Commit Graph

16 Commits

Author SHA1 Message Date
Auxilor
9e7ff6083f Removed debug message 2020-09-12 19:03:48 +01:00
Auxilor
2ec9ce4e60 Changed hidden prefix 2020-09-12 15:48:43 +01:00
Auxilor
ae8d3c10c2 Tweaked new display system 2020-09-12 15:28:00 +01:00
Auxilor
87494afacc Added new lore system 2020-09-12 15:24:45 +01:00
Auxilor
3ae6867146 Small Fixes 2020-09-12 10:36:01 +01:00
Auxilor
f3f85fee43 Fixed disable errors 2020-09-04 21:00:19 +01:00
Auxilor
d6ea9cd027 Fixed bugs from legacy target system 2020-09-04 19:49:01 +01:00
Auxilor
c5384fd6e0 Started integration of new target system 2020-09-03 19:26:26 +01:00
Auxilor
2134e27dfa Refactored util classes 2020-09-02 19:57:49 +01:00
Auxilor
f032ab70e0 Changed PacketType check style 2020-08-29 12:01:46 +01:00
Auxilor
87669de08a Refactored Main to EcoEnchantsPlugin 2020-08-29 11:29:19 +01:00
Auxilor
0dd53c6fef Removed Direct AdvancedEnchantments Support 2020-08-29 11:24:51 +01:00
NickAc
9a3acbe725 Fix villager trades not displaying a lore
In order to fix this issue, I had to do the following:
- Bump ProtocolLib version to 4.6.0 (getting the latest version is enough)
- Intercepted the OPEN_WINDOW_MERCHANT and updated the trades' result to include the enchantments. Do note that the items still will only have a lore at the client-side.
2020-08-29 10:02:52 +01:00
Auxilor
2456e97cd0 Finalised Essentials Integration 2020-08-28 22:46:11 +01:00
Auxilor
bf92af0a93 Fixed lore duplication from creative mode
Reworked /ecoskip
2020-08-28 19:35:53 +01:00
Auxilor
7314eba1ee Refactored Lore to Display 2020-08-28 17:20:07 +01:00