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Files
DivineMC/patches/server/0031-Boat-Settings.patch
2024-06-17 17:24:01 +03:00

77 lines
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Sat, 10 Jun 2023 13:01:08 +0300
Subject: [PATCH] Boat Settings
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
index 294b337ebbefa964975988be3a5476b21adced9e..45e803c67339abf9fe0dfc23173263b216ee4cf0 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -335,7 +335,18 @@ public class Boat extends VehicleEntity implements Leashable, VariantHolder<Boat
}
if (!this.level().isClientSide && this.outOfControlTicks >= 60.0F) {
- this.ejectPassengers();
+ // DivineMC start - Don't eject players
+ if (this.level().divinemcConfig.dontEjectPlayerFromBoatUnderwater) {
+ for (int i = this.passengers.size() - 1; i >= 0; --i) {
+ Entity passenger = this.passengers.get(i);
+ if (!(passenger instanceof Player)) {
+ passenger.stopRiding();
+ }
+ }
+ } else {
+ this.ejectPassengers();
+ }
+ // DivineMC end
}
if (this.getHurtTime() > 0) {
@@ -888,7 +899,13 @@ public class Boat extends VehicleEntity implements Leashable, VariantHolder<Boat
public InteractionResult interact(Player player, InteractionHand hand) {
InteractionResult enuminteractionresult = super.interact(player, hand);
- return enuminteractionresult != InteractionResult.PASS ? enuminteractionresult : (player.isSecondaryUseActive() ? InteractionResult.PASS : (this.outOfControlTicks < 60.0F ? (!this.level().isClientSide ? (player.startRiding(this) ? InteractionResult.CONSUME : InteractionResult.PASS) : InteractionResult.SUCCESS) : InteractionResult.PASS));
+ // DivineMC start - always allow to enter the boat
+ if (this.level().divinemcConfig.alwaysAllowToEnterTheBoat) {
+ return enuminteractionresult != InteractionResult.PASS ? enuminteractionresult : (player.isSecondaryUseActive() ? InteractionResult.PASS : (true || this.outOfControlTicks < 60.0F ? (!this.level().isClientSide ? (player.startRiding(this) ? InteractionResult.CONSUME : InteractionResult.PASS) : InteractionResult.SUCCESS) : InteractionResult.PASS));
+ } else {
+ return enuminteractionresult != InteractionResult.PASS ? enuminteractionresult : (player.isSecondaryUseActive() ? InteractionResult.PASS : (this.outOfControlTicks < 60.0F ? (!this.level().isClientSide ? (player.startRiding(this) ? InteractionResult.CONSUME : InteractionResult.PASS) : InteractionResult.SUCCESS) : InteractionResult.PASS));
+ }
+ // DivineMC end
}
@Override
@@ -976,7 +993,13 @@ public class Boat extends VehicleEntity implements Leashable, VariantHolder<Boat
@Override
protected boolean canAddPassenger(Entity passenger) {
- return this.getPassengers().size() < this.getMaxPassengers() && !this.isEyeInFluid(FluidTags.WATER);
+ // DivineMC start - always allow to enter the boat
+ if (this.level().divinemcConfig.alwaysAllowToEnterTheBoat) {
+ return this.getPassengers().size() < this.getMaxPassengers()/* && !this.isEyeInFluid(FluidTags.WATER)*/;
+ } else {
+ return this.getPassengers().size() < this.getMaxPassengers() && !this.isEyeInFluid(FluidTags.WATER);
+ }
+ // DivineMC end
}
protected int getMaxPassengers() {
diff --git a/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java b/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java
index 243b3d4379f4f6f273222a3611d8a463053d3e70..e1274fe3b0ff369d1f6f229026ced2e03ea335ca 100644
--- a/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java
+++ b/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java
@@ -82,4 +82,11 @@ public class DivineWorldConfig {
private void saveFireworks() {
saveFireworks = getBoolean("gameplay-mechanics.should-save-fireworks", saveFireworks);
}
+
+ public boolean dontEjectPlayerFromBoatUnderwater = true;
+ public boolean alwaysAllowToEnterTheBoat = true;
+ private void boatFeatures() {
+ dontEjectPlayerFromBoatUnderwater = getBoolean("gameplay-mechanics.boat.dont-eject-players-from-boat-underwater", dontEjectPlayerFromBoatUnderwater);
+ alwaysAllowToEnterTheBoat = getBoolean("gameplay-mechanics.boat.always-allow-to-enter-the-boat", alwaysAllowToEnterTheBoat);
+ }
}