location.column"), plugin.configYml.getInt("level-gui.progression-slots.prev-page.location.column"),
slot( slot(
@@ -133,38 +87,30 @@ class JobLevelGUI(
.setDisplayName(plugin.configYml.getString("level-gui.progression-slots.prev-page.name")) .setDisplayName(plugin.configYml.getString("level-gui.progression-slots.prev-page.name"))
.build() .build()
) { ) {
onLeftClick { event, _, menu -> onLeftClick { player, _, _, _ -> JobsGUI.open(player) }
val player = event.whoClicked as Player
val page = getPage(menu, player)
val newPage = max(0, page - 1)
if (newPage == 0) {
JobsGUI.open(player)
} else {
menu.addState(player, pageKey, newPage)
}
}
} }
) )
setSlot(
addComponent(
plugin.configYml.getInt("level-gui.progression-slots.prev-page.location.row"),
plugin.configYml.getInt("level-gui.progression-slots.prev-page.location.column"),
PageChanger(
ItemStackBuilder(Items.lookup(plugin.configYml.getString("level-gui.progression-slots.prev-page.material")))
.setDisplayName(plugin.configYml.getString("level-gui.progression-slots.prev-page.name"))
.build(),
PageChanger.Direction.BACKWARDS
)
)
addComponent(
plugin.configYml.getInt("level-gui.progression-slots.next-page.location.row"), plugin.configYml.getInt("level-gui.progression-slots.next-page.location.row"),
plugin.configYml.getInt("level-gui.progression-slots.next-page.location.column"), plugin.configYml.getInt("level-gui.progression-slots.next-page.location.column"),
slot( PageChanger(
ItemStackBuilder(Items.lookup(plugin.configYml.getString("level-gui.progression-slots.next-page.material"))) ItemStackBuilder(Items.lookup(plugin.configYml.getString("level-gui.progression-slots.next-page.material")))
.setDisplayName(plugin.configYml.getString("level-gui.progression-slots.next-page.name")) .setDisplayName(plugin.configYml.getString("level-gui.progression-slots.next-page.name"))
.build() .build(),
) { PageChanger.Direction.FORWARDS
onLeftClick { event, _, menu -> )
val player = event.whoClicked as Player
val page = getPage(menu, player)
val newPage = min(pages, page + 1)
menu.addState(player, pageKey, newPage)
}
}
) )
setSlot( setSlot(
@@ -191,5 +137,7 @@ class JobLevelGUI(
} }
} }
fun open(player: Player) = menu.open(player) fun open(player: Player) {
menu.open(player)
}
} }

