102 lines
4.4 KiB
YAML
102 lines
4.4 KiB
YAML
#
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# EcoEnchants
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# by Auxilor
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#
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commands:
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enchantinfo:
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show-target-group: true # Show name of target group rather than individual items
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anvil:
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rework-cost: false # Use vanilla rework penalty
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allow-unsafe-levels: false # Allow unsafe enchantments like Sharpness 6 by combining 2 Sharp 5.
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allow-combining-unsafe: true # Allow further combining unsafe levels, eg Sharp 6 + Sharp 6 = Sharp 7.
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allow-existing-unsafe-levels: true # Allow combining existing unsafe enchantments like Sharpness 6
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cost-exponent: # Increase value of each extra level by the exponent^levels
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enabled: true # Use exponent
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exponent: 0.95 # Exponent. Beware that slight changes to this value may cause huge changes in cost.
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hard-cap: # Completely limit the amount of enchantments that can be placed on an item
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enabled: false # Enable a hard cap
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cap: 10 # Most enchantments allowed on an item
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lore:
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use-numerals: true
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use-numbers-above-threshold: 10 #After level 10, enchantments will display as Name Number, eg: Sharpness 25 instead of Sharpness XXV
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sort-by-type: false # Sort enchantments by type
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sort-by-length: false # Sort enchantments by length
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sort-by-rarity: false # Sort enchantments by rarity.
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# Any combination of the above options is valid
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type-ordering: # Only used if sort-by-type is enabled - top to bottom
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- normal
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- special
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- artifact
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- spell
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- curse
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rarity-ordering: # Only used if sort-by-rarity is enabled - top to bottom
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- common
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- uncommon
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- rare
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- epic
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- legendary
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- special
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- veryspecial
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vanilla-rarity: uncommon # Vanilla enchantments do not have an EcoEnchants rarity - what rarity should they have?
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describe: # Describe enchantments in lore
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enabled: false
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before-lines: 5 # Describe before or equal to number of enchantments
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wrap: 30 # Word wrap after number of characters
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# Ensure that describe and shrink have no overlap as this may cause errors
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shrink: # Collapse large amount of enchantments
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enabled: true
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after-lines: 9 # Collapse after number of enchantments
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maximum-per-line: 2 # Maximum number of enchantments to have in 1 line
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enchanting-table:
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enabled: true #Enable EcoEnchants through an enchanting table
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book-times-less-likely: 2 #Times less likely to get an EcoEnchant on a book to balance them out. Don't recommend editing.
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maximum-obtainable-level: 30 #Max level for enchanting table. Vanilla default is 30, change if you have a plugin that edits this.
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special-bias: 0.7 # Value between 0-1 dictating rarity of high-level special enchantments. 0 is no extra bias, 1 is only level 1.
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notify-on-special: true # Tell player in chat when they get a special enchantment
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cap-amount: # Prevent getting above a certain amount of enchantments
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enabled: true # Enable capping
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limit: 5 # Cap at amount
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reduce-probability: # Reduce probability of adding new enchantment by factor after each enchantment added
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enabled: true # Enable reduction
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factor: 2.2 # Factor to reduce probability by. Done as compound, so second pass is (factor) times less likely than first, third less likely than second, etc
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villager:
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enabled: true #Enable EcoEnchants through villagers
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book-times-less-likely: 7 # Times less likely to get an enchantment from a book with a villager. Recommended to be higher as books can only have one enchantment on them.
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reduce-probability: # Reduce probability of adding new enchantment by factor after each enchantment added. Does not apply to books as they only ever contain one enchantment.
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enabled: true # Enable reduction
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factor: 5 # Factor to reduce probability by. Done as compound, so second pass is (factor) times less likely than first, third less likely than second, etc
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loot:
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enabled: true #Enable EcoEnchants through loot chests
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book-times-less-likely: 2
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reduce-probability: # Reduce probability of adding new enchantment by factor after each enchantment added. Does not apply to books as they only ever contain one enchantment.
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enabled: true # Enable reduction
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factor: 7.5 # Factor to reduce probability by. Done as compound, so second pass is (factor) times less likely than first, third less likely than second, etc
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types:
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special:
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allow-multiple: false # Allow multiple special enchantments on a single item
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artifact:
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allow-multiple: false # Allow multiple artifacts on a single item (can cause lag!)
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#
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# Enchantment-specific config has now been moved to their own files.
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# Check the /enchants directory.
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# |