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DivineMC/patches/todo/minecraft-patches/0052-Regionized-Chunk-Ticking.patch
2025-10-10 01:56:03 +03:00

529 lines
29 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Mon, 9 Jun 2025 13:51:43 +0300
Subject: [PATCH] Regionized Chunk Ticking
This patch adds regionized chunk ticking feature, by grouping adjacent chunks into regions and processing each region on its own thread.
Original idea by Dueris, modified by NONPLAYT and heavily optimized by dan28000
diff --git a/net/minecraft/network/Connection.java b/net/minecraft/network/Connection.java
index 411e1284a208ca1a097cf6eaa92e1e0d2203d83d..3f60d1b0ac91cfd3418e791222cd7267774b367a 100644
--- a/net/minecraft/network/Connection.java
+++ b/net/minecraft/network/Connection.java
@@ -327,7 +327,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
private static void syncAfterConfigurationChange(ChannelFuture future) {
try {
- future.syncUninterruptibly();
+ future.awaitUninterruptibly(5000L); // DivineMC - In rare cases this can get stuck, so we time out instead in worst case 5s of lag
} catch (Exception var2) {
if (var2 instanceof ClosedChannelException) {
LOGGER.info("Connection closed during protocol change");
diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
index 2039e636b1a52aff5403621e7281d618e4b87864..45bf13dc23b886ea2d660c38c74becf0e3754963 100644
--- a/net/minecraft/server/level/ServerChunkCache.java
+++ b/net/minecraft/server/level/ServerChunkCache.java
@@ -57,6 +57,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
private static final Logger LOGGER = LogUtils.getLogger();
private final DistanceManager distanceManager;
private final ServerLevel level;
+ public static final Executor REGION_EXECUTOR = java.util.concurrent.Executors.newFixedThreadPool(org.bxteam.divinemc.config.DivineConfig.AsyncCategory.regionizedChunkTickingExecutorThreadCount, new org.bxteam.divinemc.util.NamedAgnosticThreadFactory<>("Region Ticking", ca.spottedleaf.moonrise.common.util.TickThread::new, org.bxteam.divinemc.config.DivineConfig.AsyncCategory.regionizedChunkTickingExecutorThreadPriority)); // DivineMC - Regionized Chunk Ticking
public final Thread mainThread;
final ThreadedLevelLightEngine lightEngine;
public final ServerChunkCache.MainThreadExecutor mainThreadProcessor;
@@ -70,8 +71,10 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
private final long[] lastChunkPos = new long[4];
private final ChunkStatus[] lastChunkStatus = new ChunkStatus[4];
private final ChunkAccess[] lastChunk = new ChunkAccess[4];
- private final List<LevelChunk> spawningChunks = new ObjectArrayList<>();
- private final Set<ChunkHolder> chunkHoldersToBroadcast = new ReferenceOpenHashSet<>();
+ // DivineMC start - Regionized Chunk Ticking
+ private final ObjectArrayList<LevelChunk> spawningChunks = new ObjectArrayList<>();
+ private final Set<ChunkHolder> chunkHoldersToBroadcast = java.util.Collections.synchronizedSet(new ReferenceOpenHashSet<>());
+ // DivineMC end - Regionized Chunk Ticking
@Nullable
@VisibleForDebug
private NaturalSpawner.SpawnState lastSpawnState;
@@ -153,36 +156,253 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
return load ? this.syncLoad(chunkX, chunkZ, toStatus) : null;
}
// Paper end - rewrite chunk system
+
+ // DivineMC start - Regionized Chunk Ticking
+ private record RegionData(it.unimi.dsi.fastutil.longs.LongOpenHashSet chunks, Set<Entity> entities) {
+ public boolean isEmpty() {
+ return chunks.isEmpty();
+ }
+ }
+
+ private record Output(RegionData[] regions, Set<Entity> entities) {}
+
+ private Output computePlayerRegionsParallel() {
+ int tickViewDistance = level.moonrise$getViewDistanceHolder().getViewDistances().tickViewDistance();
+ List<ServerPlayer> players = new java.util.ArrayList<>(level.players);
+ int max = maxChunksForViewDistance();
+
+ List<it.unimi.dsi.fastutil.longs.LongOpenHashSet> playerChunkSets = players.parallelStream()
+ .map(player -> {
+ ChunkPos playerChunk = player.chunkPosition();
+ int px = playerChunk.x;
+ int pz = playerChunk.z;