View File

@@ -3,6 +3,7 @@ package com.willfp.ecojobs.jobs
import com.willfp.eco.core.config.updating.ConfigUpdater import com.willfp.eco.core.config.updating.ConfigUpdater
import com.willfp.eco.core.gui.menu import com.willfp.eco.core.gui.menu
import com.willfp.eco.core.gui.menu.Menu import com.willfp.eco.core.gui.menu.Menu
import com.willfp.eco.core.gui.onLeftClick
import com.willfp.eco.core.gui.slot import com.willfp.eco.core.gui.slot
import com.willfp.eco.core.gui.slot.ConfigSlot import com.willfp.eco.core.gui.slot.ConfigSlot
import com.willfp.eco.core.gui.slot.FillerMask import com.willfp.eco.core.gui.slot.FillerMask
@@ -56,14 +57,11 @@ object JobsGUI {
val jobInfoItemBuilder = { player: Player, _: Menu -> val jobInfoItemBuilder = { player: Player, _: Menu ->
val job = player.activeJob val job = player.activeJob
if (job == null) { job?.getJobInfoIcon(player)
ItemStackBuilder(Items.lookup(plugin.configYml.getString("gui.job-info.no-active.item"))) ?: ItemStackBuilder(Items.lookup(plugin.configYml.getString("gui.job-info.no-active.item")))
.setDisplayName(plugin.configYml.getFormattedString("gui.job-info.no-active.name")) .setDisplayName(plugin.configYml.getFormattedString("gui.job-info.no-active.name"))
.addLoreLines(plugin.configYml.getFormattedStrings("gui.job-info.no-active.lore")) .addLoreLines(plugin.configYml.getFormattedStrings("gui.job-info.no-active.lore"))
.build() .build()
} else {
job.getJobInfoIcon(player)
}
} }
val jobIconBuilder = { player: Player, menu: Menu, index: Int -> val jobIconBuilder = { player: Player, menu: Menu, index: Int ->
@@ -78,7 +76,7 @@ object JobsGUI {
} }
return menu(plugin.configYml.getInt("gui.rows")) { return menu(plugin.configYml.getInt("gui.rows")) {
setTitle(plugin.langYml.getString("menu.title")) title = plugin.langYml.getString("menu.title")
setMask( setMask(
FillerMask( FillerMask(
@@ -102,10 +100,6 @@ object JobsGUI {
val (row, column) = pair val (row, column) = pair
setSlot(row, column, slot({ p, m -> jobIconBuilder(p, m, index) }) { setSlot(row, column, slot({ p, m -> jobIconBuilder(p, m, index) }) {
setUpdater { p, m, _ ->
jobIconBuilder(p, m, index)
}
onLeftClick { event, _, _ -> onLeftClick { event, _, _ ->
val player = event.whoClicked as Player val player = event.whoClicked as Player
@@ -117,8 +111,10 @@ object JobsGUI {
val job = unlockedJobs.getOrNull(pagedIndex) ?: return@onLeftClick val job = unlockedJobs.getOrNull(pagedIndex) ?: return@onLeftClick
if (player.activeJob != job) { if (player.activeJob == null) {
player.activeJob = job player.activeJob = job
} else {
player.sendMessage(plugin.langYml.getMessage("leave-current-job"))
} }
player.playSound( player.playSound(
@@ -145,7 +141,7 @@ object JobsGUI {
val newPage = max(1, page - 1) val newPage = max(1, page - 1)
menu.addState(player, pageKey, newPage) menu.setState(player, pageKey, newPage)
} }
} }
) )
@@ -169,7 +165,7 @@ object JobsGUI {
val newPage = min(pages, page + 1) val newPage = min(pages, page + 1)
menu.addState(player, pageKey, newPage) menu.setState(player, pageKey, newPage)
} }
} }
) )
@@ -192,9 +188,8 @@ object JobsGUI {
.setDisplayName(plugin.configYml.getString("gui.deactivate-job.name")) .setDisplayName(plugin.configYml.getString("gui.deactivate-job.name"))
.build() .build()
) { ) {
onLeftClick { event, _ -> onLeftClick { player, _, _, _ ->
val player = event.whoClicked as Player player.activeJob?.leaveGUI?.open(player)
player.activeJob = null
} }
} }
) )

View File

@@ -1,8 +1,8 @@
package com.willfp.ecojobs.jobs package com.willfp.ecojobs.jobs
import com.willfp.eco.core.integrations.economy.balance
import com.willfp.ecojobs.api.event.PlayerJobJoinEvent import com.willfp.ecojobs.api.event.PlayerJobJoinEvent
import com.willfp.ecojobs.api.event.PlayerJobLeaveEvent import com.willfp.ecojobs.api.event.PlayerJobLeaveEvent
import org.bukkit.entity.Player
import org.bukkit.event.EventHandler import org.bukkit.event.EventHandler
import org.bukkit.event.EventPriority import org.bukkit.event.EventPriority
import org.bukkit.event.Listener import org.bukkit.event.Listener
@@ -13,19 +13,16 @@ object PriceHandler : Listener {
ignoreCancelled = true ignoreCancelled = true
) )
fun onJoin(event: PlayerJobJoinEvent) { fun onJoin(event: PlayerJobJoinEvent) {
val player = event.player val player = event.player as? Player ?: return
val job = event.job val job = event.job
val price = job.joinPrice val price = job.joinPrice
if (price > 0) { if (!price.canAfford(player)) {
val hasMoney = player.balance >= price
if (!hasMoney) {
event.isCancelled = true event.isCancelled = true
return
} }
player.balance -= price price.pay(player)
}
} }
@EventHandler( @EventHandler(
@@ -33,18 +30,15 @@ object PriceHandler : Listener {
ignoreCancelled = true ignoreCancelled = true
) )
fun onLeave(event: PlayerJobLeaveEvent) { fun onLeave(event: PlayerJobLeaveEvent) {
val player = event.player val player = event.player as? Player ?: return
val job = event.job val job = event.job
val price = job.leavePrice val price = job.leavePrice
if (price > 0) { if (!price.canAfford(player)) {
val hasMoney = player.balance >= price
if (!hasMoney) {
event.isCancelled = true event.isCancelled = true
return
} }
player.balance -= price price.pay(player)
}
} }
} }

