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mirror of https://github.com/BX-Team/DivineMC.git synced 2025-12-19 14:59:25 +00:00
Files
DivineMC/divinemc-server/minecraft-patches/features/0059-Async-Join-Thread.patch
NONPLAYT 1f51fdd5bf cleanup
2025-07-20 16:02:38 +03:00

87 lines
5.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Wed, 11 Jun 2025 20:15:37 +0300
Subject: [PATCH] Async Join Thread
diff --git a/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 443aebb71b2a55ee9dcd2dd4bf9a30fbb8da9e49..6cec77e483d51771c602bbdb537c62c893043c08 100644
--- a/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -53,7 +53,6 @@ import org.bukkit.event.player.PlayerPreLoginEvent;
public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener, TickablePacketListener {
private static final AtomicInteger UNIQUE_THREAD_ID = new AtomicInteger(0);
static final Logger LOGGER = LogUtils.getLogger();
- private static final java.util.concurrent.ExecutorService authenticatorPool = java.util.concurrent.Executors.newCachedThreadPool(new com.google.common.util.concurrent.ThreadFactoryBuilder().setNameFormat("User Authenticator #%d").setUncaughtExceptionHandler(new DefaultUncaughtExceptionHandler(LOGGER)).build()); // Paper - Cache authenticator threads
private static final int MAX_TICKS_BEFORE_LOGIN = 600;
private final byte[] challenge;
final MinecraftServer server;
@@ -182,22 +181,25 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
return;
}
// Paper end - Add Velocity IP Forwarding Support
- // CraftBukkit start
- // Paper start - Cache authenticator threads
- authenticatorPool.execute(() -> {
+ // DivineMC start - Async Join Thread
+ org.bxteam.divinemc.async.AsyncJoinHandler.runAsync(() -> {
try {
GameProfile gameprofile = ServerLoginPacketListenerImpl.this.createOfflineProfile(ServerLoginPacketListenerImpl.this.requestedUsername); // Spigot
gameprofile = ServerLoginPacketListenerImpl.this.callPlayerPreLoginEvents(gameprofile); // Paper - Add more fields to AsyncPlayerPreLoginEvent
ServerLoginPacketListenerImpl.LOGGER.info("UUID of player {} is {}", gameprofile.getName(), gameprofile.getId());
- ServerLoginPacketListenerImpl.this.startClientVerification(gameprofile);
+ return gameprofile;
} catch (Exception ex) {
ServerLoginPacketListenerImpl.this.disconnect("Failed to verify username!");
ServerLoginPacketListenerImpl.this.server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + ServerLoginPacketListenerImpl.this.requestedUsername, ex);
+ return null;
+ }
+ }, (gameprofile) -> {
+ if (gameprofile != null) {
+ ServerLoginPacketListenerImpl.this.startClientVerification(gameprofile);
}
});
- // Paper end - Cache authenticator threads
- // CraftBukkit end
+ // DivineMC end - Async Join Thread
}
}
}
@@ -255,7 +257,8 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
// Paper start - Cache authenticator threads
- authenticatorPool.execute(new Runnable() {
+ // DivineMC start - Async Join Thread
+ org.bxteam.divinemc.async.AsyncJoinHandler.runAsync(new Runnable() {
@Override
public void run() {
String string1 = Objects.requireNonNull(ServerLoginPacketListenerImpl.this.requestedUsername, "Player name not initialized");
@@ -406,16 +409,23 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
//TODO Update handling for lazy sessions, might not even have to do anything?
// Proceed with login
- authenticatorPool.execute(() -> {
+ // DivineMC start - Async Join Thread
+ org.bxteam.divinemc.async.AsyncJoinHandler.runAsync(() -> {
try {
final GameProfile gameprofile = this.callPlayerPreLoginEvents(this.authenticatedProfile);
ServerLoginPacketListenerImpl.LOGGER.info("UUID of player {} is {}", gameprofile.getName(), gameprofile.getId());
- ServerLoginPacketListenerImpl.this.startClientVerification(gameprofile);
+ return gameprofile;
} catch (Exception ex) {
disconnect("Failed to verify username!");
server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + this.authenticatedProfile.getName(), ex);
+ return null;
+ }
+ }, (gameprofile) -> {
+ if (gameprofile != null) {
+ ServerLoginPacketListenerImpl.this.startClientVerification(gameprofile);
}
});
+ // DivineMC end - Async Join Thread
return;
}
// Paper end - Add Velocity IP Forwarding Support