+ it.unimi.dsi.fastutil.longs.LongOpenHashSet chunkKeys = new it.unimi.dsi.fastutil.longs.LongOpenHashSet(max);
+ for (int dx = -tickViewDistance; dx <= tickViewDistance; dx++) {
+ for (int dz = -tickViewDistance; dz <= tickViewDistance; dz++) {
+ long key = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(px + dx, pz + dz);
+ chunkKeys.add(key);
+ }
+ }
+ return chunkKeys;
+ }).toList();
+
+ List<it.unimi.dsi.fastutil.longs.LongOpenHashSet> mergedRegions = new java.util.ArrayList<>();
+ boolean[] merged = new boolean[playerChunkSets.size()];
+
+ for (int i = 0; i < playerChunkSets.size(); i++) {
+ if (merged[i]) continue;
+
+ it.unimi.dsi.fastutil.longs.LongOpenHashSet region = new it.unimi.dsi.fastutil.longs.LongOpenHashSet(playerChunkSets.get(i));
+ merged[i] = true;
+
+ boolean madeChanges;
+ do {
+ madeChanges = false;
+ for (int j = i + 1; j < playerChunkSets.size(); j++) {
+ if (merged[j]) continue;
+
+ it.unimi.dsi.fastutil.longs.LongOpenHashSet set = playerChunkSets.get(j);
+
+ boolean hasIntersection = false;
+ it.unimi.dsi.fastutil.longs.LongIterator iter = set.iterator();
+ while (iter.hasNext()) {
+ if (region.contains(iter.nextLong())) {
+ hasIntersection = true;
+ break;
+ }
+ }
+
+ if (hasIntersection) {
+ region.addAll(set);
+ merged[j] = true;
+ madeChanges = true;
+ }
+ }
+ } while (madeChanges);
+
+ mergedRegions.add(region);
+ }
+
+ ObjectArrayList<RegionData> regions = new ObjectArrayList<>();
+ it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap chunkToRegion = new it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap(max * mergedRegions.size());
+ chunkToRegion.defaultReturnValue(-1);
+ for (int i = 0; i < mergedRegions.size(); i++) {
+ regions.add(new RegionData(mergedRegions.get(i), java.util.Collections.newSetFromMap(new java.util.concurrent.ConcurrentHashMap<>())));
+ for (long key : mergedRegions.get(i)) {
+ chunkToRegion.put(key, i);
+ }
+ }
+
+ final Set<Entity> firstTick = java.util.Collections.newSetFromMap(new java.util.concurrent.ConcurrentHashMap<>());
+
+ synchronized (level.entityTickList.entities) {
+ final ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet.Iterator<Entity> iterator = level.entityTickList.entities.iterator();
+ try {
+ while (iterator.hasNext()) {
+ Entity entity = iterator.next();
+ long chunkKey = entity.chunkPosition().longKey;
+ int regionIndex = chunkToRegion.get(chunkKey);
+ if (regionIndex != -1) {
+ regions.get(regionIndex).entities().add(entity);
+ } else {
+ firstTick.add(entity);
+ }
+ }
+ } finally {
+ iterator.finishedIterating();
+ }
+ }
+
+ return new Output(regions.toArray(new RegionData[0]), firstTick);
+ }
+
+ // Should be max safe estimate of ticking chunks in a region
+ private int maxChunksForViewDistance() {
+ ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader.ViewDistances distances = level.moonrise$getViewDistanceHolder().getViewDistances();
+ int diameter = 2 * distances.tickViewDistance() + 1;
+ return diameter * diameter;
+ }
+
+ private void tickEntity(Entity entity) {
+ if (!entity.isRemoved()) {
+ if (!level.tickRateManager().isEntityFrozen(entity)) {
+ entity.checkDespawn();
+ // Paper - rewrite chunk system
+ Entity vehicle = entity.getVehicle();
+ if (vehicle != null) {
+ if (!vehicle.isRemoved() && vehicle.hasPassenger(entity)) {
+ return;
+ }
+
+ entity.stopRiding();
+ }
+
+ level.guardEntityTick(level::tickNonPassenger, entity);
+ }
+ }
+ }
+ // DivineMC end - Regionized Chunk Ticking
+
// Paper start - chunk tick iteration optimisations
private final ca.spottedleaf.moonrise.common.util.SimpleThreadUnsafeRandom shuffleRandom = new ca.spottedleaf.moonrise.common.util.SimpleThreadUnsafeRandom(0L);
- private void iterateTickingChunksFaster() {
+ private void iterateTickingChunksFaster(final java.util.concurrent.CompletableFuture<Void> spawns) { // DivineMC - Regionized Chunk Ticking
final ServerLevel world = this.level;
final int randomTickSpeed = world.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
// TODO check on update: impl of forEachBlockTickingChunk will only iterate ENTITY ticking chunks!