View File

@@ -78,11 +78,11 @@ gui:
active-lore: active-lore:
- "" - ""
- "&cThis job is already active!" - "&cYou've already joined this job!"
not-active-lore: join-lore:
- "" - ""
- "&eClick to activate this job!" - "&eClick to join this job!"
click: click:
sound: ui_button_click sound: ui_button_click
@@ -216,6 +216,53 @@ level-gui:
# Custom GUI slots; see here for a how-to: https://plugins.auxilor.io/all-plugins/custom-gui-slots # Custom GUI slots; see here for a how-to: https://plugins.auxilor.io/all-plugins/custom-gui-slots
custom-slots: [ ] custom-slots: [ ]
leave-gui:
rows: 3
title: "Confirm Leaving %job%"
mask:
# The way the mask works is by having a list of materials
# And then a pattern to use those materials.
# The pattern is the rows in the GUI
# Each line must be 9 long, and the amount of rows should be the amount of rows in the GUI
# A zero represents nothing
# A 1 represents the first material
# A 2 represents the second material
# And so on, you can add up to 9.
materials:
- black_stained_glass_pane
pattern:
- "111111111"
- "110111011"
- "111111111"
cancel:
item: arrow
name: "&eCancel"
lore:
- ""
- "&fGo back to the Jobs menu"
location:
row: 2
column: 3
confirm:
item: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTRiZDlhNDViOTY4MWNlYTViMjhjNzBmNzVhNjk1NmIxZjU5NGZlYzg0MGI5NjA3Nzk4ZmIxZTcwNzc2NDQzMCJ9fX0=
name: "&cLeave %job%"
lore:
- ""
- "&cAre you sure?"
- "%leave_lore%"
location:
row: 2
column: 7
# Custom GUI slots; see here for a how-to: https://plugins.auxilor.io/all-plugins/custom-gui-slots
custom-slots: [ ]
level-up: level-up:
message: message:
enabled: true enabled: true
@@ -255,6 +302,13 @@ cannot-afford-type:
sound: "BLOCK_NOTE_BLOCK_PLING" sound: "BLOCK_NOTE_BLOCK_PLING"
pitch: 0.5 pitch: 0.5
cannot-afford-price:
in-actionbar: true
sound:
enabled: true
sound: "BLOCK_NOTE_BLOCK_PLING"
pitch: 0.5
point-names: # If you have point names that look ugly (eg g_souls) then you can map them to nice names to be shown to players. point-names: # If you have point names that look ugly (eg g_souls) then you can map them to nice names to be shown to players.
example_point: "Nicely Formatted Point" example_point: "Nicely Formatted Point"

View File

@@ -16,9 +16,28 @@ unlocked-by-default: true
# If job progress should be reset when quitting # If job progress should be reset when quitting
reset-on-quit: false reset-on-quit: false
# The price to join or leave this job (set to 0 to disable) # The price to join this job (set to 0 to disable)
join-price: 0 # Read here for more: https://plugins.auxilor.io/all-plugins/prices
leave-price: 0 join-price:
value: 0
type: coins
display: "&a$%value%"
# Lore shown when clicking on the job icon to join it
# Reference with %join_lore%
join-lore: []
# The price to leave this job (set to 0 to disable)
# Read here for more: https://plugins.auxilor.io/all-plugins/prices
leave-price:
value: 20000
type: coins
display: "&a$%value%"
# Lore shown on the confirm leave button
# Reference with %leave_lore%
leave-lore:
- " &8» This will cost %leave_price%"
# The xp requirements for each job level - add new levels by adding more to this list # The xp requirements for each job level - add new levels by adding more to this list
level-xp-requirements: level-xp-requirements:

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@@ -5,8 +5,20 @@ unlocked-by-default: true
reset-on-quit: false reset-on-quit: false
join-price: 0 join-price:
leave-price: 0 value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements: level-xp-requirements:
- 100 - 100
@@ -92,7 +104,7 @@ effects:
triggers: triggers:
- breed - breed
filters: filters:
entites: entities:
- bee - bee
- id: take_money - id: take_money
@@ -101,7 +113,7 @@ effects:
triggers: triggers:
- consume - consume
filters: filters:
imems: items:
- honey_bottle - honey_bottle

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@@ -5,8 +5,20 @@ unlocked-by-default: true
reset-on-quit: false reset-on-quit: false
join-price: 0 join-price:
leave-price: 0 value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements: level-xp-requirements:
- 100 - 100

