Various optimisations

This commit is contained in:
Auxilor
2020-10-28 15:23:13 +00:00
parent c5d7fc7093
commit 5d5b4ebfda
2 changed files with 8 additions and 10 deletions

View File

@@ -11,19 +11,16 @@ import com.willfp.ecoenchants.queue.DropQueue;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Trident;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockDropItemEvent;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.stream.Collectors;
public final class Telekinesis extends EcoEnchant {
public Telekinesis() {
@@ -46,10 +43,7 @@ public final class Telekinesis extends EcoEnchant {
if (!AntigriefManager.canBreakBlock(player, block)) return;
List<ItemStack> drops = new ArrayList<>();
event.getItems().forEach((item -> {
drops.add(item.getItemStack());
}));
List<ItemStack> drops = event.getItems().stream().map(Item::getItemStack).collect(Collectors.toList());
event.getItems().clear();