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https://github.com/Auxilor/EcoArmor.git
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Fixed effects being lost on totem use
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@@ -6,8 +6,10 @@ import com.willfp.ecoarmor.sets.ArmorUtils
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import com.willfp.libreforge.LibReforgePlugin
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import com.willfp.libreforge.updateEffects
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import org.bukkit.Material
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import org.bukkit.entity.Player
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import org.bukkit.event.EventHandler
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import org.bukkit.event.Listener
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import org.bukkit.event.entity.EntityResurrectEvent
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import org.bukkit.event.player.PlayerChangedWorldEvent
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import org.bukkit.event.player.PlayerRespawnEvent
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import org.bukkit.event.player.PlayerTeleportEvent
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@@ -38,6 +40,13 @@ class EffectListener(
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plugin.scheduler.run { player.updateEffects() }
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}
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@EventHandler
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fun onTotem(event: EntityResurrectEvent) {
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val player = event.entity as? Player ?: return
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plugin.scheduler.run { player.updateEffects() }
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}
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@EventHandler
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fun onTeleport(event: PlayerTeleportEvent) {
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val player = event.player
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