View File

@@ -0,0 +1,106 @@
name: "&#7A54FBEnchanter"
description: "&8&oLevel up by enchanting items"
unlocked-by-default: true
reset-on-quit: false
join-price:
value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements:
- 100
- 120
- 150
- 180
- 210
- 250
- 300
- 360
- 430
- 520
- 620
- 740
- 890
- 1000
- 1300
- 1500
- 1900
- 2200
- 2700
- 3200
- 3800
- 4600
- 5500
- 6600
- 7900
- 9500
- 11500
- 14000
- 17000
- 19000
- 24000
- 29000
- 34000
- 41000
- 50000
- 60000
- 70000
- 85000
- 100000
- 120000
- 150000
- 180000
- 210000
- 250000
- 300000
- 360000
- 440000
- 580000
- 750000
xp-gain-methods:
- trigger: enchant_item
multiplier: 0.5
conditions: [ ]
level-placeholders:
- id: "money"
value: "%level% * 0.25"
effects-description:
1:
- "&8» &8Earn &a$%money%&8 for each enchanted item"
rewards-description:
1:
- "&8» &8Earn &a$%money%&8 for each enchanted item"
level-up-messages:
1:
- "&8» &8Earn &a$%money%&8 for each enchanted item"
level-commands: [ ]
effects:
- id: give_money
args:
amount: "%level% * 0.25"
triggers:
- enchant_item
conditions: [ ]
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDJjOGU3NmZjZGRlOWExNWFlMzkyOWI4NGJmNmZmYTRjMTc3N2IxZTI2YjdkNmQ4OTM4ZjBlZjA0ZTg0ODc0YyJ9fX0=

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@@ -5,8 +5,20 @@ unlocked-by-default: true
reset-on-quit: false reset-on-quit: false
join-price: 0 join-price:
leave-price: 0 value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements: level-xp-requirements:
- 100 - 100

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@@ -5,8 +5,20 @@ unlocked-by-default: true
reset-on-quit: false reset-on-quit: false
join-price: 0 join-price:
leave-price: 0 value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements: level-xp-requirements:
- 100 - 100

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@@ -0,0 +1,130 @@
name: "&#FD9113Lumberjack"
description: "&7&oLevel up by chopping wood"
unlocked-by-default: true
reset-on-quit: false
join-price:
value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements:
- 100
- 120
- 150
- 180
- 210
- 250
- 300
- 360
- 430
- 520
- 620
- 740
- 890
- 1000
- 1300
- 1500
- 1900
- 2200
- 2700
- 3200
- 3800
- 4600
- 5500
- 6600
- 7900
- 9500
- 11500
- 14000
- 17000
- 19000
- 24000
- 29000
- 34000
- 41000
- 50000
- 60000
- 70000
- 85000
- 100000
- 120000
- 150000
- 180000
- 210000
- 250000
- 300000
- 360000
- 440000
- 580000
- 750000
xp-gain-methods:
- trigger: mine_block
multiplier: 0.5
filters:
blocks:
- oak_log
- spruce_log
- birch_log
- jungle_log
- acacia_log
- dark_oak_log
- mangrove_log
- crimson_stem
- warped_stem
player_placed: false
conditions: [ ]
level-placeholders:
- id: "money"
value: "%level% * 3.0"
effects-description:
1:
- "&8» &7Earn &a$%money%&7 for each log chopped."
rewards-description:
1:
- "&8» &7Earn &a$%money%&7 for each log chopped."
level-up-messages:
1:
- "&8» &7Earn &a$%money%&7 for each log chopped."
level-commands: [ ]
effects:
- id: give_money
args:
amount: "%level% * 3.0"
triggers:
- mine_block
filters:
blocks:
- oak_log
- spruce_log
- birch_log
- jungle_log
- acacia_log
- dark_oak_log
- mangrove_log
- crimson_stem
- warped_stem
player_placed: false
conditions: [ ]
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjk4NWEwNWQyYTMzOWExYzFiZDdlMmE3OWFlMDAyNWI5YTEwZTg0ZGI5OWFkZjQzNThkNmViZTgzNThhZDJkOCJ9fX0=

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@@ -5,8 +5,20 @@ unlocked-by-default: true
reset-on-quit: false reset-on-quit: false
join-price: 0 join-price:
leave-price: 0 value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements: level-xp-requirements:
- 100 - 100

