diff --git a/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/sets/ArmorSet.kt b/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/sets/ArmorSet.kt index 8207a20..4d4d055 100644 --- a/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/sets/ArmorSet.kt +++ b/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/sets/ArmorSet.kt @@ -88,22 +88,22 @@ class ArmorSet( /* * Advanced equip Sound */ - val advancedEquipSound = if (config.getBool("sounds.equip.enabled")) { + val advancedEquipSound = if (config.getBool("sounds.advancedEquip.enabled")) { PlayableSound( - Sound.valueOf(config.getString("sounds.equip.sound").uppercase()), - config.getDouble("sounds.equip.volume"), - config.getDouble("sounds.equip.pitch") + Sound.valueOf(config.getString("sounds.advancedEquip.sound").uppercase()), + config.getDouble("sounds.advancedEquip.volume"), + config.getDouble("sounds.advancedEquip.pitch") ) } else null /* * Unequip Sound */ - val unequipSound = if (config.getBool("sounds.equip.enabled")) { + val unequipSound = if (config.getBool("sounds.unequip.enabled")) { PlayableSound( - Sound.valueOf(config.getString("sounds.equip.sound").uppercase()), - config.getDouble("sounds.equip.volume"), - config.getDouble("sounds.equip.pitch") + Sound.valueOf(config.getString("sounds.unequip.sound").uppercase()), + config.getDouble("sounds.unequip.volume"), + config.getDouble("sounds.unequip.pitch") ) } else null diff --git a/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/util/PlayableSound.kt b/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/util/PlayableSound.kt index a0de21f..ff8d592 100644 --- a/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/util/PlayableSound.kt +++ b/eco-core/core-plugin/src/main/kotlin/com/willfp/ecoarmor/util/PlayableSound.kt @@ -5,10 +5,10 @@ import org.bukkit.entity.Player class PlayableSound( private val sound: Sound, - private val pitch: Double, - val volume: Double + val volume: Double, + private val pitch: Double ) { fun play(player: Player) { player.playSound(player.location, sound, volume.toFloat(), pitch.toFloat()) } -} \ No newline at end of file +}