// TODO check on update: consumer just runs tickChunk
- final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.world.level.chunk.LevelChunk> entityTickingChunks = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)world).moonrise$getEntityTickingChunks();
+ final ca.spottedleaf.moonrise.common.list.ReferenceList<LevelChunk> entityTickingChunks = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)world).moonrise$getEntityTickingChunks(); // DivineMC - Regionized Chunk Ticking
// note: we can use the backing array here because:
// 1. we do not care about new additions
// 2. _removes_ are impossible at this stage in the tick
- final LevelChunk[] raw = entityTickingChunks.getRawDataUnchecked();
+ final LevelChunk[] raw = entityTickingChunks.toArray(new LevelChunk[0]); // DivineMC - use toArray instead of getRawDataUnchecked this way is safe and doesn't have performance impact
final int size = entityTickingChunks.size();
- java.util.Objects.checkFromToIndex(0, size, raw.length);
- for (int i = 0; i < size; ++i) {
- world.tickChunk(raw[i], randomTickSpeed);
+ // DivineMC start - Regionized Chunk Ticking
+ if (org.bxteam.divinemc.config.DivineConfig.AsyncCategory.enableRegionizedChunkTicking) {
+ final Output output = computePlayerRegionsParallel();
+ final RegionData[] regions = output.regions();
+ int regionCount = regions.length;
+
+ java.util.concurrent.CountDownLatch latch = new java.util.concurrent.CountDownLatch(regionCount);
+ io.papermc.paper.entity.activation.ActivationRange.activateEntities(level); // Paper - EAR
+
+ try {
+ java.util.concurrent.ForkJoinPool.managedBlock(new java.util.concurrent.ForkJoinPool.ManagedBlocker() {
+ @Override
+ public boolean block() throws InterruptedException {
+ ObjectArrayList<java.util.concurrent.CompletableFuture<it.unimi.dsi.fastutil.longs.LongOpenHashSet>> ticked = new ObjectArrayList<>(regionCount);
+ for (final RegionData region : regions) {
+ if (region == null || region.isEmpty()) {
+ latch.countDown();
+ continue;
+ }
+
+ ticked.add(java.util.concurrent.CompletableFuture.supplyAsync(() -> {
+ ObjectArrayList<LevelChunk> regionChunks = new ObjectArrayList<>(region.chunks().size());
+ it.unimi.dsi.fastutil.longs.LongOpenHashSet regionChunksIDs = new it.unimi.dsi.fastutil.longs.LongOpenHashSet(region.chunks().size());
+ for (long key : region.chunks()) {
+ LevelChunk chunk = fullChunks.get(key);
+ if (chunk != null) {
+ regionChunks.add(chunk);
+ regionChunksIDs.add(key);
+ }
+ }
+
+ try {
+ for (LevelChunk chunk : regionChunks) {
+ world.tickChunk(chunk, randomTickSpeed);
+ }
+ for (net.minecraft.world.entity.Entity entity : region.entities()) {
+ tickEntity(entity);
+ }
+ } finally {
+ latch.countDown();
+ }
+ return regionChunksIDs;
+ }, REGION_EXECUTOR));
+ }
- // call mid-tick tasks for chunk system
- if ((i & 7) == 0) {
- // DivineMC start - Parallel world ticking
- if (!org.bxteam.divinemc.config.DivineConfig.AsyncCategory.enableParallelWorldTicking) {
- ((ca.spottedleaf.moonrise.patches.chunk_system.server.ChunkSystemMinecraftServer) this.level.getServer()).moonrise$executeMidTickTasks();
- continue;
+ CompletableFuture.runAsync(() -> {
+ try {
+ CompletableFuture.allOf(ticked.toArray(new CompletableFuture[0])).join();
+ } catch (java.util.concurrent.CompletionException ex) {
+ LOGGER.error("Error during region chunk ticking", ex.getCause());
+ }
+
+ it.unimi.dsi.fastutil.longs.LongOpenHashSet tickedChunkKeys = new it.unimi.dsi.fastutil.longs.LongOpenHashSet(raw.length);
+
+ for (CompletableFuture<it.unimi.dsi.fastutil.longs.LongOpenHashSet> future : ticked) {
+ if (!future.isCompletedExceptionally()) {
+ try {
+ it.unimi.dsi.fastutil.longs.LongOpenHashSet regionChunks = future.join();