View File

@@ -5,8 +5,20 @@ unlocked-by-default: true
reset-on-quit: false reset-on-quit: false
join-price: 0 join-price:
leave-price: 0 value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements: level-xp-requirements:
- 100 - 100

View File

@@ -0,0 +1,106 @@
name: "&#4B4736Smelter"
description: "&8&oLevel up by smelting items"
unlocked-by-default: true
reset-on-quit: false
join-price:
value: 0
type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
level-xp-requirements:
- 100
- 120
- 150
- 180
- 210
- 250
- 300
- 360
- 430
- 520
- 620
- 740
- 890
- 1000
- 1300
- 1500
- 1900
- 2200
- 2700
- 3200
- 3800
- 4600
- 5500
- 6600
- 7900
- 9500
- 11500
- 14000
- 17000
- 19000
- 24000
- 29000
- 34000
- 41000
- 50000
- 60000
- 70000
- 85000
- 100000
- 120000
- 150000
- 180000
- 210000
- 250000
- 300000
- 360000
- 440000
- 580000
- 750000
xp-gain-methods:
- trigger: smelt
multiplier: 0.5
conditions: [ ]
level-placeholders:
- id: "money"
value: "%level% * 0.25"
effects-description:
1:
- "&8» &8Earn &a$%money%&8 for each smelted item"
rewards-description:
1:
- "&8» &8Earn &a$%money%&8 for each smelted item"
level-up-messages:
1:
- "&8» &8Earn &a$%money%&8 for each smelted item"
level-commands: [ ]
effects:
- id: give_money
args:
amount: "%level% * 0.25"
triggers:
- smelt
conditions: [ ]
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdjMDc0ODM2MmU5YTYzZTA3YWEyYjA4YjVmN2QxMDFlNTM5NWFhMjE1MzJhNDc2NzIyZGJkZDk4YzJmMiJ9fX0=

View File

@@ -7,20 +7,27 @@
# The display name of the job # The display name of the job
name: "&#0047b3Toolsmith" name: "&#0047b3Toolsmith"
# The description of the job
description: "&8&oLevel up by crafting tools" description: "&8&oLevel up by crafting tools"
# If the job should be unlocked by default
unlocked-by-default: true unlocked-by-default: true
# If job progress should be reset when quitting
reset-on-quit: false reset-on-quit: false
# The price to join or leave this job (set to 0 to disable) join-price:
join-price: 0 value: 0
leave-price: 0 type: coins
display: "&a$%value%"
join-lore: []
leave-price:
value: 0
type: coins
display: "&a$%value%"
leave-lore:
- ""
# The xp requirements for each job level - add new levels by adding more to this list
level-xp-requirements: level-xp-requirements:
- 100 - 100
- 120 - 120
@@ -72,9 +79,6 @@ level-xp-requirements:
- 580000 - 580000
- 750000 - 750000
# An XP Gain method takes a trigger, a multiplier, conditions, and filters.
# The multiplier takes the value produced by the trigger and multiplies it
# by some value to calculate the experience that should be given
xp-gain-methods: xp-gain-methods:
- trigger: craft - trigger: craft
multiplier: 2 multiplier: 2
@@ -113,36 +117,24 @@ xp-gain-methods:
- "*shears" - "*shears"
- "*spyglass" - "*spyglass"
# Custom placeholders to be used in descriptions,
# Don't add % to the IDs, this is done automatically
# The value takes a %level% placeholder and is a mathematical expression
level-placeholders: level-placeholders:
- id: "money" - id: "money"
value: "%level% * 2" value: "%level% * 2"
# The text shown with the %effects% placeholder
# The number dictates the minimum level for this text to show for
# Adding new levels will override this text on those levels or above
effects-description: effects-description:
1: 1:
- "&8» &8Earn &a$%money%&8 for each tool crafted" - "&8» &8Earn &a$%money%&8 for each tool crafted"
# Same as above, but for %rewards%
rewards-description: rewards-description:
1: 1:
- "&8» &8Earn &a$%money%&8 for each tool crafted" - "&8» &8Earn &a$%money%&8 for each tool crafted"
# Same as above, but for %level_up_messages%
level-up-messages: level-up-messages:
1: 1:
- "&8» &8Earn &a$%money%&8 for each tool crafted" - "&8» &8Earn &a$%money%&8 for each tool crafted"
# Commands to be sent on levelup, can be formatted two ways:
# level:command (e.g. 10:eco give %player% 1000), which would execute that command for level 10
# command (e.g. eco give %player% 5000), which would execute that command for all levels
level-commands: [ ] level-commands: [ ]
# The effects for the job, has %level% as a placeholder
effects: effects:
- id: give_money - id: give_money
args: args:
@@ -183,8 +175,6 @@ effects:
triggers: triggers:
- craft - craft
# The conditions for the job, also has %level% as a placeholder
conditions: [ ] conditions: [ ]
# The icon in GUIs
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODk2ZDRjODM4YTE2MDZhYzc1Nzc1NDIzMjA4NjE0OTcwOGI3OWFiYTAxYmU5NTNjNjUzOTkxMDFlODk0M2RhZiJ9fX0= icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODk2ZDRjODM4YTE2MDZhYzc1Nzc1NDIzMjA4NjE0OTcwOGI3OWFiYTAxYmU5NTNjNjUzOTkxMDFlODk0M2RhZiJ9fX0=

