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Upstream has released updates that appear to apply and compile correctly Purpur Changes: PurpurMC/Purpur@998a4e6 [ci skip] add a good chunk of patch identifying comments PurpurMC/Purpur@e440784 [ci skip] a couple more patch identifying comments PurpurMC/Purpur@c33391b Updated Upstream (Paper) PurpurMC/Purpur@8d7fab1 [ci skip] small patch comment cleanup
44 lines
2.6 KiB
Diff
44 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
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Date: Sat, 13 Jan 2024 13:36:55 +0300
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Subject: [PATCH] Optimize CraftServer.getWorld(UUID)
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Original code by MultiPaper - https://github.com/MultiPaper/MultiPaper
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index eab64b3f812c9ab12793ad200f58ae8c49e214e1..88343cbdaa95f7f2bf6a196b58f23195186749a2 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -285,6 +285,7 @@ public final class CraftServer implements Server {
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protected final DedicatedPlayerList playerList;
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private final Map<String, World> worlds = new LinkedHashMap<String, World>();
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// private final Map<Class<?>, Registry<?>> registries = new HashMap<>(); // Paper - replace with RegistryAccess
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+ private final Map<UUID, World> worldsByUUID = new it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap<>(); // DivineMC - MultiPaper - optimize getWorld(UUID)
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private YamlConfiguration configuration;
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private YamlConfiguration commandsConfiguration;
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private final Yaml yaml = new Yaml(new SafeConstructor(new LoaderOptions()));
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@@ -1519,6 +1520,7 @@ public final class CraftServer implements Server {
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this.getLogger().log(Level.SEVERE, null, ex);
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}
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+ this.worldsByUUID.remove(world.getUID()); // DivineMC - MultiPaper - optimize getWorld(UUID)
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this.worlds.remove(world.getName().toLowerCase(Locale.ROOT));
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this.console.removeLevel(handle);
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return true;
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@@ -1537,6 +1539,7 @@ public final class CraftServer implements Server {
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@Override
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public World getWorld(UUID uid) {
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+ if (true) return this.worldsByUUID.get(uid); // DivineMC - MultiPaper - optimize getWorld(UUID)
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for (World world : this.worlds.values()) {
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if (world.getUID().equals(uid)) {
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return world;
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@@ -1560,6 +1563,7 @@ public final class CraftServer implements Server {
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System.out.println("World " + world.getName() + " is a duplicate of another world and has been prevented from loading. Please delete the uid.dat file from " + world.getName() + "'s world directory if you want to be able to load the duplicate world.");
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return;
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}
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+ this.worldsByUUID.put(world.getUID(), world); // DivineMC - MultiPaper - optimize getWorld(UUID)
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this.worlds.put(world.getName().toLowerCase(Locale.ROOT), world);
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}
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