+ tickedChunkKeys.addAll(regionChunks);
+ } catch (Exception e) {
+ LOGGER.error("Exception in region ticking future", e);
+ }
+ }
+ }
+
+ for (LevelChunk chunk : raw) {
+ if (!tickedChunkKeys.contains(chunk.coordinateKey)) {
+ world.tickChunk(chunk, randomTickSpeed);
+ }
+ }
+
+ output.entities.forEach(ServerChunkCache.this::tickEntity);
+ spawns.join();
+ }, REGION_EXECUTOR).join();
+
+ latch.await();
+ return true;
+ }
+
+ @Override
+ public boolean isReleasable() {
+ return latch.getCount() == 0;
+ }
+ });
+ } catch (InterruptedException ex) {
+ throw new RuntimeException("Interrupted managed block during region ticking", ex);
+ }
+ } else {
+ java.util.Objects.checkFromToIndex(0, size, raw.length);
+ for (int i = 0; i < size; ++i) {
+ world.tickChunk(raw[i], randomTickSpeed);
+
+ // call mid-tick tasks for chunk system
+ if ((i & 7) == 0) {
+ // DivineMC start - Parallel world ticking
+ if (!org.bxteam.divinemc.config.DivineConfig.AsyncCategory.enableParallelWorldTicking) {
+ ((ca.spottedleaf.moonrise.patches.chunk_system.server.ChunkSystemMinecraftServer) this.level.getServer()).moonrise$executeMidTickTasks();
+ continue;
+ }
+ // DivineMC end - Parallel world ticking
}
- // DivineMC end - Parallel world ticking
}
}
+ // DivineMC end - Regionized Chunk Ticking
}
// Paper end - chunk tick iteration optimisations
@@ -507,14 +727,21 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
long gameTime = this.level.getGameTime();
long l = gameTime - this.lastInhabitedUpdate;
this.lastInhabitedUpdate = gameTime;
- if (!this.level.isDebug()) {
- if (this.level.tickRateManager().runsNormally()) {
- this.tickChunks(l);
- }
+ // DivineMC start - Regionized Chunk Ticking
+ if (this.level.isDebug()) {
+ return;
+ }
+
+ if (!this.level.tickRateManager().runsNormally()) { // DivineMC - when frozen only broadcast changed chunks and don't run async mob spawning
this.broadcastChangedChunks();
+ return;
}
+ this.tickChunks(l);
+ this.broadcastChangedChunks();
+ // DivineMC end - Regionized Chunk Ticking
+
// DivineMC start - Pufferfish: Optimize mob spawning
if (org.bxteam.divinemc.config.DivineConfig.AsyncCategory.enableAsyncSpawning) {
for (ServerPlayer player : this.level.players) {
@@ -558,14 +785,18 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
}
private void broadcastChangedChunks() {
- for (ChunkHolder chunkHolder : this.chunkHoldersToBroadcast) {
- LevelChunk tickingChunk = chunkHolder.getChunkToSend(); // Paper - rewrite chunk system
- if (tickingChunk != null) {
- chunkHolder.broadcastChanges(tickingChunk);
+ // DivineMC start - Regionized Chunk Ticking
+ synchronized (chunkHoldersToBroadcast) {
+ for (ChunkHolder chunkHolder : this.chunkHoldersToBroadcast) {
+ LevelChunk tickingChunk = chunkHolder.getChunkToSend(); // Paper - rewrite chunk system
+ if (tickingChunk != null) {
+ chunkHolder.broadcastChanges(tickingChunk);
+ }
}
- }
- this.chunkHoldersToBroadcast.clear();
+ this.chunkHoldersToBroadcast.clear();
+ }
+ // DivineMC end - Regionized Chunk Ticking
}
private void tickChunks(long timeInhabited) {
@@ -615,23 +846,28 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
filteredSpawningCategories = List.of();
}
- List<LevelChunk> list = this.spawningChunks;
+ // DivineMC start - Regionized Chunk Ticking
+ final java.util.concurrent.CompletableFuture<Void> spawns = java.util.concurrent.CompletableFuture.runAsync(() -> {
+ List<LevelChunk> list = this.spawningChunks;
- try {
- this.chunkMap.collectSpawningChunks(list);
- // Paper start - chunk tick iteration optimisation
- this.shuffleRandom.setSeed(this.level.random.nextLong());
- if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled
