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33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
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Date: Sun, 6 Jul 2025 02:47:58 +0300
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Subject: [PATCH] Optimize block state lookup
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diff --git a/net/minecraft/world/level/chunk/LevelChunk.java b/net/minecraft/world/level/chunk/LevelChunk.java
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index d11373d6a88f7b3baaf0e04d4f6e0d3837e2ba3b..6d9274f0da9507d0152611d6b7785e0524dedb2d 100644
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--- a/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -270,11 +270,18 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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public BlockState getBlockStateFinal(final int x, final int y, final int z) {
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// Copied and modified from below
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final int sectionIndex = this.getSectionIndex(y);
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- if (sectionIndex < 0 || sectionIndex >= this.sections.length
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- || this.sections[sectionIndex].nonEmptyBlockCount == 0) {
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+ // DivineMC start - Optimize block state lookup
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+ if (sectionIndex < 0 || sectionIndex >= this.sections.length) {
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return Blocks.AIR.defaultBlockState();
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}
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- return this.sections[sectionIndex].states.get((y & 15) << 8 | (z & 15) << 4 | x & 15);
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+
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+ final LevelChunkSection section = this.sections[sectionIndex];
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+ if (section.nonEmptyBlockCount == 0) {
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+ return Blocks.AIR.defaultBlockState();
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+ }
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+
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+ return section.states.get((y & 15) << 8 | (z & 15) << 4 | (x & 15));
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+ // DivineMC end - Optimize block state lookup
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}
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@Override
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