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DivineMC/patches/server/0033-PaperPR-Add-more-collision-code-skipping-logic.patch
2022-11-12 23:12:30 +03:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAY <admin@bxteam.gq>
Date: Sat, 12 Nov 2022 22:59:14 +0300
Subject: [PATCH] PaperPR Add more collision code skipping logic
Taken from https://github.com/PaperMC/Paper/pull/7581
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index d6f7fd9dc4804e7565c89a9cbb0948f256559f03..24484d985929c7860aa08dbfca6df113086d2ed0 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3470,6 +3470,10 @@ public abstract class LivingEntity extends Entity {
protected void pushEntities() {
// Paper start - don't run getEntities if we're not going to use its result
+ if (!isCollidable(level.paperConfig().collisions.fixClimbingBypassingCrammingRule)) return;
+ net.minecraft.world.scores.Team team = getTeam();
+ if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) return;
+
int i = this.level.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
if (i <= 0 && level.paperConfig().collisions.maxEntityCollisions <= 0) {
return;