- // Paper end - chunk tick iteration optimisation
-
- for (LevelChunk levelChunk : list) {
- this.tickSpawningChunk(levelChunk, timeInhabited, filteredSpawningCategories, lastSpawnState); // DivineMC - Pufferfish: Optimize mob spawning
+ try {
+ this.chunkMap.collectSpawningChunks(list);
+ // Paper start - chunk tick iteration optimisation
+ this.shuffleRandom.setSeed(this.level.random.nextLong());
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns)
+ Util.shuffle(list, this.shuffleRandom); // Paper - Optional per player mob spawns; do not need this when per-player is enabled
+ // Paper end - chunk tick iteration optimisation
+
+ for (LevelChunk levelChunk : list) {
+ this.tickSpawningChunk(levelChunk, timeInhabited, filteredSpawningCategories, lastSpawnState); // DivineMC - Pufferfish: Optimize mob spawning
+ }
+ } finally {
+ list.clear();
}
- } finally {
- list.clear();
- }
+ }, REGION_EXECUTOR);
+ // DivineMC end - Regionized Chunk Ticking
- this.iterateTickingChunksFaster(); // Paper - chunk tick iteration optimisations
+ this.iterateTickingChunksFaster(spawns); // Paper - chunk tick iteration optimisations // DivineMC - Regionized Chunk Ticking
if (_boolean) {
this.level.tickCustomSpawners(this.spawnEnemies, this.spawnFriendlies);
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index f9091b2daf735fd0788f8d6d60e3c812fd6dd4f2..0ad18866c323308ad9b87322932e03a283f740b1 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -191,7 +191,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
private final LevelTicks<Block> blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded);
private final LevelTicks<Fluid> fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded);
private final PathTypeCache pathTypesByPosCache = new PathTypeCache();
- final Set<Mob> navigatingMobs = new ObjectOpenHashSet<>();
+ final Set<Mob> navigatingMobs = java.util.Collections.synchronizedSet(new ObjectOpenHashSet<>()); // DivineMC - Regionized Chunk Ticking
volatile boolean isUpdatingNavigations;
protected final Raids raids;
private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents = new ObjectLinkedOpenHashSet<>();
@@ -806,6 +806,13 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
this.dragonFight.tick();
}
+ // DivineMC start - Regionized Chunk Ticking
+ if (org.bxteam.divinemc.config.DivineConfig.AsyncCategory.enableRegionizedChunkTicking) {
+ this.tickBlockEntities();
+ return;
+ }
+ // DivineMC end - Regionized Chunk Ticking
+
io.papermc.paper.entity.activation.ActivationRange.activateEntities(this); // Paper - EAR
this.entityTickList
.forEach(
@@ -1828,22 +1835,16 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
if (Shapes.joinIsNotEmpty(collisionShape, collisionShape1, BooleanOp.NOT_SAME)) {
List<PathNavigation> list = new ObjectArrayList<>();
- try { // Paper - catch CME see below why
- for (Mob mob : this.navigatingMobs) {
- PathNavigation navigation = mob.getNavigation();
- if (navigation.shouldRecomputePath(pos)) {
- list.add(navigation);
+ // DivineMC start - Regionized Chunk Ticking
+ synchronized (this.navigatingMobs) {
+ for (Mob mob : this.navigatingMobs) {
+ PathNavigation navigation = mob.getNavigation();
+ if (navigation.shouldRecomputePath(pos)) {
+ list.add(navigation);
+ }
}
}
- // Paper start - catch CME see below why
- } catch (final java.util.ConcurrentModificationException concurrentModificationException) {
- // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register
- // In this case we just run the update again across all the iterators as the chunk will then be loaded
- // As this is a relative edge case it is much faster than copying navigators (on either read or write)
- this.sendBlockUpdated(pos, oldState, newState, flags);