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@@ -6,8 +6,17 @@ messages:
reloaded: "Reloaded!" reloaded: "Reloaded!"
cannot-afford: "&cYou can't afford to do this! &fCost: &a$$%cost%" cannot-afford: "&cYou can't afford to do this! &fCost: &a$$%cost%"
cannot-afford-type: "&cYou can't afford to do this! &fCost: &a%cost% %type%" cannot-afford-type: "&cYou can't afford to do this! &fCost: &a%cost% %type%"
cannot-afford-price: "&cYou can't afford to do this! &fPrice: %price%"
on-cooldown: "&cThis effect is on cooldown! &fTime left: &a%seconds% seconds" on-cooldown: "&cThis effect is on cooldown! &fTime left: &a%seconds% seconds"
cannot-transmit: "&cYou can't transmit here!" cannot-transmit: "&cYou can't transmit here!"
must-specify-lrcdb-id: "&cYou must specify the ID of the config to download! Not sure what this means? Go to &alrcdb.auxilor.io"
lrcdb-import-error: "&cError importing config: &f%message%"
lrcdb-import-success: "&fImported &a%name%&f! Reload the plugin to install it"
must-specify-config-name: "&cYou must specify the config name!"
invalid-config-name: "&cInvalid config name!"
lrcdb-export-error: "&cError exporting config: &f%message%"
lrcdb-export-success: "&fExported &a%name%&f! View it on &alrcdb.auxilor.io&f, or share your config ID: &f%id%"
needs-player: "&cYou must specify a player!" needs-player: "&cYou must specify a player!"
gave-xp: "&fYou have given &a%xp% &fXP to %player%&f's %job%&f!" gave-xp: "&fYou have given &a%xp% &fXP to %player%&f's %job%&f!"
reset-xp: "&fYou have reset %player%&f's %job%&f XP!" reset-xp: "&fYou have reset %player%&f's %job%&f XP!"
@@ -24,13 +33,9 @@ messages:
joined-job: "&fYou have joined the %job%&f job!" joined-job: "&fYou have joined the %job%&f job!"
left-job: "&fYou have left the %job%&f job!" left-job: "&fYou have left the %job%&f job!"
job-already-joined: "&cYou already have this job!" job-already-joined: "&cYou already have this job!"
must-specify-lrcdb-id: "&cYou must specify the ID of the config to download! Not sure what this means? Go to &alrcdb.auxilor.io" leave-current-job: "&cYou must leave your current job before joining a new one!"
lrcdb-import-error: "&cError importing config: &f%message%" cant-leave-job: "&cYou can't leave the %job%&f job!"
lrcdb-import-success: "&fImported &a%name%&f! Reload the plugin to install it" dont-have-job: "&cYou don't have this job unlocked!"
must-specify-config-name: "&cYou must specify the config name!"
invalid-config-name: "&cInvalid config name!"
lrcdb-export-error: "&cError exporting config: &f%message%"
lrcdb-export-success: "&fExported &a%name%&f! View it on &alrcdb.auxilor.io&f, or share your config ID: &f%id%"
menu: menu:
title: "Jobs" title: "Jobs"

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@@ -1,4 +1,4 @@
#libreforge-updater #libreforge-updater
#Tue Oct 18 14:12:39 BST 2022 #Tue Feb 07 14:45:38 GMT 2023
version=1.18.0 version=1.35.0
plugin-name=EcoJobs plugin-name=EcoJobs