9
0
mirror of https://github.com/BX-Team/DivineMC.git synced 2025-12-21 15:59:23 +00:00
Files
DivineMC/patches/server/0022-Do-not-process-chat-commands-before-player-has-joine.patch
NONPLAYT 4669ce5ea4 Updated Upstream (Purpur)
Upstream has released updates that appear to apply and compile correctly

Purpur Changes:
2023-06-13 21:37:47 +03:00

20 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Sun, 11 Jun 2023 23:43:00 +0300
Subject: [PATCH] Do not process chat/commands before player has joined
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9b2d2f5e45cf26ddd9897db5cfec23634e5d6cb3..d167d5ceeaca62e23b86c7a7229533d9ed54bedc 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2427,6 +2427,8 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event ca
}); // Paper - push to main
return Optional.empty();
+ } else if (player.joining) { // DivineMC - EMC - do not handle chat messages before they joined
+ return Optional.empty();
} else {
Optional<LastSeenMessages> optional = this.unpackAndApplyLastSeen(acknowledgment);