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DivineMC/divinemc-server/minecraft-patches/features/0059-SparklyPaper-Optimize-canSee-checks.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Sat, 1 Feb 2025 19:52:39 +0300
Subject: [PATCH] SparklyPaper: Optimize "canSee" checks
Original project: https://github.com/SparklyPower/SparklyPaper
Patch description:
The "canSee" checks is in a hot path, invoked by each entity for each player on the server if they are in tracking range, so optimizing it is pretty nice
First, we change the original "HashMap" to fastutil's "Object2ObjectOpenHashMap", because the containsKey throughput is better
Then, we add a "isEmpty()" check before attempting to check if the map contains something
This seems stupid, but it does seem that it improves the performance a bit, and it makes sense, "containsKey(...)" does not attempt to check the map size before attempting to check if the map contains the key
We also create a "canSee" method tailored for "ChunkMap#updatePlayer()", a method without the equals check (the "updatePlayer()" already checks if the entity is the same entity) because the CraftPlayer's `equals()` check is a *bit* expensive compared to only checking the object's identity, and because the identity has already been check, we don't need to check it twice.
diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
index edda52a8430386238be4963e8ea2406f0c2d4df3..c0d996fb99f053863ce623889add3feb70d7137d 100644
--- a/net/minecraft/server/level/ChunkMap.java
+++ b/net/minecraft/server/level/ChunkMap.java
@@ -1295,7 +1295,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
flag = flag && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
// Paper end - Configurable entity tracking range by Y
// CraftBukkit start - respect vanish API
- if (flag && !player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper - only consider hits
+ if (flag && !player.getBukkitEntity().canSeeChunkMapUpdatePlayer(this.entity.getBukkitEntity())) { // Paper - only consider hits // DivineMC - SparklyPaper: Optimize "canSee" checks
flag = false;
}
// CraftBukkit end