- return;
- }
- // Paper end - catch CME see below why
+ // DivineMC end - Regionized Chunk Ticking
try {
this.isUpdatingNavigations = true;
diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java
index 22a2b6b31f6f9b9b613586f7d674302304be3232..66ba223dacefb3531c46b144c4499b2b2285eafe 100644
--- a/net/minecraft/world/level/Level.java
+++ b/net/minecraft/world/level/Level.java
@@ -106,7 +106,7 @@ public abstract class Level implements LevelAccessor, UUIDLookup<Entity>, AutoCl
public static final int MIN_ENTITY_SPAWN_Y = -20000000;
public final org.bxteam.divinemc.util.BlockEntityTickersList blockEntityTickers = new org.bxteam.divinemc.util.BlockEntityTickersList(); // Paper - public // DivineMC - optimize block entity removals - Fix MC-117075
protected final NeighborUpdater neighborUpdater;
- private final List<TickingBlockEntity> pendingBlockEntityTickers = Lists.newArrayList();
+ private final List<TickingBlockEntity> pendingBlockEntityTickers = java.util.Collections.synchronizedList(Lists.newArrayList()); // DivineMC - Regionized Chunk Ticking
private boolean tickingBlockEntities;
public final Thread thread;
private final boolean isDebug;
@@ -138,7 +138,7 @@ public abstract class Level implements LevelAccessor, UUIDLookup<Entity>, AutoCl
public boolean captureBlockStates = false;
public boolean captureTreeGeneration = false;
- public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
+ public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = java.util.Collections.synchronizedMap(new java.util.LinkedHashMap<>()); // Paper // DivineMC - Regionized Chunk Ticking
public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper - Retain block place order when capturing blockstates
@Nullable
public List<net.minecraft.world.entity.item.ItemEntity> captureDrops;
@@ -1503,10 +1503,14 @@ public abstract class Level implements LevelAccessor, UUIDLookup<Entity>, AutoCl
protected void tickBlockEntities() {
this.tickingBlockEntities = true;
- if (!this.pendingBlockEntityTickers.isEmpty()) {
- this.blockEntityTickers.addAll(this.pendingBlockEntityTickers);
- this.pendingBlockEntityTickers.clear();
+ // DivineMC start - Regionized Chunk Ticking - synchronization fix
+ synchronized (pendingBlockEntityTickers) {
+ if (!this.pendingBlockEntityTickers.isEmpty()) {
+ this.blockEntityTickers.addAll(this.pendingBlockEntityTickers);
+ this.pendingBlockEntityTickers.clear();
+ }
}
+ // DivineMC end - Regionized Chunk Ticking - synchronization fix
// Spigot start
boolean runsNormally = this.tickRateManager().runsNormally();
diff --git a/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index 028eae2f9a459b60e92f3344091083aa93b54485..51e5a54aff069cac14deef6c04899d3a469842ce 100644
--- a/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -46,7 +46,7 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
this.addAndRun(pos, new CollectingNeighborUpdater.MultiNeighborUpdate(pos.immutable(), block, orientation, facing));
}
- private void addAndRun(BlockPos pos, CollectingNeighborUpdater.NeighborUpdates updates) {
+ private synchronized void addAndRun(BlockPos pos, CollectingNeighborUpdater.NeighborUpdates updates) { // DivineMC - Regionized Chunk Ticking - synchronized
boolean flag = this.count > 0;
boolean flag1 = this.maxChainedNeighborUpdates >= 0 && this.count >= this.maxChainedNeighborUpdates;
this.count++;
@@ -65,7 +65,7 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
}
}
- private void runUpdates() {
+ private synchronized void runUpdates() { // DivineMC - Regionized Chunk Ticking - synchronized
try {
while (!this.stack.isEmpty() || !this.addedThisLayer.isEmpty()) {
for (int i = this.addedThisLayer.size() - 1; i >= 0; i--) {