mirror of
https://github.com/BX-Team/DivineMC.git
synced 2025-12-22 16:29:23 +00:00
44 lines
2.3 KiB
Diff
44 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
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Date: Tue, 4 Apr 2023 22:40:31 +0300
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Subject: [PATCH] Despawn shulker bullets on owner death
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diff --git a/src/main/java/gq/bxteam/divinemc/configuration/DivineWorldConfig.java b/src/main/java/gq/bxteam/divinemc/configuration/DivineWorldConfig.java
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index ee19959e3401ac1e4cf859114f927d2521e48fd0..7328d7daa1e411ce492ffedc4e22162b0a4b2253 100644
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--- a/src/main/java/gq/bxteam/divinemc/configuration/DivineWorldConfig.java
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+++ b/src/main/java/gq/bxteam/divinemc/configuration/DivineWorldConfig.java
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@@ -89,4 +89,9 @@ public class DivineWorldConfig {
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private void enableBetterImpaling() {
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enableBetterImpaling = getBoolean("gameplay-mechanics.tools.trident.better-impaling", enableBetterImpaling);
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}
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+
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+ public boolean despawnShulkerBulletsOnOwnerDeath = true;
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+ private void despawnShulkerBulletsOnOwnerDeath() {
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+ despawnShulkerBulletsOnOwnerDeath = getBoolean("gameplay-mechanics.mob.shulker.despawn-bullets-on-player-death", despawnShulkerBulletsOnOwnerDeath);
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+ }
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}
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\ No newline at end of file
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java b/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java
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index 113ab29ba7adbb40f61eb0cfbda23ada7ef1305d..0f2bc9f977895c5d75b8dd6f625e49472b2d3ce7 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java
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@@ -218,6 +218,17 @@ public class ShulkerBullet extends Projectile {
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Vec3 vec3d;
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if (!this.level.isClientSide) {
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+ // DivineMC start - despawn shulker bullets on owner death
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+ if (this.level.divinemcConfig.despawnShulkerBulletsOnOwnerDeath) {
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+ if (!isInvulnerable()) {
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+ var owner = getOwner();
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+ if (owner == null || !owner.isAlive()) {
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+ discard();
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+ return;
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+ }
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+ }
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+ }
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+ // DivineMC end
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if (this.finalTarget == null && this.targetId != null) {
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this.finalTarget = ((ServerLevel) this.level).getEntity(this.targetId);
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if (this.finalTarget == null) {
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