Auxilor
9e7ff6083f
Removed debug message
2020-09-12 19:03:48 +01:00
Auxilor
2ec9ce4e60
Changed hidden prefix
2020-09-12 15:48:43 +01:00
Auxilor
ae8d3c10c2
Tweaked new display system
2020-09-12 15:28:00 +01:00
Auxilor
87494afacc
Added new lore system
2020-09-12 15:24:45 +01:00
Auxilor
3ae6867146
Small Fixes
2020-09-12 10:36:01 +01:00
Auxilor
f3f85fee43
Fixed disable errors
2020-09-04 21:00:19 +01:00
Auxilor
d6ea9cd027
Fixed bugs from legacy target system
2020-09-04 19:49:01 +01:00
Auxilor
c5384fd6e0
Started integration of new target system
2020-09-03 19:26:26 +01:00
Auxilor
2134e27dfa
Refactored util classes
2020-09-02 19:57:49 +01:00
Auxilor
f032ab70e0
Changed PacketType check style
2020-08-29 12:01:46 +01:00
Auxilor
87669de08a
Refactored Main to EcoEnchantsPlugin
2020-08-29 11:29:19 +01:00
Auxilor
0dd53c6fef
Removed Direct AdvancedEnchantments Support
2020-08-29 11:24:51 +01:00
NickAc
9a3acbe725
Fix villager trades not displaying a lore
...
In order to fix this issue, I had to do the following:
- Bump ProtocolLib version to 4.6.0 (getting the latest version is enough)
- Intercepted the OPEN_WINDOW_MERCHANT and updated the trades' result to include the enchantments. Do note that the items still will only have a lore at the client-side.
2020-08-29 10:02:52 +01:00
Auxilor
2456e97cd0
Finalised Essentials Integration
2020-08-28 22:46:11 +01:00
Auxilor
bf92af0a93
Fixed lore duplication from creative mode
...
Reworked /ecoskip
2020-08-28 19:35:53 +01:00
Auxilor
7314eba1ee
Refactored Lore to Display
2020-08-28 17:20:07 +01:00