Fixed railgun
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@@ -34,6 +34,9 @@ public class EffectRailgun extends Effect {
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showBeam(player.getLocation().add(0, player.getEyeHeight(), 0), blockRay, particle);
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if (entityRay.getHitEntity() instanceof LivingEntity victim) {
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if (victim.equals(player)) {
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return;
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}
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victim.damage(damage, player);
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} else {
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Location location = blockRay.getHitPosition().toLocation(player.getWorld());
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