Reduced Forcefield durability loss
This commit is contained in:
@@ -6,6 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
|
||||
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
||||
import com.willfp.ecoenchants.enchantments.EcoRunnable;
|
||||
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
|
||||
import com.willfp.ecoenchants.util.NumberUtils;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Monster;
|
||||
public class Forcefield extends EcoEnchant implements EcoRunnable {
|
||||
@@ -31,7 +32,9 @@ public class Forcefield extends EcoEnchant implements EcoRunnable {
|
||||
|
||||
((Monster) e).damage(damage);
|
||||
|
||||
EnchantChecks.getArmorPoints(player, EcoEnchants.FORCEFIELD, 1);
|
||||
if(NumberUtils.randFloat(0, 1) < 0.2) {
|
||||
EnchantChecks.getArmorPoints(player, EcoEnchants.FORCEFIELD, 1);
|
||||
}
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user